GGL (Games Global) Other Current Receivables: $0.00 Mil (As of Dec. 2023)


What is Games Global Other Current Receivables?

Games Global GGL Other Current Receivables is $0.00 Mil as of Dec. 2023.

Games Global's Other Current Receivables for the quarter that ended in Dec. 2023 was $0.00 Mil.

Games Global's annual Other Current Receivables increased from Mar. 2021 ($0.00 Mil) to Mar. 2022 ($0.02 Mil) and increased from Mar. 2022 ($0.02 Mil) to Mar. 2023 ($1.58 Mil).


Games Global Other Current Receivables Related Terms


Games Global Other Current Receivables Historical Data

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The historical data trend for Games Global's Other Current Receivables can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Games Global Other Current Receivables Chart

Games Global Annual Data
Trend Mar21 Mar22 Mar23
Other Current Receivables
0.00 0.02 1.58

Games Global Quarterly Data
Mar22 Dec22 Mar23 Dec23
Other Current Receivables 0.02 0.00 1.58 0.00

Games Global Other Current Receivables Calculation

GuruFocus uses a standardized financial statement format for all companies. GuruFocus lists Accounts Receivable, Notes Receivable , Loans Receivable and Other Current Receivables under the "Total Receivables" section.

What does a Other Current Receivables of $0.00 Mil mean?
Games Global (GGL) has a Other Current Receivables of $0.00 Mil as of Dec. 2023. Other Current Receivables is other current receivables of that not otherwise classified. View historical data on Games Global and its competitors.
Is Games Global's Other Current Receivables too high?
Games Global's current Other Current Receivables is $0.00 Mil.
How does Games Global's Other Current Receivables compare to ?
Games Global's Other Current Receivables of $0.00 Mil can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Other Current Receivables for an Interactive Media company?
A good Other Current Receivables depends on the Interactive Media industry context. However, Other Current Receivables should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Other Current Receivables mean?
A high Other Current Receivables can signal that a stock is expensive relative to its fundamentals. Other Current Receivables is other current receivables of that not otherwise classified. View historical data on Games Global and its competitors. Games Global's current Other Current Receivables is $0.00 Mil. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Games Global stock overvalued right now?
Games Global (GGL) has a current Other Current Receivables of $0.00 Mil. The current Other Current Receivables is $0.00 Mil. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Other Current Receivables calculated?
Other Current Receivables is calculated from a company's financial statements. For Games Global (GGL), the current Other Current Receivables is $0.00 Mil as of Dec. 2023. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Games Global Business Description

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Address 62 Circular Road, Douglas, IMN, IM1 1LA
Games Global Ltd is a company that primarily works on developing, holding, and exploiting gaming-related intellectual property, as well as creating casino-style gaming content and business-to-business solutions for iGaming operators in regulated markets around the world, based on the size of its studio network.