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Immersion Games (WAR:IMG) Inventory Turnover : 0.79 (As of Dec. 2024)


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What is Immersion Games Inventory Turnover?

Inventory Turnover measures how fast the company turns over its inventory within a year. It is calculated as Cost of Goods Sold divided by Total Inventories. Immersion Games's Cost of Goods Sold for the three months ended in Dec. 2024 was zł1.69 Mil. Immersion Games's Average Total Inventories for the quarter that ended in Dec. 2024 was zł2.15 Mil. Immersion Games's Inventory Turnover for the quarter that ended in Dec. 2024 was 0.79.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. Immersion Games's Days Inventory for the three months ended in Dec. 2024 was 116.10.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Immersion Games's Inventory-to-Revenue for the quarter that ended in Dec. 2024 was 0.85.


Immersion Games Inventory Turnover Historical Data

The historical data trend for Immersion Games's Inventory Turnover can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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Immersion Games Inventory Turnover Chart

Immersion Games Annual Data
Trend Dec19 Dec20 Dec21 Dec22 Dec23 Dec24
Inventory Turnover
Get a 7-Day Free Trial -0.07 -0.30 -0.02 -0.28 0.39

Immersion Games Quarterly Data
Dec19 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24
Inventory Turnover Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -0.17 -0.11 -0.12 -0.12 0.79

Immersion Games Inventory Turnover Calculation

Immersion Games's Inventory Turnover for the fiscal year that ended in Dec. 2024 is calculated as

Inventory Turnover (A: Dec. 2024 )
=Cost of Goods Sold / Average Total Inventories
=Cost of Goods Sold (A: Dec. 2024 ) / ((Total Inventories (A: Dec. 2023 ) + Total Inventories (A: Dec. 2024 )) / count )
=0.624 / ((2.575 + 0.596) / 2 )
=0.624 / 1.5855
=0.39

Immersion Games's Inventory Turnover for the quarter that ended in Dec. 2024 is calculated as

Inventory Turnover (Q: Dec. 2024 )
=Cost of Goods Sold / Average Total Inventories
=Cost of Goods Sold (Q: Dec. 2024 ) / ((Total Inventories (Q: Sep. 2024 ) + Total Inventories (Q: Dec. 2024 )) / count )
=1.691 / ((3.707 + 0.596) / 2 )
=1.691 / 2.1515
=0.79

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Immersion Games  (WAR:IMG) Inventory Turnover Explanation

Inventory Turnover measures how fast the company turns over its inventory within a year. A higher Inventory Turnover means the company has light inventory. Therefore the company spends less money on storage, write downs, and obsolete inventory. If the inventory is too light, it may affect sales because the company may not have enough to meet demand.

1. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Immersion Games's Days Inventory for the three months ended in Dec. 2024 is calculated as:

Days Inventory =Average Total Inventories (Q: Dec. 2024 )/Cost of Goods Sold (Q: Dec. 2024 )*Days in Period
=2.1515/1.691*365 / 4
=116.10

2. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Immersion Games's Inventory to Revenue for the quarter that ended in Dec. 2024 is calculated as

Inventory-to-Revenue=Average Total Inventories (Q: Dec. 2024 ) / Revenue (Q: Dec. 2024 )
=2.1515 / 2.525
=0.85

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Usually retailers pile up their inventories at holiday seasons to meet the stronger demand. Therefore, the inventory of a particular quarter of a year should not be used to calculate Inventory Turnover. An average inventory is a better indication.


Immersion Games Inventory Turnover Related Terms

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Immersion Games Business Description

Traded in Other Exchanges
N/A
Address
Ciszewskiego 15 Street, Warszawa, POL, 02-777
Immersion Games SA is a producer of VR and PC games created by a virtual and augmented reality studio in the world - Immersion. It is cooperating with companies and institutions such as Google, HBO, Coca-Cola, American Museum of Natural History, Nordic Track, and the Smithsonian Channel.