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Roblox (MEX:RBLX) Debt-to-Revenue : 0.48 (As of Sep. 2024)


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What is Roblox Debt-to-Revenue?

Debt-to-Revenue measures a company's ability to pay off its debt.

Roblox's Short-Term Debt & Capital Lease Obligation for the quarter that ended in Sep. 2024 was MXN2,618 Mil. Roblox's Long-Term Debt & Capital Lease Obligation for the quarter that ended in Sep. 2024 was MXN32,022 Mil. Roblox's annualized Revenue for the quarter that ended in Sep. 2024 was MXN72,378 Mil. Roblox's annualized Debt-to-Revenue for the quarter that ended in Sep. 2024 was 0.48.


Roblox Debt-to-Revenue Historical Data

The historical data trend for Roblox's Debt-to-Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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Roblox Debt-to-Revenue Chart

Roblox Annual Data
Trend Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
Debt-to-Revenue
Get a 7-Day Free Trial - - 0.64 0.70 0.63

Roblox Quarterly Data
Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24
Debt-to-Revenue Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.61 0.59 0.57 0.52 0.48

Competitive Comparison of Roblox's Debt-to-Revenue

For the Electronic Gaming & Multimedia subindustry, Roblox's Debt-to-Revenue, along with its competitors' market caps and Debt-to-Revenue data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Roblox's Debt-to-Revenue Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Roblox's Debt-to-Revenue distribution charts can be found below:

* The bar in red indicates where Roblox's Debt-to-Revenue falls into.



Roblox Debt-to-Revenue Calculation

Debt-to-Revenue measures a company's ability to pay off its debt.

Roblox's Debt-to-Revenue for the fiscal year that ended in Dec. 2023 is calculated as

Debt-to-Revenue=Total Debt / Revenue
=(Short-Term Debt & Capital Lease Obligation + Long-Term Debt & Capital Lease Obligation) / Revenue
=(1889.115 + 28033.072) / 47515.571
=0.63

Roblox's annualized Debt-to-Revenue for the quarter that ended in Sep. 2024 is calculated as

Debt-to-Revenue=Total Debt / Revenue
=(Short-Term Debt & Capital Lease Obligation + Long-Term Debt & Capital Lease Obligation) / Revenue
=(2618.357 + 32021.941) / 72377.84
=0.48

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

In the calculation of annual Debt-to-Revenue, the Revenue of the last fiscal year is used. In calculating the annualized quarterly data, the Revenue data used here is four times the quarterly (Sep. 2024) Revenue data.


Roblox Debt-to-Revenue Related Terms

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Roblox Business Description

Traded in Other Exchanges
Address
970 Park Place, San Mateo, CA, USA, 94403
Roblox operates an online video game platform with 80 million daily active users that lets young gamers create, develop, and monetize games (or "experiences") for other players. The firm offers its developers a hybrid of a game engine, publishing platform, online hosting and services, marketplace with payment processing, and social network. The platform is a closed garden that Roblox controls, earning $3.5 billion in bookings in 2023 through in-game purchases and advertising while benefiting from outsourced game development. Unlike traditional video game publishers, Roblox is more focused on the creation of new tools and monetization techniques for its developers than creating new games or franchises.