GGL (Games Global) EV-to-EBITDA: 0.00 (As of Jul. 22, 2026)

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What is Games Global EV-to-EBITDA?

Games Global GGL EV-to-EBITDA is 0.00 as of Jul. 22, 2026.

EV-to-EBITDA is calculated as enterprise value divided by its EBITDA. As of today, Games Global's enterprise value is $0.00 Mil. Games Global's EBITDA for the trailing twelve months (TTM) ended in Dec. 2023 was $45.60 Mil. Therefore, Games Global's EV-to-EBITDA for today is 0.00.

The historical rank and industry rank for Games Global's EV-to-EBITDA or its related term are showing as below:

GGL's EV-to-EBITDA is not ranked *
in the Interactive Media industry.
Industry Median: 7.58
* Ranked among companies with meaningful EV-to-EBITDA only.

EV-to-EBITDA is a valuation multiple used in finance and investment to measure the value of a company. This important multiple is often used in conjunction with, or as an alternative to, the PE Ratio to determine the fair market value of a company.

As of today (2026-07-22), Games Global's stock price is $0.00. Games Global's Earnings per Share (Diluted) for the trailing twelve months (TTM) ended in Dec. 2023 was $0.000. Therefore, Games Global's PE Ratio (TTM) for today is N/A.

The "classic" EV-to-EBITDA is much better in capturing debt and net cash than the PE Ratio (TTM).


Games Global  (NYSE:GGL) EV-to-EBITDA Explanation

EV-to-EBITDA is a valuation multiple used in finance and investment to measure the value of a company. This important multiple is often used in conjunction with, or as an alternative to, the PE Ratio (TTM) to determine the fair market value of a company.

Games Global's PE Ratio (TTM) for today is calculated as:

PE Ratio (TTM)=Share Price (Today)/Earnings per Share (Diluted) (TTM)
=0.00/0.000
=N/A

Games Global's share price for today is $0.00.
Games Global's Earnings per Share (Diluted) for the trailing twelve months (TTM) ended in Dec. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $0.000.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Study has found that the companies with the lowest EV-to-EBITDA outperforms companies measured as cheap by other ratios such as PE Ratio (TTM).

Please read Which price ratio outperforms the enterprise multiple?


Games Global EV-to-EBITDA Related Terms


Games Global EV-to-EBITDA Historical Data

* Premium members only.

The historical data trend for Games Global's EV-to-EBITDA can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Games Global EV-to-EBITDA Chart

Games Global Annual Data
Trend Mar21 Mar22 Mar23
EV-to-EBITDA
0.00 0.00 0.00

Games Global Quarterly Data
Mar22 Dec22 Mar23 Dec23
EV-to-EBITDA 0.00 0.00 0.00 0.00

GGL vs : EV-to-EBITDA Comparison

For the Electronic Gaming & Multimedia subindustry, Games Global's EV-to-EBITDA, along with its competitors' market caps and EV-to-EBITDA data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Games Global EV-to-EBITDA vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Games Global's EV-to-EBITDA distribution charts can be found below:

* The bar in red indicates where Games Global's EV-to-EBITDA falls into.



Games Global EV-to-EBITDA Calculation

Games Global's EV-to-EBITDA for today is calculated as:

EV-to-EBITDA=Enterprise Value (Today)/EBITDA (TTM)
=0.000/45.603
=0.00

Games Global's current Enterprise Value is $0.00 Mil.
Games Global's EBITDA for the trailing twelve months (TTM) ended in Dec. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was $45.60 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about EV-to-EBITDA →
What does a EV-to-EBITDA of 0.00 mean?
Games Global (GGL) has a EV-to-EBITDA of 0.00 as of Jul. 22, 2026. EV to EBITDA ratio is the company's enterprise value divided by earnings before interest, taxes, depreciation and amortization. View historical data on Games Global.
Is Games Global's EV-to-EBITDA too high?
Games Global's current EV-to-EBITDA is 0.00.
How does Games Global's EV-to-EBITDA compare to ?
Games Global's EV-to-EBITDA of 0.00 can be compared against companies in the Interactive Media industry. The industry median EV-to-EBITDA is 7.58. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good EV-to-EBITDA for an Interactive Media company?
The median EV-to-EBITDA among Interactive Media companies is 7.58, based on 378 companies in the industry. Companies in the top quartile (top 25%) have a EV-to-EBITDA significantly above this median, while those in the bottom quartile fall well below. However, EV-to-EBITDA should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high EV-to-EBITDA mean?
A high EV-to-EBITDA can signal that a stock is expensive relative to its fundamentals. EV to EBITDA ratio is the company's enterprise value divided by earnings before interest, taxes, depreciation and amortization. View historical data on Games Global. For the Interactive Media industry, the median EV-to-EBITDA is 7.58 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Games Global's current EV-to-EBITDA is 0.00. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Games Global stock overvalued right now?
Games Global (GGL) has a current EV-to-EBITDA of 0.00. The current EV-to-EBITDA is 0.00. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is EV-to-EBITDA calculated?
EV-to-EBITDA is calculated from a company's financial statements. For Games Global (GGL), the current EV-to-EBITDA is 0.00 as of Jul. 22, 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Games Global Business Description

Comparable Companies
Address 62 Circular Road, Douglas, IMN, IM1 1LA
Games Global Ltd is a company that primarily works on developing, holding, and exploiting gaming-related intellectual property, as well as creating casino-style gaming content and business-to-business solutions for iGaming operators in regulated markets around the world, based on the size of its studio network.