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Games Workshop Group (LSE:GAW) Total Inventories : £36.3 Mil (As of Nov. 2023)


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What is Games Workshop Group Total Inventories?

Games Workshop Group's total inventories for the quarter that ended in Nov. 2023 was £36.3 Mil. Games Workshop Group's average total inventories from the quarter that ended in May. 2023 to the quarter that ended in Nov. 2023 was £34.7 Mil.

In Ben Graham's calculation of Net-Net Working Capital, inventory is only considered worth half of its book value. Games Workshop Group's Net-Net Working Capital per share for the quarter that ended in Nov. 2023 was £1.10.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. Games Workshop Group's Days Inventory for the six months ended in Nov. 2023 was 87.71.

Inventory Turnover measures how fast the company turns over its inventory within a year. Games Workshop Group's Inventory Turnover for the quarter that ended in Nov. 2023 was 2.08.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Games Workshop Group's Inventory-to-Revenue for the quarter that ended in Nov. 2023 was 0.14.


Games Workshop Group Total Inventories Historical Data

The historical data trend for Games Workshop Group's Total Inventories can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Games Workshop Group Total Inventories Chart

Games Workshop Group Annual Data
Trend May14 May15 May16 May17 May18 May19 May20 May21 May22 May23
Total Inventories
Get a 7-Day Free Trial Premium Member Only Premium Member Only 24.20 20.70 27.50 38.40 33.00

Games Workshop Group Semi-Annual Data
May14 Nov14 May15 Nov15 May16 Nov16 May17 Nov17 May18 Nov18 May19 Nov19 May20 Nov20 May21 Nov21 May22 Nov22 May23 Nov23
Total Inventories Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 33.80 38.40 31.80 33.00 36.30

Games Workshop Group Total Inventories Calculation

Total Inventories includes the raw materials, work-in-process goods and completely finished goods of a company. It is a portion of a company's current assets.


Games Workshop Group  (LSE:GAW) Total Inventories Explanation

Inventory control is an important part of business operation. If a company does not have enough inventory, it may not be able to meet customers' required delivery time. If it has too much inventory, the cost of holding the inventory can be high.

1. In Ben Graham's calculation of Net-Net Working Capital (NNWC), inventory is only considered worth half of its book value.

Games Workshop Group's Net-Net Working Capital Per Share for the quarter that ended in Nov. 2023 is

Net-Net Working Capital Per Share (Q: Nov. 2023 )
=(Cash And Cash Equivalents+0.75 * Accounts Receivable+0.5 * Total Inventories-Total Liabilities
-Preferred Stock-Minority Interest)/Shares Outstanding (EOP)
=(111.3+0.75 * 14.3+0.5 * 36.3-103.9
-0-0)/32.9483
=1.10

2. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Games Workshop Group's Days Inventory for the six months ended in Nov. 2023 is calculated as:

Days Inventory=Average Total Inventories (Q: Nov. 2023 )/Cost of Goods Sold (Q: Nov. 2023 )*Days in Period
=34.65/72.1*365 / 2
=87.71

3. Inventory Turnover measures how fast the company turns over its inventory within a year.

Games Workshop Group's Inventory Turnover for the quarter that ended in Nov. 2023 is calculated as

Inventory Turnover=Cost of Goods Sold (Q: Nov. 2023 ) / Average Total Inventories (Q: Nov. 2023 )
=72.1 / 34.65
=2.08

4. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Games Workshop Group's Inventory to Revenue for the quarter that ended in Nov. 2023 is calculated as

Inventory-to-Revenue=Average Total Inventories (Q: Nov. 2023 ) / Revenue (Q: Nov. 2023 )
=34.65 / 247.7
=0.14

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Manufacturers with durable competitive advantages have the advantage that the products they sell do not change, and therefore will never become obsolete. Buffett likes this advantage.

When identifying manufacturers with durable competitive advantage, look for inventory and net earnings that rise correspondingly. This indicates that the company is finding profitable ways to increase sales which called for an increase in inventory.

Manufacturers with inventories that spike up and down are indicative of competitive industries subject to boom and bust.


Games Workshop Group Total Inventories Related Terms

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Games Workshop Group (LSE:GAW) Business Description

Traded in Other Exchanges
Address
Willow Road, Lenton, Nottingham, GBR, NG7 2WS
Games Workshop Group PLC designs, manufactures and sells fantasy miniatures and games related products. It carries the manufacturing activity in the UK and sells the same in the different region of the countries such as Continental Europe, North America, and Asia Pacific. It operates through two segments Core and Licensing . The core segment includes all revenue and expenditure relating to the design, manufacture and sales of their fantasy miniatures and related products. The licensing segment includes all revenue and expenditure relating to licences granted to external partners. The company generates majority of its revenue from the core segment. The company offers more than 1000 products through there independent retail outlets in more than 50 countries.

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