GGAMF (Good Gamer Entertainment) Cash Flow from Investing: $0.00 Mil (TTM As of Mar. 2026)

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GGAMF Good Gamer Entertainment Inc GGAMF
22 GF Score
Price $0.08
! 2 Warning Signs
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What is Good Gamer Entertainment Cash Flow from Investing?

Good Gamer Entertainment GGAMF 22 Cash Flow from Investing is $0.00 Mil as of Mar. 2026. GuruFocus rates GGAMF with a GF Score™ of 22/100. The stock has 2 warning signs investors should review.

Cash Flow from Investing covers the cash a company gains or spends from investment activities in financial market and operating subsidiaries. It also includes the cash the company used for property, plant and equipment (PPE).

For the three months ended in Mar. 2026, Good Gamer Entertainment spent $0.00 Mil on purchasing property, plant, equipment. It gained $ Mil from selling property, plant, and equipment. It spent $0.00 Mil on purchasing business. It gained $0.00 Mil from selling business. It spent $0.00 Mil on purchasing investments. It gained $0.00 Mil from selling investments. It paid $0.00Mil for net Intangibles purchase and sale. And it paid $0.00 Mil for other investing activities. In all, Good Gamer Entertainment gained $0.00 Mil on investment activities in financial market and operating subsidiaries for the three months ended in Mar. 2026.


Good Gamer Entertainment  (OTCPK:GGAMF) Cash Flow from Investing Explanation

Cash flow from investing contains nine items:

1. Purchase Of Property, Plant, Equipment:
Purchase of PPE indicates the amount used to purchase property, plant, and equipment.

Good Gamer Entertainment's purchase of property, plant, equipment for the three months ended in Mar. 2026 was $0.00 Mil. It means Good Gamer Entertainment spent $0.00 Mil on purchasing property, plant, equipment.

In the capital spending for property, plant and equipment (PPE), some part of spending may be from the expansion of business. The business needs more property, plant and equipment (PPE) as it grows. Another part may be from replacement of the property, plant and equipment (PPE) of existing business. For some companies, the cash spent on replacing of the property, plant and equipment (PPE) of the existing business will be close to the depreciation of property, plant and equipment (PPE) reported in the income statement.

In Warren Buffett's definition of Owner's Earnings, he deducts the estimate of the cost of replacing the property, plant and equipment (PPE) of the existing business from cash flow from operations. The cash spent on the new property, plant, and equipment is not deducted. The reason is because these are not costs of the existing business. In his 1986 letter to shareholders, Warren Buffett wrote this about owner earnings:

"These represent (a) reported earnings plus (b) depreciation, depletion, amortization, and certain other non-cash charges...less (c) the average annual amount of capitalized expenditures for plant and equipment, etc. that the business requires to fully maintain its long-term competitive position and its unit volume....Our owner-earnings equation does not yield the deceptively precise figures provided by GAAP, since (c) must be a guess - and one sometimes very difficult to make. Despite this problem, we consider the owner earnings figure, not the GAAP figure, to be the relevant item for valuation purposes...All of this points up the absurdity of the 'cash flow' numbers that are often set forth in Wall Street reports. These numbers routinely include (a) plus (b) - but do not subtract (c)."

2. Sale Of Property, Plant, Equipment:
Sale of PPE indicates the amount gained from selling property, plant, and equipment.

Good Gamer Entertainment's sale of property, plant, equipment for the three months ended in Mar. 2026 was $ Mil. It means Good Gamer Entertainment gained $ Mil from selling property, plant, and equipment.

3.Purchase Of Business:
Purchase of business indicates the amount used to purchase business.

Good Gamer Entertainment's purchase of business for the three months ended in Mar. 2026 was $0.00 Mil. It means Good Gamer Entertainment spent $0.00 Mil on purchasing business.

4. Sale Of Business:
Sale of business indicates the amount gained from selling business.

Good Gamer Entertainment's sale of business for the three months ended in Mar. 2026 was $0.00 Mil. It means Good Gamer Entertainment gained $0.00 Mil from selling business.

5. Purchase Of Investment:
Purchase of Investments represents cash outflow on the purchase of investments in securities.

Good Gamer Entertainment's purchase of investment for the three months ended in Mar. 2026 was $0.00 Mil. It means Good Gamer Entertainment spent {stock_data.stock.currency_symbol}}0.00 Mil on purchasing investments.

6. Sale Of Investment:
Sale of Investments represents cash inflow on the sale of investments in securities.

Good Gamer Entertainment's sale of investment for the three months ended in Mar. 2026 was $0.00 Mil. It means Good Gamer Entertainment gained $0.00 Mil from selling investments.

7. Net Intangibles Purchase And Sale:
Net Intangibles purchase and sale means the net cash inflow received by a company that comes from the purchase and sale of intangibles. It equals the cash received from sale of intangibles minus the cash spent on purchasing intangibles.

Good Gamer Entertainment's net Intangibles purchase and sale for the three months ended in Mar. 2026 was $ Mil. It means Good Gamer Entertainment paid $0.00 Mil for net Intangibles purchase and sale.

8. Cash From Discontinued Investing Activities:
Cash from discontinued investing activities means the cash received by a company that comes from the discontinued investing activities.

Good Gamer Entertainment's cash from discontinued investing activities for the three months ended in Mar. 2026 was Mil. It means Good Gamer Entertainment paid $0.00 Mil for discontinued investing activities.

9. Cash From Other Investing Activities:
Cash from other investing activities means the cash received by a company that comes from other investing activities.

Good Gamer Entertainment's cash from other investing activities for the three months ended in Mar. 2026 was $0.00 Mil. It means Good Gamer Entertainment paid $0.00 Mil for other investing activities.


Good Gamer Entertainment Cash Flow from Investing Related Terms


Good Gamer Entertainment Cash Flow from Investing Historical Data

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The historical data trend for Good Gamer Entertainment's Cash Flow from Investing can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Good Gamer Entertainment Cash Flow from Investing Chart

Good Gamer Entertainment Annual Data
Trend Apr18 Apr19 Apr20 Apr21 Mar22 Mar23 Mar24 Mar25 Mar26
Cash Flow from Investing
Get a 7-Day Free Trial Premium Member Only 0.05 0.00 0.00 0.00 0.00

Good Gamer Entertainment Quarterly Data
Jul20 Oct20 Apr21 Jul21 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
Cash Flow from Investing Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00
GGAMF
22GF Score
Good Gamer Entertainment Inc GGAMF
Cash Flow from Investing is just one metric. See GF Score™, valuation, warning signs, and more.
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Good Gamer Entertainment Cash Flow from Investing Calculation

Cash Flow from Investing covers the cash a company gains or spends from investment activities in financial market and operating subsidiaries. It also includes the cash the company used for property, plant and equipment (PPE).

If a company spends cash on property, plant and equipment (PPE), this will reduce their cash position. This is called Capital Expenditures (CPEX).

Likewise, if a company buys another company for cash, this will reduce their cash position.

Good Gamer Entertainment's Cash Flow from Investing for the fiscal year that ended in Mar. 2026 is calculated as:

Good Gamer Entertainment's Cash Flow from Investing for the quarter that ended in Mar. 2026 is calculated as:


Cash Flow from Investing for the trailing twelve months (TTM) ended in Mar. 2026 adds up the quarterly data reported by the company within the most recent 12 months, which was $0.00 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

What does a Cash Flow from Investing of $0.00 Mil mean?
Good Gamer Entertainment (GGAMF) has a Cash Flow from Investing of $0.00 Mil as of Mar. 2026. Cash Flow from Investing is the amount of cash earned or paid from investing operations. View historical data for Good Gamer Entertainment and its competitors.
Is Good Gamer Entertainment's Cash Flow from Investing too high?
Good Gamer Entertainment's current Cash Flow from Investing is $0.00 Mil. Overall, Good Gamer Entertainment has a GF Score™ of 22/100, reflecting its overall financial health beyond just this single metric.
How does Good Gamer Entertainment's Cash Flow from Investing compare to NTES and TTWO?
Good Gamer Entertainment's Cash Flow from Investing of $0.00 Mil can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Cash Flow from Investing for an Interactive Media company?
A good Cash Flow from Investing depends on the Interactive Media industry context. However, Cash Flow from Investing should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Cash Flow from Investing mean?
A high Cash Flow from Investing can signal that a stock is expensive relative to its fundamentals. Cash Flow from Investing is the amount of cash earned or paid from investing operations. View historical data for Good Gamer Entertainment and its competitors. Good Gamer Entertainment's current Cash Flow from Investing is $0.00 Mil. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Good Gamer Entertainment stock overvalued right now?
Good Gamer Entertainment (GGAMF) has a current Cash Flow from Investing of $0.00 Mil. The current Cash Flow from Investing is $0.00 Mil. Good Gamer Entertainment's overall GF Score™ is 22/100 with 2 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Cash Flow from Investing calculated?
Cash Flow from Investing is calculated from a company's financial statements. For Good Gamer Entertainment (GGAMF), the current Cash Flow from Investing is $0.00 Mil as of Mar. 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Good Gamer Entertainment Business Description

Other Exchanges GOOD:Canada
Address 700 West Pender Street, Suite 1290, Vancouver, BC, CAN, V6C 1G8
Good Gamer Entertainment Inc. is a Canadian technology company that operates an online game discovery and entertainment platform. Its Tournament Management Platform (TMP) allows game publishers, brands, and other organizations to create, manage, and host skill-based esports tournaments and promotional contests, while its Play Cash offering provides a play-to-earn style game discovery experience for players. The company has also been involved in the development and minting of non-fungible tokens, including artwork and game characters, and in the development of a play-to-earn blockchain-based game. Its operations span two reportable geographic segments, Canada and the United States. Revenue is generated primarily through platform and tournament management services, along with related digital asset and gaming initiatives. The company serves game publishers, advertisers, and consumers seeking competitive and reward-based online gaming experiences.
22GF Score

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