GGAMF (Good Gamer Entertainment) Cash Flow from Operations: $-0.10 Mil (TTM As of Dec. 2025)

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What is Good Gamer Entertainment Cash Flow from Operations?

Good Gamer Entertainment GGAMF Cash Flow from Operations is $-0.10 Mil as of Dec. 2025. The stock has 3 warning signs investors should review.

Cash flow from operations refers to the cash brought in through a company's normal business operations. It is the cash flow before any investment or financing activities. It is the cash version of net income.

For the three months ended in Dec. 2025, Good Gamer Entertainment's Net Income From Continuing Operations was $-0.04 Mil. Its Depreciation, Depletion and Amortization was $0.00 Mil. Its Change In Working Capital was $0.03 Mil. Its cash flow from deferred tax was $0.00 Mil. Its Cash from Discontinued Operating Activities was $0.00 Mil. Its Asset Impairment Charge was $0.00 Mil. Its Stock Based Compensation was $0.00 Mil. And its Cash Flow from Others was $0.00 Mil. In all, Good Gamer Entertainment's Cash Flow from Operations for the three months ended in Dec. 2025 was $-0.01 Mil.


Good Gamer Entertainment  (OTCPK:GGAMF) Cash Flow from Operations Explanation

For companies reported in indirect method, cash flow from operations contains six items:

1. Net Income From Continuing Operations:
Net Income From Continuing Operations indicates the net income that a firm brings in from ongoing business activities. These activities are expected to continue into the next reporting period. It excludes extraordinary items, income from the cumulative effects of accounting changes, non-recurring items, income from tax loss carry forward, and preferred dividends.

Good Gamer Entertainment's net income from continuing operations for the three months ended in Dec. 2025 was $-0.04 Mil.

2. Depreciation, Depletion and Amortization:
Depreciation is a present expense that accounts for the past cost of an asset that is now providing benefits.
Depletion and amortization are synonyms for depreciation.
Generally:
The term depreciation is used when discussing man made tangible assets
The term depletion is used when discussing natural tangible assets
The term amortization is used when discussing intangible assets

Good Gamer Entertainment's depreciation, depletion and amortization for the three months ended in Dec. 2025 was $0.00 Mil.

3. Change In Working Capital:
Working Capital is a measure of a company's short term liquidity or its ability to cover short term liabilities. It is defined as the difference between a company's current assets and current liabilities. Changes in Working Capital is reported in the cash flow statement since it is one of the major ways in which net income can differ from operating cash flow.

Good Gamer Entertainment's change in working capital for the three months ended in Dec. 2025 was $0.03 Mil. It means Good Gamer Entertainment's working capital increased by $0.03 Mil from Sep. 2025 to Dec. 2025 .

4. Deferred Tax:
It is the cash flow generated from deferred tax.

Good Gamer Entertainment's cash flow from deferred tax for the three months ended in Dec. 2025 was $0.00 Mil.

5. Cash from Discontinued Operating Activities:
Net cash from all of the entity's discontinued operating activities.

Good Gamer Entertainment's cash from discontinued operating Activities for the three months ended in Dec. 2025 was $0.00 Mil.

6. Asset Impairment Charge:
It is the charge against earnings resulting from the aggregate write down of all assets from their carrying value to their fair value.

Good Gamer Entertainment's asset impairment charge for the three months ended in Dec. 2025 was $0.00 Mil.

7. Stock Based Compensation:
It is a way corporations use stock options to reward employees. It provides executives and employees the opportunity to share in the growth of the company and, if structured properly, can align their interests with the interests of the company's shareholders and investors, without burning the company's cash on hand.

Good Gamer Entertainment's stock based compensation for the three months ended in Dec. 2025 was $0.00 Mil.

8. Cash Flow from Others:
These are cash differences caused by the change of inventory, accounts payable, accounts receivable etc. For instance, if a company pays its suppliers slower, its cash position will build up faster. If a company receives payments from its customers slower, its account receivables will rise, and its cash position will grow more slowly (or even shrink).

Good Gamer Entertainment's cash flow from others for the three months ended in Dec. 2025 was $0.00 Mil.


Good Gamer Entertainment Cash Flow from Operations Related Terms


Good Gamer Entertainment Cash Flow from Operations Historical Data

* Premium members only.

The historical data trend for Good Gamer Entertainment's Cash Flow from Operations can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Good Gamer Entertainment Cash Flow from Operations Chart

Good Gamer Entertainment Annual Data
Trend Dec20 Dec21 Mar23 Mar24 Mar25
Cash Flow from Operations
-1.61 -1.80 -0.79 -0.40 -0.08

Good Gamer Entertainment Quarterly Data
Sep20 Dec20 Sep21 Dec21 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25
Cash Flow from Operations Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.01 -0.01 -0.09 -0.01

Good Gamer Entertainment Cash Flow from Operations Calculation

Cash flow from operations refers to the cash brought in through a company's normal business operations. It is the cash flow before any investment or financing activities. It is the cash version of net income.

Good Gamer Entertainment's Cash Flow from Operations for the fiscal year that ended in Mar. 2025 is calculated as:

Good Gamer Entertainment's Cash Flow from Operations for the quarter that ended in Dec. 2025 is:


Cash Flow from Operations for the trailing twelve months (TTM) ended in Dec. 2025 adds up the quarterly data reported by the company within the most recent 12 months, which was $-0.10 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

What does a Cash Flow from Operations of $-0.10 Mil mean?
Good Gamer Entertainment (GGAMF) has a Cash Flow from Operations of $-0.10 Mil as of Dec. 2025. Cash Flow from Operations is the amount of cash earned or paid from standard business operations. View historical data for Good Gamer Entertainment and its competitors.
Is Good Gamer Entertainment's Cash Flow from Operations too high?
Good Gamer Entertainment's current Cash Flow from Operations is $-0.10 Mil.
How does Good Gamer Entertainment's Cash Flow from Operations compare to NTES and EA?
Good Gamer Entertainment's Cash Flow from Operations of $-0.10 Mil can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Cash Flow from Operations for an Interactive Media company?
A good Cash Flow from Operations depends on the Interactive Media industry context. However, Cash Flow from Operations should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Cash Flow from Operations mean?
A high Cash Flow from Operations can signal that a stock is expensive relative to its fundamentals. Cash Flow from Operations is the amount of cash earned or paid from standard business operations. View historical data for Good Gamer Entertainment and its competitors. Good Gamer Entertainment's current Cash Flow from Operations is $-0.10 Mil. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Good Gamer Entertainment stock overvalued right now?
Good Gamer Entertainment (GGAMF) has a current Cash Flow from Operations of $-0.10 Mil. The current Cash Flow from Operations is $-0.10 Mil. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Cash Flow from Operations calculated?
Cash Flow from Operations is calculated from a company's financial statements. For Good Gamer Entertainment (GGAMF), the current Cash Flow from Operations is $-0.10 Mil as of Dec. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Good Gamer Entertainment Business Description

Other Exchanges GOOD:Canada
Address 838 Hastings Street West, Suite 700, Vancouver, BC, CAN, V6C OA6
Good Gamer Entertainment Inc is focused on optimizing third-party advertising campaigns to drive online traffic in Canada and the United States. The company's geographic segment consists of Canada and the USA. The company generates the majority of its revenue from Canada.