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Square Enix Holdings Co (FRA:EI4) Cyclically Adjusted PS Ratio : 2.28 (As of Sep. 25, 2024)


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What is Square Enix Holdings Co Cyclically Adjusted PS Ratio?

As of today (2024-09-25), Square Enix Holdings Co's current share price is €34.46. Square Enix Holdings Co's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2024 was €15.09. Square Enix Holdings Co's Cyclically Adjusted PS Ratio for today is 2.28.

The historical rank and industry rank for Square Enix Holdings Co's Cyclically Adjusted PS Ratio or its related term are showing as below:

FRA:EI4' s Cyclically Adjusted PS Ratio Range Over the Past 10 Years
Min: 1.82   Med: 2.88   Max: 4.14
Current: 2.2

During the past years, Square Enix Holdings Co's highest Cyclically Adjusted PS Ratio was 4.14. The lowest was 1.82. And the median was 2.88.

FRA:EI4's Cyclically Adjusted PS Ratio is ranked worse than
60.29% of 272 companies
in the Interactive Media industry
Industry Median: 1.405 vs FRA:EI4: 2.20

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

Square Enix Holdings Co's adjusted revenue per share data for the three months ended in Mar. 2024 was €5.054. Add all the adjusted revenue per share for the past 10 years together and divide 10 will get our Cyclically Adjusted Revenue per Share, which is €15.09 for the trailing ten years ended in Mar. 2024.

Shiller PE for Stocks: The True Measure of Stock Valuation


Square Enix Holdings Co Cyclically Adjusted PS Ratio Historical Data

The historical data trend for Square Enix Holdings Co's Cyclically Adjusted PS Ratio can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Square Enix Holdings Co Cyclically Adjusted PS Ratio Chart

Square Enix Holdings Co Annual Data
Trend Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24
Cyclically Adjusted PS Ratio
Get a 7-Day Free Trial Premium Member Only Premium Member Only 2.82 3.30 2.62 2.77 2.34

Square Enix Holdings Co Quarterly Data
Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24
Cyclically Adjusted PS Ratio Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 2.84 2.12 2.06 2.34 -

Competitive Comparison of Square Enix Holdings Co's Cyclically Adjusted PS Ratio

For the Electronic Gaming & Multimedia subindustry, Square Enix Holdings Co's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Square Enix Holdings Co's Cyclically Adjusted PS Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Square Enix Holdings Co's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where Square Enix Holdings Co's Cyclically Adjusted PS Ratio falls into.



Square Enix Holdings Co Cyclically Adjusted PS Ratio Calculation

Like the Shiller PE Ratio, the Cyclically Adjusted PS Ratio takes the Revenue per Share from the past 10 years, adjusts it for inflation, and then calculates the average. This average is then used for the P/S calculation. Because it considers this 10-year average, it's often referred to as the CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller to measure the valuation of the overall market. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio.

Square Enix Holdings Co's Cyclically Adjusted PS Ratio for today is calculated as

Cyclically Adjusted PS Ratio=Share Price/ Cyclically Adjusted Revenue per Share
=34.46/15.09
=2.28

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Square Enix Holdings Co's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2024 is calculated as:

For example, Square Enix Holdings Co's adjusted Revenue per Share data for the three months ended in Mar. 2024 was:

Adj_RevenuePerShare=Revenue per Share/CPI of Mar. 2024 (Change)*Current CPI (Mar. 2024)
=5.054/107.2000*107.2000
=5.054

Current CPI (Mar. 2024) = 107.2000.

Square Enix Holdings Co Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201406 2.330 98.000 2.549
201409 2.272 98.500 2.473
201412 2.687 97.900 2.942
201503 3.112 97.900 3.408
201506 2.553 98.400 2.781
201509 2.671 98.500 2.907
201512 4.088 98.100 4.467
201603 4.028 97.900 4.411
201606 3.575 98.100 3.907
201609 3.865 98.000 4.228
201612 5.423 98.400 5.908
201703 4.552 98.100 4.974
201706 3.748 98.500 4.079
201709 4.815 98.800 5.224
201712 3.554 99.400 3.833
201803 4.004 99.200 4.327
201806 2.961 99.200 3.200
201809 4.168 99.900 4.473
201812 4.469 99.700 4.805
201903 5.847 99.700 6.287
201906 3.795 99.800 4.076
201909 4.858 100.100 5.203
201912 4.818 100.500 5.139
202003 5.029 100.300 5.375
202006 6.042 99.900 6.484
202009 5.646 99.900 6.059
202012 5.299 99.300 5.721
202103 5.128 99.900 5.503
202106 5.581 99.500 6.013
202109 5.175 100.100 5.542
202112 6.795 100.100 7.277
202203 5.858 101.100 6.211
202206 4.413 101.800 4.647
202209 5.205 103.100 5.412
202212 5.381 104.100 5.541
202303 5.108 104.400 5.245
202306 4.663 105.200 4.752
202309 4.563 106.200 4.606
202312 4.542 106.800 4.559
202403 5.054 107.200 5.054

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.


Square Enix Holdings Co  (FRA:EI4) Cyclically Adjusted PS Ratio Explanation

Compared with the regular PS Ratio, which works poorly for cyclical businesses, the Cyclically Adjusted PS Ratio smoothed out the fluctuations of revenue during business cycles. Therefore it is more accurate in reflecting the valuation of the company.

If a company has consistent business performance, the Cyclically Adjusted PS Ratio should give similar results to regular PS Ratio.


Square Enix Holdings Co Cyclically Adjusted PS Ratio Related Terms

Thank you for viewing the detailed overview of Square Enix Holdings Co's Cyclically Adjusted PS Ratio provided by GuruFocus.com. Please click on the following links to see related term pages.


Square Enix Holdings Co Business Description

Traded in Other Exchanges
Address
Shinjuku Eastside Square, 6-27-30 Shinjuku, Shinjuku-ku, Tokyo, JPN, 160-8430
Square Enix Holdings Co Ltd is a Japanese holding company that is involved with entertainment content and services. The firm's segments include digital entertainment, which designs, develops, and sells digital entertainment products and games; amusement, which operates amusement facilities and distributes arcade game machines; publication, which publishes comic books, game strategy books, and magazines; and merchandising, which produces, distributes, and licenses derivative products of titles owned by the firm. Square Enix derives the majority of its revenue from its digital entertainment operations.

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