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GITS (Global Interactive Technologies) EV-to-FCF : -2.28 (As of Mar. 17, 2025)


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What is Global Interactive Technologies EV-to-FCF?

EV-to-FCF is calculated as enterprise value divided by its free cash flow. As of today, Global Interactive Technologies's Enterprise Value is $10.45 Mil. Global Interactive Technologies's Free Cash Flow for the trailing twelve months (TTM) ended in Sep. 2024 was $-4.58 Mil. Therefore, Global Interactive Technologies's EV-to-FCF for today is -2.28.

The historical rank and industry rank for Global Interactive Technologies's EV-to-FCF or its related term are showing as below:

GITS' s EV-to-FCF Range Over the Past 10 Years
Min: -40.67   Med: -2.58   Max: -0.98
Current: -2.28

During the past 4 years, the highest EV-to-FCF of Global Interactive Technologies was -0.98. The lowest was -40.67. And the median was -2.58.

GITS's EV-to-FCF is ranked worse than
100% of 325 companies
in the Interactive Media industry
Industry Median: 14.61 vs GITS: -2.28

EV-to-FCF is a valuation multiple that allows analysts and investors to compare stocks, preferably in the same sector or industry. This important multiple is often used in conjunction with, or as an alternative to, the PE Ratio (TTM) to determine the fair market value of a company.

As of today (2025-03-17), Global Interactive Technologies's stock price is $1.765. Global Interactive Technologies's Earnings per Share (Diluted) for the trailing twelve months (TTM) ended in Sep. 2024 was $-0.859. Therefore, Global Interactive Technologies's PE Ratio (TTM) for today is At Loss.


Global Interactive Technologies EV-to-FCF Historical Data

The historical data trend for Global Interactive Technologies's EV-to-FCF can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Global Interactive Technologies EV-to-FCF Chart

Global Interactive Technologies Annual Data
Trend Dec20 Dec21 Dec22 Dec23
EV-to-FCF
- - - -2.75

Global Interactive Technologies Quarterly Data
Dec20 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24
EV-to-FCF Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -22.06 -2.75 -1.83 -1.90 -4.07

Competitive Comparison of Global Interactive Technologies's EV-to-FCF

For the Internet Content & Information subindustry, Global Interactive Technologies's EV-to-FCF, along with its competitors' market caps and EV-to-FCF data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Global Interactive Technologies's EV-to-FCF Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Global Interactive Technologies's EV-to-FCF distribution charts can be found below:

* The bar in red indicates where Global Interactive Technologies's EV-to-FCF falls into.



Global Interactive Technologies EV-to-FCF Calculation

Global Interactive Technologies's EV-to-FCF for today is calculated as:

EV-to-FCF=Enterprise Value (Today)/Free Cash Flow (TTM)
=10.445/-4.577
=-2.28

Global Interactive Technologies's current Enterprise Value is $10.45 Mil.
Global Interactive Technologies's Free Cash Flow for the trailing twelve months (TTM) ended in Sep. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was $-4.58 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Global Interactive Technologies  (NAS:GITS) EV-to-FCF Explanation

EV-to-FCF is a valuation multiple that allows analysts and investors to compare stocks, preferably in the same sector or industry. This important multiple is often used in conjunction with, or as an alternative to, the PE Ratio (TTM) to determine the fair market value of a company.

Global Interactive Technologies's PE Ratio (TTM) for today is calculated as:

PE Ratio (TTM)=Share Price (Today)/Earnings per Share (Diluted) (TTM)
=1.765/-0.859
=At Loss

Global Interactive Technologies's share price for today is $1.765.
Global Interactive Technologies's Earnings per Share (Diluted) for the trailing twelve months (TTM) ended in Sep. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was $-0.859.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Enterprise Value is used because it is a more complete measure in reflecting how much an investor pays when buying a company. Free Cash Flow is an important financial metric because it represents the actual amount of cash at a company's disposal. Companies with a low EV-to-FCF ratio, combined with a strong balance sheet are generally considered as undervalued.


Global Interactive Technologies EV-to-FCF Related Terms

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Global Interactive Technologies Business Description

Traded in Other Exchanges
N/A
Address
160, Yeouiseo-ro, Yeongdeungpo-gu, Seoul, KOR, 07231
Global Interactive Technologies Inc, formerly Hanryu Holdings Inc is the creator of the engaging social media platform, FANTOO. Through FANTOO, it provides a multi-media platform for its users to interact with other like-minded users, share their appreciation of various types of entertainment and cultures, create their content, enjoy content, and engage in commerce.

Global Interactive Technologies Headlines