GGAMF (Good Gamer Entertainment) Net-Net Working Capital: $-0.15 (As of Dec. 2025)

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What is Good Gamer Entertainment Net-Net Working Capital?

Good Gamer Entertainment GGAMF Net-Net Working Capital is $-0.15 as of Dec. 2025. The stock has 3 warning signs investors should review. Among 302 Interactive Media companies, Good Gamer Entertainment ranks worse than 331125.5% on this metric.

In calculating the Net-Net Working Capital (NNWC), Benjamin Graham assumed that a company's accounts receivable is only worth 75% its value, its inventory is only worth 50% of its value, but its liabilities have to be paid in full. In addition, Graham believed that preferred stock belongs on the liability side of the balance sheet, not as part of capital and surplus. This is a conservative way of estimating the company's value.

Good Gamer Entertainment's Net-Net Working Capital for the quarter that ended in Dec. 2025 was $-0.15.

The industry rank for Good Gamer Entertainment's Net-Net Working Capital or its related term are showing as below:

GGAMF's Price-to-Net-Net-Working-Capital is not ranked *
in the Interactive Media industry.
Industry Median: 4.605
* Ranked among companies with meaningful Price-to-Net-Net-Working-Capital only.

Good Gamer Entertainment  (OTCPK:GGAMF) Net-Net Working Capital Explanation

One research study, covering the years 1970 through 1983 showed that portfolios picked at the beginning of each year, and held for one year, returned 29.4 percent, on average, over the 13-year period, compared to 11.5 percent for the S&P 500 Index. Other studies of Graham's strategy produced similar results.

Benjamin Graham looked for companies whose market values were less than two-thirds of their net-net value. They are collected under our Net-Net screener.


Good Gamer Entertainment Net-Net Working Capital Related Terms


Good Gamer Entertainment Net-Net Working Capital Historical Data

* Premium members only.

The historical data trend for Good Gamer Entertainment's Net-Net Working Capital can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Good Gamer Entertainment Net-Net Working Capital Chart

Good Gamer Entertainment Annual Data
Trend Dec20 Dec21 Mar23 Mar24 Mar25
Net-Net Working Capital
0.02 0.32 -0.01 -0.13 -0.12

Good Gamer Entertainment Quarterly Data
Sep20 Dec20 Sep21 Dec21 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25
Net-Net Working Capital Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -0.15 -0.12 -0.13 -0.14 -0.15

GGAMF vs NTES, EA, TTWO: Net-Net Working Capital Comparison

For the Electronic Gaming & Multimedia subindustry, Good Gamer Entertainment's Price-to-Net-Net-Working-Capital, along with its competitors' market caps and Price-to-Net-Net-Working-Capital data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Good Gamer Entertainment Price-to-Net-Net-Working-Capital vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Good Gamer Entertainment's Price-to-Net-Net-Working-Capital distribution charts can be found below:

* The bar in red indicates where Good Gamer Entertainment's Price-to-Net-Net-Working-Capital falls into.



Good Gamer Entertainment Net-Net Working Capital Calculation

Good Gamer Entertainment's Net-Net Working Capital (NNWC) per share for the fiscal year that ended in Mar. 2025 is calculated as

Net-Net Working Capital(A: Mar. 2025 )
=(Cash, Cash Equivalents, Marketable Securities+0.75 * Accounts Receivable+0.5 * Total Inventories-Total Liabilities
-Preferred Stock-Minority Interest)/Shares Outstanding (EOP)
=(0.02+0.75 * 0.001+0.5 * 0-0.546
-0-0)/4.257
=-0.12

Good Gamer Entertainment's Net-Net Working Capital (NNWC) per share for the quarter that ended in Dec. 2025 is calculated as

Net-Net Working Capital(Q: Dec. 2025 )
=(Cash, Cash Equivalents, Marketable Securities+0.75 * Accounts Receivable+0.5 * Total Inventories-Total Liabilities
-Preferred Stock-Minority Interest)/Shares Outstanding (EOP)
=(0.004+0.75 * 0+0.5 * 0-0.644
-0-0)/4.257
=-0.15

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

In calculating the Net-Net Working Capital (NNWC), Benjamin Graham assumed that a company's accounts receivable is only worth 75% its value, its inventory is only worth 50% of its value, but its liabilities have to be paid in full.

In addition, Graham believed that preferred stock belongs on the liability side of the balance sheet, not as part of capital and surplus. In "Security Analysis", preferred stock is dubbed "an imperfect creditorship position" that is best placed on the balance sheet alongside funded debt.

This is a conservative way of estimating the company's value.

What does a Net-Net Working Capital of $-0.15 mean?
Good Gamer Entertainment (GGAMF) has a Net-Net Working Capital of $-0.15 as of Dec. 2025. Ben Graham defined net-net working capital as the per-share sum of cash, 75% of receivables and 50% of inventory less total liabilities. View historical data on Good Gamer Entertainment According to the industry distribution chart, Good Gamer Entertainment ranks #999999 out of 302 companies in the Interactive Media industry.
Is Good Gamer Entertainment's Net-Net Working Capital too high?
Good Gamer Entertainment's current Net-Net Working Capital is $-0.15. Based on the distribution chart, Good Gamer Entertainment ranks #999999 out of 302 companies in the Interactive Media industry, which is in the bottom quartile relative to peers.
How does Good Gamer Entertainment's Net-Net Working Capital compare to NTES and EA?
According to the Interactive Media industry distribution chart, Good Gamer Entertainment ranks #999999 out of 302 companies for Net-Net Working Capital. This places Good Gamer Entertainment in the lower half of its industry. The industry median Net-Net Working Capital is 4.61. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Net-Net Working Capital for an Interactive Media company?
The median Net-Net Working Capital among Interactive Media companies is 4.61, based on 302 companies in the industry. Companies in the top quartile (top 25%) have a Net-Net Working Capital significantly above this median, while those in the bottom quartile fall well below. However, Net-Net Working Capital should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Net-Net Working Capital mean?
A high Net-Net Working Capital can signal that a stock is expensive relative to its fundamentals. Ben Graham defined net-net working capital as the per-share sum of cash, 75% of receivables and 50% of inventory less total liabilities. View historical data on Good Gamer Entertainment For the Interactive Media industry, the median Net-Net Working Capital is 4.61 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Good Gamer Entertainment's current Net-Net Working Capital is $-0.15. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Good Gamer Entertainment stock overvalued right now?
Good Gamer Entertainment (GGAMF) has a current Net-Net Working Capital of $-0.15. The current Net-Net Working Capital is $-0.15. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Net-Net Working Capital calculated?
Net-Net Working Capital is calculated from a company's financial statements. For Good Gamer Entertainment (GGAMF), the current Net-Net Working Capital is $-0.15 as of Dec. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Good Gamer Entertainment Business Description

Other Exchanges GOOD:Canada
Address 838 Hastings Street West, Suite 700, Vancouver, BC, CAN, V6C OA6
Good Gamer Entertainment Inc is focused on optimizing third-party advertising campaigns to drive online traffic in Canada and the United States. The company's geographic segment consists of Canada and the USA. The company generates the majority of its revenue from Canada.