GURUFOCUS.COM » STOCK LIST » Communication Services » Interactive Media » Gamania Digital Entertainment Co Ltd (ROCO:6180) » Definitions » Piotroski F-Score

Gamania Digital Entertainment Co (ROCO:6180) Piotroski F-Score : 4 (As of May. 22, 2024)


View and export this data going back to 2002. Start your Free Trial

What is Gamania Digital Entertainment Co Piotroski F-Score?

The zones of discrimination were as such:

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

Gamania Digital Entertainment Co has an F-score of 4 indicating the company's financial situation is typical for a stable company.

The historical rank and industry rank for Gamania Digital Entertainment Co's Piotroski F-Score or its related term are showing as below:

ROCO:6180' s Piotroski F-Score Range Over the Past 10 Years
Min: 2   Med: 5   Max: 9
Current: 4

During the past 13 years, the highest Piotroski F-Score of Gamania Digital Entertainment Co was 9. The lowest was 2. And the median was 5.


Gamania Digital Entertainment Co Piotroski F-Score Historical Data

The historical data trend for Gamania Digital Entertainment Co's Piotroski F-Score can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Gamania Digital Entertainment Co Piotroski F-Score Chart

Gamania Digital Entertainment Co Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
Piotroski F-Score
Get a 7-Day Free Trial Premium Member Only Premium Member Only 4.00 7.00 8.00 7.00 4.00

Gamania Digital Entertainment Co Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
Piotroski F-Score Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 5.00 4.00 4.00 4.00 4.00

Competitive Comparison of Gamania Digital Entertainment Co's Piotroski F-Score

For the Electronic Gaming & Multimedia subindustry, Gamania Digital Entertainment Co's Piotroski F-Score, along with its competitors' market caps and Piotroski F-Score data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Gamania Digital Entertainment Co's Piotroski F-Score Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Gamania Digital Entertainment Co's Piotroski F-Score distribution charts can be found below:

* The bar in red indicates where Gamania Digital Entertainment Co's Piotroski F-Score falls into.


How is the Piotroski F-Score calculated?

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

This Year (Mar24) TTM:Last Year (Mar23) TTM:
Net Income was 67.115 + 186.485 + -14.597 + 403.932 = NT$643 Mil.
Cash Flow from Operations was 240.444 + 476.777 + -101.543 + 842.564 = NT$1,458 Mil.
Revenue was 2085.608 + 2672.068 + 1998.96 + 3332.223 = NT$10,089 Mil.
Gross Profit was 759.727 + 1088.499 + 679.61 + 1434.519 = NT$3,962 Mil.
Average Total Assets from the begining of this year (Mar23)
to the end of this year (Mar24) was
(10737.945 + 10564.705 + 10170.475 + 9821.777 + 11096.108) / 5 = NT$10478.202 Mil.
Total Assets at the begining of this year (Mar23) was NT$10,738 Mil.
Long-Term Debt & Capital Lease Obligation was NT$86 Mil.
Total Current Assets was NT$6,606 Mil.
Total Current Liabilities was NT$4,659 Mil.
Net Income was 248.028 + 492.708 + 17.535 + 336.185 = NT$1,094 Mil.

Revenue was 2424.9 + 3400.803 + 2153.768 + 3034.224 = NT$11,014 Mil.
Gross Profit was 954.11 + 1452.567 + 865.255 + 1266.964 = NT$4,539 Mil.
Average Total Assets from the begining of last year (Mar22)
to the end of last year (Mar23) was
(10330.636 + 10451.051 + 10910.896 + 10386.865 + 10737.945) / 5 = NT$10563.4786 Mil.
Total Assets at the begining of last year (Mar22) was NT$10,331 Mil.
Long-Term Debt & Capital Lease Obligation was NT$60 Mil.
Total Current Assets was NT$6,207 Mil.
Total Current Liabilities was NT$3,954 Mil.

*Note: If the latest quarterly/semi-annual/annual total assets data is 0, then we will use previous quarterly/semi-annual/annual data for all the items in the balance sheet.

Profitability

Question 1. Return on Assets (ROA)

Net income before extraordinary items for the year divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

Gamania Digital Entertainment Co's current Net Income (TTM) was 643. ==> Positive ==> Score 1.

Question 2. Cash Flow Return on Assets (CFROA)

Net cash flow from operating activities (operating cash flow) divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

Gamania Digital Entertainment Co's current Cash Flow from Operations (TTM) was 1,458. ==> Positive ==> Score 1.

Question 3. Change in Return on Assets

Compare this year's return on assets (1) to last year's return on assets.

Score 1 if it's higher, 0 if it's lower.

ROA (This Year)=Net Income/Total Assets (Mar23)
=642.935/10737.945
=0.05987505

ROA (Last Year)=Net Income/Total Assets (Mar22)
=1094.456/10330.636
=0.10594275

Gamania Digital Entertainment Co's return on assets of this year was 0.05987505. Gamania Digital Entertainment Co's return on assets of last year was 0.10594275. ==> Last year is higher ==> Score 0.

Question 4. Quality of Earnings (Accrual)

Compare Cash flow return on assets (2) to return on assets (1)

Score 1 if CFROA > ROA, 0 if CFROA <= ROA.

Gamania Digital Entertainment Co's current Net Income (TTM) was 643. Gamania Digital Entertainment Co's current Cash Flow from Operations (TTM) was 1,458. ==> 1,458 > 643 ==> CFROA > ROA ==> Score 1.

Funding

Question 5. Change in Gearing or Leverage

Compare this year's gearing (long-term debt divided by average total assets) to last year's gearing.

Score 0 if this year's gearing is higher, 1 otherwise.

Gearing (This Year: Mar24)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Mar23 to Mar24
=85.59/10478.202
=0.00816839

Gearing (Last Year: Mar23)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Mar22 to Mar23
=59.598/10563.4786
=0.00564189

Gamania Digital Entertainment Co's gearing of this year was 0.00816839. Gamania Digital Entertainment Co's gearing of last year was 0.00564189. ==> Last year is lower than this year ==> Score 0.

Question 6. Change in Working Capital (Liquidity)

Compare this year's current ratio (current assets divided by current liabilities) to last year's current ratio.

Score 1 if this year's current ratio is higher, 0 if it's lower

Current Ratio (This Year: Mar24)=Total Current Assets/Total Current Liabilities
=6605.544/4659.036
=1.41779201

Current Ratio (Last Year: Mar23)=Total Current Assets/Total Current Liabilities
=6206.804/3954.403
=1.56959319

Gamania Digital Entertainment Co's current ratio of this year was 1.41779201. Gamania Digital Entertainment Co's current ratio of last year was 1.56959319. ==> Last year's current ratio is higher ==> Score 0.

Question 7. Change in Shares in Issue

Compare the number of shares in issue this year, to the number in issue last year.

Score 0 if there is larger number of shares in issue this year, 1 otherwise.

Gamania Digital Entertainment Co's number of shares in issue this year was 176.933. Gamania Digital Entertainment Co's number of shares in issue last year was 177.625. ==> There is smaller number of shares in issue this year, or the same. ==> Score 1.

Efficiency

Question 8. Change in Gross Margin

Compare this year's gross margin (Gross Profit divided by sales) to last year's.

Score 1 if this year's gross margin is higher, 0 if it's lower.

Gross Margin (This Year: TTM)=Gross Profit/Revenue
=3962.355/10088.859
=0.3927456

Gross Margin (Last Year: TTM)=Gross Profit/Revenue
=4538.896/11013.695
=0.41211383

Gamania Digital Entertainment Co's gross margin of this year was 0.3927456. Gamania Digital Entertainment Co's gross margin of last year was 0.41211383. ==> Last year's gross margin is higher ==> Score 0.

Question 9. Change in asset turnover

Compare this year's asset turnover (total sales for the year divided by total assets at the beginning of the year) to last year's asset turnover ratio.

Score 1 if this year's asset turnover ratio is higher, 0 if it's lower

Asset Turnover (This Year)=Revenue/Total Assets at the Beginning of This Year (Mar23)
=10088.859/10737.945
=0.93955212

Asset Turnover (Last Year)=Revenue/Total Assets at the Beginning of Last Year (Mar22)
=11013.695/10330.636
=1.06611974

Gamania Digital Entertainment Co's asset turnover of this year was 0.93955212. Gamania Digital Entertainment Co's asset turnover of last year was 1.06611974. ==> Last year's asset turnover is higher ==> Score 0.

Evaluation

Piotroski F-Score= Que. 1+ Que. 2+ Que. 3+Que. 4+Que. 5+Que. 6+Que. 7+Que. 8+Que. 9
=1+1+0+1+0+0+1+0+0
=4

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

Gamania Digital Entertainment Co has an F-score of 4 indicating the company's financial situation is typical for a stable company.

Gamania Digital Entertainment Co  (ROCO:6180) Piotroski F-Score Explanation

The developer of the system is Joseph D. Piotroski is relatively unknown accounting professor who shuns publicity and rarely gives interviews.

He graduated from the University of Illinois with a B.S. in accounting in 1989, received an M.B.A. from Indiana University in 1994. Five years later, in 1999, after earning a Ph.D. in accounting from the University of Michigan, he became an associate professor of accounting at the University of Chicago.

In 2000, he wrote a research paper called "Value Investing: The Use of Historical Financial Statement Information to Separate Winners from Losers" (pdf).

He wanted to see if he can develop a system (using a simple nine-point scoring system) that can increase the returns of a strategy of investing in low price to book (referred to in the paper as high book to market) value companies.

What he found was something that exceeded his most optimistic expectations.

Buying only those companies that scored highest (8 or 9) on his nine-point scale, or F-Score as he called it, over the 20 year period from 1976 to 1996 led to an average out-performance over the market of 13.4%.

Even more impressive were the results of a strategy of investing in the highest F-Score companies (8 or 9) and shorting companies with the lowest F-Score (0 or 1).

Over the same period from 1976 to 1996 (20 years) this strategy led to an average yearly return of 23%, substantially outperforming the average S&P 500 index return of 15.83% over the same period.


Gamania Digital Entertainment Co Piotroski F-Score Related Terms

Thank you for viewing the detailed overview of Gamania Digital Entertainment Co's Piotroski F-Score provided by GuruFocus.com. Please click on the following links to see related term pages.


Gamania Digital Entertainment Co (ROCO:6180) Business Description

Traded in Other Exchanges
N/A
Address
No.111, Ruihu Street, Neihu District, Taipei, TWN, 11494
Gamania Digital Entertainment Co Ltd is engaged in developing software for online games, multi-platform digital content, animation, and all forms of digital entertainment. The company's digital entertainment platform beanfun offers a great variety of game genres. The majority of the revenue is generated from online and mobile games. The company operates in Taiwan, Asia, and other countries, out of which Taiwan accounts for the majority of the revenue.

Gamania Digital Entertainment Co (ROCO:6180) Headlines

No Headlines