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Nintendo Co (LTS:0R1E) Cyclically Adjusted PB Ratio : 7.27 (As of May. 25, 2025)


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What is Nintendo Co Cyclically Adjusted PB Ratio?

As of today (2025-05-25), Nintendo Co's current share price is 円11355.00. Nintendo Co's Cyclically Adjusted Book per Share for the quarter that ended in Dec. 2024 was 円1,561.36. Nintendo Co's Cyclically Adjusted PB Ratio for today is 7.27.

The historical rank and industry rank for Nintendo Co's Cyclically Adjusted PB Ratio or its related term are showing as below:

LTS:0R1E' s Cyclically Adjusted PB Ratio Range Over the Past 10 Years
Min: 1.46   Med: 4.54   Max: 7.92
Current: 7.56

During the past years, Nintendo Co's highest Cyclically Adjusted PB Ratio was 7.92. The lowest was 1.46. And the median was 4.54.

LTS:0R1E's Cyclically Adjusted PB Ratio is ranked worse than
90.4% of 323 companies
in the Interactive Media industry
Industry Median: 1.62 vs LTS:0R1E: 7.56

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PB Ratio. The Cyclically Adjusted Book per Share is the average of the inflation adjusted book value per share of a company over the past 10 years.

Nintendo Co's adjusted book value per share data for the three months ended in Dec. 2024 was 円2,311.830. Add all the adjusted book value per share for the past 10 years together and divide the count will get our Cyclically Adjusted Book per Share, which is 円1,561.36 for the trailing ten years ended in Dec. 2024.

Shiller PE for Stocks: The True Measure of Stock Valuation


Nintendo Co Cyclically Adjusted PB Ratio Historical Data

The historical data trend for Nintendo Co's Cyclically Adjusted PB Ratio can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Nintendo Co Cyclically Adjusted PB Ratio Chart

Nintendo Co Annual Data
Trend Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24 Mar25
Cyclically Adjusted PB Ratio
Get a 7-Day Free Trial Premium Member Only Premium Member Only 5.69 5.30 3.99 5.75 -

Nintendo Co Quarterly Data
Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25
Cyclically Adjusted PB Ratio Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 5.75 5.82 5.07 5.93 -

Competitive Comparison of Nintendo Co's Cyclically Adjusted PB Ratio

For the Electronic Gaming & Multimedia subindustry, Nintendo Co's Cyclically Adjusted PB Ratio, along with its competitors' market caps and Cyclically Adjusted PB Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Nintendo Co's Cyclically Adjusted PB Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Nintendo Co's Cyclically Adjusted PB Ratio distribution charts can be found below:

* The bar in red indicates where Nintendo Co's Cyclically Adjusted PB Ratio falls into.


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Nintendo Co Cyclically Adjusted PB Ratio Calculation

Like the Shiller PE Ratio, the Cyclically Adjusted PB Ratio takes the Book Value per Share from the past 10 years, adjusts it for inflation, and then calculates the average. This average is then used for the P/B calculation. Because it considers this 10-year average, it's often referred to as the CAPB Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller to measure the valuation of the overall market. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PB Ratio.

Nintendo Co's Cyclically Adjusted PB Ratio for today is calculated as

Cyclically Adjusted PB Ratio=Share Price/ Cyclically Adjusted Book per Share
=11355.00/1561.36
=7.27

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Nintendo Co's Cyclically Adjusted Book per Share for the quarter that ended in Dec. 2024 is calculated as:

For example, Nintendo Co's adjusted Book Value per Share data for the three months ended in Dec. 2024 was:

Adj_Book=Book Value per Share/CPI of Dec. 2024 (Change)*Current CPI (Dec. 2024)
=2311.83/110.7000*110.7000
=2,311.830

Current CPI (Dec. 2024) = 110.7000.

Nintendo Co Quarterly Data

Book Value per Share CPI Adj_Book
201503 986.249 97.900 1,115.197
201506 1,011.803 98.400 1,138.278
201509 1,005.019 98.500 1,129.499
201512 1,019.532 98.100 1,150.481
201603 966.272 97.900 1,092.608
201606 910.345 98.100 1,027.270
201609 968.787 98.000 1,094.334
201612 1,054.171 98.400 1,185.942
201703 1,041.258 98.100 1,174.998
201706 1,025.360 98.500 1,152.359
201709 1,058.885 98.800 1,186.423
201712 1,119.055 99.400 1,246.272
201803 1,098.044 99.200 1,225.337
201806 1,085.163 99.200 1,210.963
201809 1,124.950 99.900 1,246.566
201812 1,181.665 99.700 1,312.039
201903 1,183.392 99.700 1,313.957
201906 1,128.377 99.800 1,251.617
201909 1,163.864 100.100 1,287.110
201912 1,257.775 100.500 1,385.430
202003 1,293.351 100.300 1,427.457
202006 1,304.426 99.900 1,445.445
202009 1,401.603 99.900 1,553.128
202012 1,457.328 99.300 1,624.635
202103 1,573.477 99.900 1,743.583
202106 1,514.526 99.500 1,685.005
202109 1,523.848 100.100 1,685.215
202112 1,640.305 100.100 1,814.004
202203 1,763.558 101.100 1,931.018
202206 1,748.255 101.800 1,901.099
202209 1,870.563 103.100 2,008.451
202212 1,866.332 104.100 1,984.659
202303 1,946.553 104.400 2,064.017
202306 2,027.584 105.200 2,133.589
202309 2,119.425 106.200 2,209.231
202312 2,128.746 106.800 2,206.481
202403 2,236.451 107.200 2,309.469
202406 2,221.781 108.200 2,273.116
202409 2,180.164 108.900 2,216.200
202412 2,311.830 110.700 2,311.830

Add all the adjusted book value per share together and divide the count will get our Cyclically Adjusted Book per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.


Nintendo Co  (LTS:0R1E) Cyclically Adjusted PB Ratio Explanation

Compared with the regular PB Ratio, which works poorly for cyclical businesses, the Cyclically Adjusted PB Ratio smoothed out the fluctuations of book value during business cycles. Therefore it is more accurate in reflecting the valuation of the company.

If a company has consistent business performance, the Cyclically Adjusted PB Ratio should give similar results to regular PB Ratio.


Nintendo Co Cyclically Adjusted PB Ratio Related Terms

Thank you for viewing the detailed overview of Nintendo Co's Cyclically Adjusted PB Ratio provided by GuruFocus.com. Please click on the following links to see related term pages.


Nintendo Co Business Description

Address
11-1 Hokotate-cho, Kamitoba, Minami-ku, Kyoto, JPN, 601-8501
Nintendo started its video game console business in 1983 by launching the NES, and started its portable console business in 1989 by launching the Game Boy. Since then, the firm has focused on expanding the gaming population by delivering unique entertainment experiences on its original console systems; the Wii and Nintendo DS are its most popular hardware. However, Nintendo not only makes game consoles, but also owns world-renowned IPs such as Super Mario, Pokemon, and Zelda, which have been a source of cash flow for 40 years.

Nintendo Co Headlines

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