MGAM (Mobile Global Esports) ROA %: -208.48% (As of Mar. 2026)


What is Mobile Global Esports ROA %?

Mobile Global Esports MGAM ROA % is -208.48% as of Mar. 2026. The stock has 3 warning signs investors should review. Among 568 Interactive Media companies, Mobile Global Esports ranks worse than 98.24% on this metric.

ROA % is calculated as Net Income divided by its average Total Assets over a certain period of time. Mobile Global Esports's annualized Net Income for the quarter that ended in Mar. 2026 was $-3.10 Mil. Mobile Global Esports's average Total Assets over the quarter that ended in Mar. 2026 was $1.49 Mil. Therefore, Mobile Global Esports's annualized ROA % for the quarter that ended in Mar. 2026 was -208.48%.

The historical rank and industry rank for Mobile Global Esports's ROA % or its related term are showing as below:

MGAM' s ROA % Range Over the Past 10 Years
Min: -241.48   Med: -104.96   Max: -26.93
Current: -241.48

During the past 5 years, Mobile Global Esports's highest ROA % was -26.93%. The lowest was -241.48%. And the median was -104.96%.

MGAM's ROA % is ranked worse than
98.24% of 568 companies
in the Interactive Media industry
Industry Median: 0.675 vs MGAM: -241.48

Mobile Global Esports  (OTCPK:MGAM) ROA % Explanation

ROA % measures the rate of return on the total assets (shareholder equity plus liabilities). It measures a firm's efficiency at generating profits from shareholders' equity plus its liabilities. ROA % shows how well a company uses what it has to generate earnings. ROA %s can vary drastically across industries. Therefore, ROA % should not be used to compare companies in different industries. For retailers, a ROA % of higher than 5% is expected. For example, Wal-Mart (WMT) has a ROA % of about 8% as of 2012. For banks, ROA % is close to their interest spread. A bank’s ROA % is typically well under 2%.

Similar to ROE, ROA % is affected by profit margins and asset turnover. This can be seen from the Du Pont Formula:

ROA %(Q: Mar. 2026 )
=Net Income/Total Assets
=-3.096/1.485
=(Net Income / Revenue)*(Revenue / Total Assets)
=(-3.096 / 0.024)*(0.024 / 1.485)
=Net Margin %*Asset Turnover
=-12900 %*0.0162
=-208.48 %

Note: The Net Income data used here is four times the quarterly (Mar. 2026) net income data. The Revenue data used here is four times the quarterly (Mar. 2026) revenue data.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Like ROE, ROA % is calculated with only 12 months data. Fluctuations in the company's earnings or business cycles can affect the ratio drastically. It is important to look at the ratio from a long term perspective. ROA % can be affected by events such as stock buyback or issuance, and by goodwill, a company's tax rate and its interest payment. ROA % may not reflect the true earning power of the assets. A more accurate measurement is ROC % (ROC).

Many analysts argue the higher return the better. Buffett states that really high ROA % may indicate vulnerability in the durability of the competitive advantage.

E.g. Raising $43b to take on KO is impossible, but $1.7b to take on Moody's is. Although Moody's ROA % and underlying economics is far superior to Coca Cola, the durability is far weaker because of lower entry cost.


Mobile Global Esports ROA % Related Terms


Mobile Global Esports ROA % Historical Data

* Premium members only.

The historical data trend for Mobile Global Esports's ROA % can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Mobile Global Esports ROA % Chart

Mobile Global Esports Annual Data
Trend Dec21 Dec22 Dec23 Dec24 Dec25
ROA %
0.00 -26.93 -106.85 -103.07 -165.34

Mobile Global Esports Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
ROA % Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -162.54 -231.82 -443.51 -146.48 -208.48

MGAM vs BHATF, FRZT, NTES: ROA % Comparison

For the Electronic Gaming & Multimedia subindustry, Mobile Global Esports's ROA %, along with its competitors' market caps and ROA % data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Mobile Global Esports ROA % vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Mobile Global Esports's ROA % distribution charts can be found below:

* The bar in red indicates where Mobile Global Esports's ROA % falls into.



Mobile Global Esports ROA % Calculation

Mobile Global Esports's annualized ROA % for the fiscal year that ended in Dec. 2025 is calculated as:

ROA %=Net Income (A: Dec. 2025 )/( (Total Assets (A: Dec. 2024 )+Total Assets (A: Dec. 2025 ))/ count )
=-2.261/( (1.081+1.654)/ 2 )
=-2.261/1.3675
=-165.34 %

Mobile Global Esports's annualized ROA % for the quarter that ended in Mar. 2026 is calculated as:

ROA %=Net Income (Q: Mar. 2026 )/( (Total Assets (Q: Dec. 2025 )+Total Assets (Q: Mar. 2026 ))/ count )
=-3.096/( (1.654+1.316)/ 2 )
=-3.096/1.485
=-208.48 %

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

In the calculation of annual ROA %, the net income of the last fiscal year and the average total assets over the fiscal year are used. In calculating the quarterly data, the Net Income data used here is four times the quarterly (Mar. 2026) net income data. ROA % is displayed in the 30-year financial page.

Frequently Asked Questions Learn more about ROA % →
What does a ROA % of -208.48% mean?
Mobile Global Esports (MGAM) has a ROA % of -208.48% as of Mar. 2026. Return on assets is the ratio of current-period net income to average two-period total assets. View historical data on Mobile Global Esports and its competitors. According to the industry distribution chart, Mobile Global Esports ranks #558 out of 568 companies in the Interactive Media industry, placing it in the top 98.2%.
Is Mobile Global Esports' ROA % too high?
Mobile Global Esports' current ROA % is -208.48%. Based on the distribution chart, Mobile Global Esports ranks #558 out of 568 companies in the Interactive Media industry, which is in the bottom quartile relative to peers.
How does Mobile Global Esports' ROA % compare to BHATF and FRZT?
According to the Interactive Media industry distribution chart, Mobile Global Esports ranks #558 out of 568 companies for ROA %. This places Mobile Global Esports in the lower half of its industry. The industry median ROA % is 0.68. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good ROA % for an Interactive Media company?
The median ROA % among Interactive Media companies is 0.68, based on 568 companies in the industry. Companies in the top quartile (top 25%) have a ROA % significantly above this median, while those in the bottom quartile fall well below. However, ROA % should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high ROA % mean?
A high ROA % can signal that a stock is expensive relative to its fundamentals. Return on assets is the ratio of current-period net income to average two-period total assets. View historical data on Mobile Global Esports and its competitors. For the Interactive Media industry, the median ROA % is 0.68 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Mobile Global Esports's current ROA % is -208.48%. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Mobile Global Esports stock overvalued right now?
Mobile Global Esports (MGAM) has a current ROA % of -208.48%. The current ROA % is -208.48%. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is ROA % calculated?
ROA % is calculated from a company's financial statements. For Mobile Global Esports (MGAM), the current ROA % is -208.48% as of Mar. 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Mobile Global Esports Business Description

Address 500 Post Road East, 2nd Floor, Westport, CT, USA, 06880
Mobile Global Esports Inc is a technology and intellectual-property-driven gaming and digital entertainment company developing proprietary platforms that deliver skill-based, data-supported, and personalized interactive experiences. The company's focus is on creating curated engagement products that blend fantasy sports frameworks, predictive modeling, gamification mechanics, and behavioral personalization to drive user participation through direct team ownership across underserved and emerging segments of the sports entertainment marketplace. Its proprietary artificial intelligence platform. Dominus Baseball is the first product that has been developed. The company has one reportable segment, which is the development of fantasy sports.