Roblox (MEX:RBLX) Piotroski F-Score: 5 (As of Jun. 27, 2026) — Near Median


MEX:RBLX Roblox Corp MEX:RBLX
61 GF Score
Price MXN830.00
GF Value MXN1,416.55
Valuation Possible Value Trap
! 3 Warning Signs
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What is Roblox Piotroski F-Score?

Roblox MEX:RBLX -3.06% 61 Piotroski F-Score is 5 as of Jun. 27, 2026, which is at its 10-year median of 5.00. GuruFocus rates MEX:RBLX with a GF Score™ of 61/100 and a GF Value™ of MXN1,416.55 (Possible Value Trap). The stock has 3 warning signs investors should review. Among 550 Interactive Media companies, Roblox ranks better than 59.82% on this metric.

The zones of discrimination were as such:

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

Roblox has an F-score of 5 indicating the company's financial situation is typical for a stable company.

The historical rank and industry rank for Roblox's Piotroski F-Score or its related term are showing as below:

MEX:RBLX' s Piotroski F-Score Range Over the Past 10 Years
Min: 4   Med: 5   Max: 6
Current: 5

During the past 8 years, the highest Piotroski F-Score of Roblox was 6. The lowest was 4. And the median was 5.

Roblox  (MEX:RBLX) Piotroski F-Score Explanation

The developer of the system is Joseph D. Piotroski is relatively unknown accounting professor who shuns publicity and rarely gives interviews.

He graduated from the University of Illinois with a B.S. in accounting in 1989, received an M.B.A. from Indiana University in 1994. Five years later, in 1999, after earning a Ph.D. in accounting from the University of Michigan, he became an associate professor of accounting at the University of Chicago.

In 2000, he wrote a research paper called "Value Investing: The Use of Historical Financial Statement Information to Separate Winners from Losers" (pdf).

He wanted to see if he can develop a system (using a simple nine-point scoring system) that can increase the returns of a strategy of investing in low price to book (referred to in the paper as high book to market) value companies.

What he found was something that exceeded his most optimistic expectations.

Buying only those companies that scored highest (8 or 9) on his nine-point scale, or F-Score as he called it, over the 20 year period from 1976 to 1996 led to an average out-performance over the market of 13.4%.

Even more impressive were the results of a strategy of investing in the highest F-Score companies (8 or 9) and shorting companies with the lowest F-Score (0 or 1).

Over the same period from 1976 to 1996 (20 years) this strategy led to an average yearly return of 23%, substantially outperforming the average S&P 500 index return of 15.83% over the same period.


Roblox Piotroski F-Score Related Terms


Roblox Piotroski F-Score Historical Data

* Premium members only.

The historical data trend for Roblox's Piotroski F-Score can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Roblox Piotroski F-Score Chart

Roblox Annual Data
Trend Dec18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24 Dec25
Piotroski F-Score
Get a 7-Day Free Trial 5.00 5.00 5.00 6.00 6.00

Roblox Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
Piotroski F-Score Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 6.00 6.00 6.00 6.00 5.00

MEX:RBLX vs TTWO, EA, PLTK: Piotroski F-Score Comparison

For the Electronic Gaming & Multimedia subindustry, Roblox's Piotroski F-Score, along with its competitors' market caps and Piotroski F-Score data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Roblox Piotroski F-Score vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Roblox's Piotroski F-Score distribution charts can be found below:

* The bar in red indicates where Roblox's Piotroski F-Score falls into.


MEX:RBLX
61GF Score
Roblox Corp MEX:RBLX
Piotroski F-Score is just one metric. See GF Score™, valuation, warning signs, and more.
View Full Analysis

How is the Piotroski F-Score calculated?

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

This Year (Mar26) TTM:Last Year (Mar25) TTM:
Net Income was -5241.579 + -4689.254 + -5689.801 + -4436.044 = MXN-20,057 Mil.
Cash Flow from Operations was 3750.325 + 10019.309 + 10929.424 + 11342.568 = MXN36,042 Mil.
Revenue was 20348.283 + 24941.618 + 25478.444 + 26003.153 = MXN96,771 Mil.
Gross Profit was 15902.464 + 19503.37 + 19806.558 + 20701.54 = MXN75,914 Mil.
Average Total Assets from the begining of this year (Mar25)
to the end of this year (Mar26) was
(152459.601 + 147725.826 + 157591.519 + 172082.6 + 177207.343) / 5 = MXN161413.3778 Mil.
Total Assets at the begining of this year (Mar25) was MXN152,460 Mil.
Long-Term Debt & Capital Lease Obligation was MXN29,447 Mil.
Total Current Assets was MXN85,511 Mil.
Total Current Liabilities was MXN95,718 Mil.
Net Income was -3771.798 + -4712.361 + -4579.349 + -4398.513 = MXN-17,462 Mil.

Revenue was 16369.8 + 18094.46 + 20609.248 + 21174.237 = MXN76,248 Mil.
Gross Profit was 12732.215 + 14057.988 + 16047.252 + 16571.142 = MXN59,409 Mil.
Average Total Assets from the begining of last year (Mar24)
to the end of last year (Mar25) was
(104799.89 + 118540.52 + 131687.978 + 149639.71 + 152459.601) / 5 = MXN131425.5398 Mil.
Total Assets at the begining of last year (Mar24) was MXN104,800 Mil.
Long-Term Debt & Capital Lease Obligation was MXN34,240 Mil.
Total Current Assets was MXN79,616 Mil.
Total Current Liabilities was MXN78,143 Mil.

*Note: If the latest quarterly/semi-annual/annual total assets data is 0, then we will use previous quarterly/semi-annual/annual data for all the items in the balance sheet.

Profitability

Question 1. Return on Assets (ROA)

Net income before extraordinary items for the year divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

Roblox's current Net Income (TTM) was -20,057. ==> Negative ==> Score 0.

Question 2. Cash Flow Return on Assets (CFROA)

Net cash flow from operating activities (operating cash flow) divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

Roblox's current Cash Flow from Operations (TTM) was 36,042. ==> Positive ==> Score 1.

Question 3. Change in Return on Assets

Compare this year's return on assets (1) to last year's return on assets.

Score 1 if it's higher, 0 if it's lower.

ROA (This Year)=Net Income/Total Assets (Mar25)
=-20056.678/152459.601
=-0.13155405

ROA (Last Year)=Net Income/Total Assets (Mar24)
=-17462.021/104799.89
=-0.16662251

Roblox's return on assets of this year was -0.13155405. Roblox's return on assets of last year was -0.16662251. ==> This year is higher. ==> Score 1.

Question 4. Quality of Earnings (Accrual)

Compare Cash flow return on assets (2) to return on assets (1)

Score 1 if CFROA > ROA, 0 if CFROA <= ROA.

Roblox's current Net Income (TTM) was -20,057. Roblox's current Cash Flow from Operations (TTM) was 36,042. ==> 36,042 > -20,057 ==> CFROA > ROA ==> Score 1.

Funding

Question 5. Change in Gearing or Leverage

Compare this year's gearing (long-term debt divided by average total assets) to last year's gearing.

Score 0 if this year's gearing is higher, 1 otherwise.

Gearing (This Year: Mar26)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Mar25 to Mar26
=29447.399/161413.3778
=0.18243469

Gearing (Last Year: Mar25)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Mar24 to Mar25
=34240.46/131425.5398
=0.26053125

Roblox's gearing of this year was 0.18243469. Roblox's gearing of last year was 0.26053125. ==> This year is lower or equal to last year. ==> Score 1.

Question 6. Change in Working Capital (Liquidity)

Compare this year's current ratio (current assets divided by current liabilities) to last year's current ratio.

Score 1 if this year's current ratio is higher, 0 if it's lower

Current Ratio (This Year: Mar26)=Total Current Assets/Total Current Liabilities
=85511.063/95717.572
=0.89336849

Current Ratio (Last Year: Mar25)=Total Current Assets/Total Current Liabilities
=79615.97/78143.225
=1.01884674

Roblox's current ratio of this year was 0.89336849. Roblox's current ratio of last year was 1.01884674. ==> Last year's current ratio is higher ==> Score 0.

Question 7. Change in Shares in Issue

Compare the number of shares in issue this year, to the number in issue last year.

Score 0 if there is larger number of shares in issue this year, 1 otherwise.

Roblox's number of shares in issue this year was 711.697. Roblox's number of shares in issue last year was 671.657. ==> There is larger number of shares in issue this year. ==> Score 0.

Efficiency

Question 8. Change in Gross Margin

Compare this year's gross margin (Gross Profit divided by sales) to last year's.

Score 1 if this year's gross margin is higher, 0 if it's lower.

Gross Margin (This Year: TTM)=Gross Profit/Revenue
=75913.932/96771.498
=0.78446581

Gross Margin (Last Year: TTM)=Gross Profit/Revenue
=59408.597/76247.745
=0.77915218

Roblox's gross margin of this year was 0.78446581. Roblox's gross margin of last year was 0.77915218. ==> This year's gross margin is higher. ==> Score 1.

Question 9. Change in asset turnover

Compare this year's asset turnover (total sales for the year divided by total assets at the beginning of the year) to last year's asset turnover ratio.

Score 1 if this year's asset turnover ratio is higher, 0 if it's lower

Asset Turnover (This Year)=Revenue/Total Assets at the Beginning of This Year (Mar25)
=96771.498/152459.601
=0.63473535

Asset Turnover (Last Year)=Revenue/Total Assets at the Beginning of Last Year (Mar24)
=76247.745/104799.89
=0.72755558

Roblox's asset turnover of this year was 0.63473535. Roblox's asset turnover of last year was 0.72755558. ==> Last year's asset turnover is higher ==> Score 0.

Evaluation

Piotroski F-Score= Que. 1+ Que. 2+ Que. 3+Que. 4+Que. 5+Que. 6+Que. 7+Que. 8+Que. 9
=0+1+1+1+1+0+0+1+0
=5

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

Roblox has an F-score of 5 indicating the company's financial situation is typical for a stable company.

Frequently Asked Questions Learn more about Piotroski F-Score →
What does a Piotroski F-Score of 5 mean?
Roblox (MEX:RBLX) has a Piotroski F-Score of 5 as of Jun. 27, 2026. The Piotroski F-score grades a company's business operating strength from 0-9. View historical data on Roblox and its competitors. This is near median its historical median of 5.00. Over the past decade, Roblox's Piotroski F-Score has ranged from 4.00 to 6.00. According to the industry distribution chart, Roblox ranks #221 out of 550 companies in the Interactive Media industry, placing it in the top 40.2%.
Is Roblox's Piotroski F-Score too high?
Roblox's current Piotroski F-Score of 5 is near median its 10-year median of 5.00. Over the past 10 years, this metric has ranged from a low of 4.00 to a high of 6.00. The Interactive Media industry median Piotroski F-Score is 5.00. Roblox's value of 5 is 0% at this industry median. Based on the distribution chart, Roblox ranks #221 out of 550 companies in the Interactive Media industry, which is above the industry midpoint. Overall, Roblox has a GF Score™ of 61/100 and is considered Possible Value Trap, reflecting its overall financial health beyond just this single metric.
How does Roblox's Piotroski F-Score compare to TTWO and EA?
According to the Interactive Media industry distribution chart, Roblox ranks #221 out of 550 companies for Piotroski F-Score. This puts Roblox in the upper half of its industry. The industry median Piotroski F-Score is 5.00. Roblox's value of 5 is 0% at this benchmark. Historically, Roblox's own Piotroski F-Score has ranged from 4.00 to 6.00 over the past decade. While the company's 10-year median is 5.00 vs. the industry median of 5.00, Roblox has consistently been at the industry average. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Piotroski F-Score for an Interactive Media company?
The median Piotroski F-Score among Interactive Media companies is 5.00, based on 550 companies in the industry. Companies in the top quartile (top 25%) have a Piotroski F-Score significantly above this median, while those in the bottom quartile fall well below. However, Piotroski F-Score should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Roblox's current Piotroski F-Score of 5 is 0% at the industry median. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Piotroski F-Score mean?
A high Piotroski F-Score can signal that a stock is expensive relative to its fundamentals. The Piotroski F-score grades a company's business operating strength from 0-9. View historical data on Roblox and its competitors. For the Interactive Media industry, the median Piotroski F-Score is 5.00 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Roblox's current Piotroski F-Score is 5, which is near median its own 10-year median of 5.00. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Roblox stock overvalued right now?
Based on GuruFocus' analysis, Roblox (MEX:RBLX) is currently considered Possible Value Trap. The stock's GF Value™ is MXN1,416.55, compared to a current price of MXN830.00 — trading 41.4% below its estimated fair value. The current Piotroski F-Score is 5, which is near median its 10-year median of 5.00 and 0% at the Interactive Media industry median of 5.00. Roblox's overall GF Score™ is 61/100 with 3 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Piotroski F-Score calculated?
Piotroski F-Score is calculated from a company's financial statements. For Roblox (MEX:RBLX), the current Piotroski F-Score is 5 as of Jun. 27, 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is Roblox (MEX:RBLX) Overvalued in 2026?

Based on GuruFocus' analysis, Roblox stock appears to be undervalued. The current stock price of MXN830.00 is trading 41.4% below its estimated GF Value™ of MXN1,416.55. GuruFocus considers Roblox to be Possible Value Trap.

Key valuation signals for MEX:RBLX:

  • Piotroski F-Score: 5 (near median its 10-year median of 5.00)
  • GF Value™: MXN1,416.55 vs. price of MXN830.00 (41.4% below fair value)
  • GF Score™: 61/100 with 3 warning signs
  • Industry Position: 0% at the Interactive Media median (#221 of 550)

No single metric tells the full story. See the MEX:RBLX stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


Roblox Business Description

Address 3150 South Delaware Street, San Mateo, CA, USA, 94403
Roblox operates a free-to-play online video game platform with nearly 150 million daily active users. This platform has spawned a virtual universe and a Roblox economy based on the Robux currency. The platform houses millions of games from a wide range of creators—spanning from young gamers themselves to professional development studios. Roblox offers creators the tools, publishing abilities, and platform for their games, enabling anyone to create a game. Creators earn money when gamers make optional in-game purchases within their games and by offering space for real-world advertising, and Roblox earns revenue primarily by taking a cut of these earnings.
61GF Score

Get the complete analysis for MEX:RBLX

Piotroski F-Score is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

MXN830.00
Price
MXN1,416.55
GF Value