GGAMF (Good Gamer Entertainment) Asset Turnover: 0.00 (As of Dec. 2025)


What is Good Gamer Entertainment Asset Turnover?

Good Gamer Entertainment GGAMF Asset Turnover is 0.00 as of Dec. 2025. The stock has 3 warning signs investors should review.

Asset Turnover measures how quickly a company turns over its asset through sales. It is calculated as Revenue divided by Total Assets. Good Gamer Entertainment's Revenue for the three months ended in Dec. 2025 was $0.00 Mil. Good Gamer Entertainment's Total Assets for the quarter that ended in Dec. 2025 was $0.01 Mil. Therefore, Good Gamer Entertainment's Asset Turnover for the quarter that ended in Dec. 2025 was 0.00.

Asset Turnover is linked to ROE % through Du Pont Formula. Good Gamer Entertainment's annualized ROE % for the quarter that ended in Dec. 2025 was 27.83%. It is also linked to ROA % through Du Pont Formula. Good Gamer Entertainment's annualized ROA % for the quarter that ended in Dec. 2025 was -2,293.33%.


Good Gamer Entertainment  (OTCPK:GGAMF) Asset Turnover Explanation

Asset Turnover is linked to ROE % through Du Pont Formula.

Good Gamer Entertainment's annulized ROE % for the quarter that ended in Dec. 2025 is

ROE %**(Q: Dec. 2025 )
=Net Income/Total Stockholders Equity
=-0.172/-0.618
=(Net Income / Revenue)*(Revenue / Total Assets)*(Total Assets / Total Stockholders Equity)
=(-0.172 / 0)*(0 / 0.0075)*(0.0075/ -0.618)
=Net Margin %*Asset Turnover*Equity Multiplier
= %*0*-0.0121
=ROA %*Equity Multiplier
=-2,293.33 %*-0.0121
=27.83 %

Note: The Net Income data used here is four times the quarterly (Dec. 2025) net income data. The Revenue data used here is four times the quarterly (Dec. 2025) revenue data.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

** The ROE % used above is for Du Pont Analysis only. It is different from the defined ROE % page on our website, as here it uses Net Income instead of Net Income attributable to Common Stockholders in the calculation.

It is also linked to ROA % through Du Pont Formula:

Good Gamer Entertainment's annulized ROA % for the quarter that ended in Dec. 2025 is

ROA %(Q: Dec. 2025 )
=Net Income/Total Assets
=-0.172/0.0075
=(Net Income / Revenue)*(Revenue / Total Assets)
=(-0.172 / 0)*(0 / 0.0075)
=Net Margin %*Asset Turnover
= %*0
=-2,293.33 %

Note: The Net Income data used here is four times the quarterly (Dec. 2025) net income data. The Revenue data used here is four times the quarterly (Dec. 2025) revenue data.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

In the article Joining The Dark Side: Pirates, Spies and Short Sellers, James Montier reported that In their US sample covering the period 1968-2003, Cooper et al find that firms with low asset growth outperformed firms with high asset growth by an astounding 20% p.a. equally weighted. Even when controlling for market, size and style, low asset growth firms outperformed high asset growth firms by 13% p.a. Therefore a company with fast asset growth may underperform.

Therefore, it is a good sign if a company's Asset Turnover is consistent or even increases. If a company's asset grows faster than sales, its Asset Turnover will decline, which can be a warning sign.


Good Gamer Entertainment Asset Turnover Related Terms


Good Gamer Entertainment Asset Turnover Historical Data

* Premium members only.

The historical data trend for Good Gamer Entertainment's Asset Turnover can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Good Gamer Entertainment Asset Turnover Chart

Good Gamer Entertainment Annual Data
Trend Dec20 Dec21 Mar23 Mar24 Mar25
Asset Turnover
0.01 0.00 0.08 0.56 0.14

Good Gamer Entertainment Quarterly Data
Sep20 Dec20 Sep21 Dec21 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25
Asset Turnover Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.01 0.00 0.00 0.00

GGAMF vs NTES, EA, TTWO: Asset Turnover Comparison

For the Electronic Gaming & Multimedia subindustry, Good Gamer Entertainment's Asset Turnover, along with its competitors' market caps and Asset Turnover data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Good Gamer Entertainment Asset Turnover vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Good Gamer Entertainment's Asset Turnover distribution charts can be found below:

* The bar in red indicates where Good Gamer Entertainment's Asset Turnover falls into.



Good Gamer Entertainment Asset Turnover Calculation

Asset Turnover measures how quickly a company turns over its asset through sales.

Good Gamer Entertainment's Asset Turnover for the fiscal year that ended in Mar. 2025 is calculated as

Asset Turnover
=Revenue/Average Total Assets
=Revenue (A: Mar. 2025 )/( (Total Assets (A: Mar. 2024 )+Total Assets (A: Mar. 2025 ))/ count )
=0.018/( (0.239+0.022)/ 2 )
=0.018/0.1305
=0.14

Good Gamer Entertainment's Asset Turnover for the quarter that ended in Dec. 2025 is calculated as

Asset Turnover
=Revenue/Average Total Assets
=Revenue (Q: Dec. 2025 )/( (Total Assets (Q: Sep. 2025 )+Total Assets (Q: Dec. 2025 ))/ count )
=0/( (0.011+0.004)/ 2 )
=0/0.0075
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Companies with low profit margins tend to have high Asset Turnover, while those with high profit margins have low Asset Turnover. Companies in the retail industry tend to have a very high turnover ratio.

Frequently Asked Questions Learn more about Asset Turnover →
What does a Asset Turnover of 0.00 mean?
Good Gamer Entertainment (GGAMF) has a Asset Turnover of 0.00 as of Dec. 2025. Asset turnover equals current-period sales over average total assets over the past two periods. View historical data on Good Gamer Entertainment and its competitors.
Is Good Gamer Entertainment's Asset Turnover too high?
Good Gamer Entertainment's current Asset Turnover is 0.00.
How does Good Gamer Entertainment's Asset Turnover compare to NTES and EA?
Good Gamer Entertainment's Asset Turnover of 0.00 can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Asset Turnover for an Interactive Media company?
A good Asset Turnover depends on the Interactive Media industry context. However, Asset Turnover should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Asset Turnover mean?
A high Asset Turnover can signal that a stock is expensive relative to its fundamentals. Asset turnover equals current-period sales over average total assets over the past two periods. View historical data on Good Gamer Entertainment and its competitors. Good Gamer Entertainment's current Asset Turnover is 0.00. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Good Gamer Entertainment stock overvalued right now?
Good Gamer Entertainment (GGAMF) has a current Asset Turnover of 0.00. The current Asset Turnover is 0.00. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Asset Turnover calculated?
Asset Turnover is calculated from a company's financial statements. For Good Gamer Entertainment (GGAMF), the current Asset Turnover is 0.00 as of Dec. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Good Gamer Entertainment Business Description

Other Exchanges GOOD:Canada
Address 838 Hastings Street West, Suite 700, Vancouver, BC, CAN, V6C OA6
Good Gamer Entertainment Inc is focused on optimizing third-party advertising campaigns to drive online traffic in Canada and the United States. The company's geographic segment consists of Canada and the USA. The company generates the majority of its revenue from Canada.