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Shenzhen Zqgame Network Co (SZSE:300052) Cyclically Adjusted Revenue per Share : ¥1.29 (As of Mar. 2025)


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What is Shenzhen Zqgame Network Co Cyclically Adjusted Revenue per Share?

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

Shenzhen Zqgame Network Co's adjusted revenue per share for the three months ended in Mar. 2025 was ¥0.188. Add all the adjusted revenue per share for the past 10 years together and divide the count will get our Cyclically Adjusted Revenue per Share, which is ¥1.29 for the trailing ten years ended in Mar. 2025.

During the past 12 months, Shenzhen Zqgame Network Co's average Cyclically Adjusted Revenue Growth Rate was -6.50% per year. During the past 3 years, the average Cyclically Adjusted Revenue Growth Rate was -3.10% per year. During the past 5 years, the average Cyclically Adjusted Revenue Growth Rate was 0.70% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the Cyclically Adjusted Revenue Growth Rate using Cyclically Adjusted Revenue per Share data.

During the past 13 years, the highest 3-Year average Cyclically Adjusted Revenue Growth Rate of Shenzhen Zqgame Network Co was 8.20% per year. The lowest was -3.10% per year. And the median was 4.30% per year.

As of today (2025-05-31), Shenzhen Zqgame Network Co's current stock price is ¥9.55. Shenzhen Zqgame Network Co's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2025 was ¥1.29. Shenzhen Zqgame Network Co's Cyclically Adjusted PS Ratio of today is 7.40.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Shenzhen Zqgame Network Co was 27.26. The lowest was 5.17. And the median was 11.12.


Shenzhen Zqgame Network Co Cyclically Adjusted Revenue per Share Historical Data

The historical data trend for Shenzhen Zqgame Network Co's Cyclically Adjusted Revenue per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Shenzhen Zqgame Network Co Cyclically Adjusted Revenue per Share Chart

Shenzhen Zqgame Network Co Annual Data
Trend Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24
Cyclically Adjusted Revenue per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only 1.33 1.42 1.44 1.40 1.29

Shenzhen Zqgame Network Co Quarterly Data
Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25
Cyclically Adjusted Revenue per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 1.38 1.36 1.34 1.29 1.29

Competitive Comparison of Shenzhen Zqgame Network Co's Cyclically Adjusted Revenue per Share

For the Electronic Gaming & Multimedia subindustry, Shenzhen Zqgame Network Co's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Shenzhen Zqgame Network Co's Cyclically Adjusted PS Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Shenzhen Zqgame Network Co's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where Shenzhen Zqgame Network Co's Cyclically Adjusted PS Ratio falls into.


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Shenzhen Zqgame Network Co Cyclically Adjusted Revenue per Share Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

What is Cyclically Adjusted Revenue per Share? How do we calculate Cyclically Adjusted Revenue per Share?

Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the Cyclically Adjusted Revenue per Share of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the revenue per share from 2001 through 2010.

We adjusted the 2001 revenue per share data with the total inflation from 2001 through 2010 to the equivalent revenue in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart's revenue is $1 a share in 2001, then the 2001's equivalent revenue in 2010 is $1.4 a share. If Wal-Mart's revenue is $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 revenue in 2010 is $1.35. So on and so forth, you get the equivalent revenue per share of past 10 years. Then you add them together and divided the sum by the count to get Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, Shenzhen Zqgame Network Co's adjusted Revenue per Share data for the three months ended in Mar. 2025 was:

Adj_RevenuePerShare= Revenue per Share /CPI of Mar. 2025 (Change)*Current CPI (Mar. 2025)
=0.188/115.1156*115.1156
=0.188

Current CPI (Mar. 2025) = 115.1156.

Shenzhen Zqgame Network Co Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201506 0.387 99.500 0.448
201509 0.498 100.500 0.570
201512 0.264 100.600 0.302
201603 0.180 102.200 0.203
201606 0.295 101.400 0.335
201609 0.398 102.400 0.447
201612 0.477 102.600 0.535
201703 0.283 103.200 0.316
201706 0.445 103.100 0.497
201709 0.278 104.100 0.307
201712 0.334 104.500 0.368
201803 0.311 105.300 0.340
201806 0.267 104.900 0.293
201809 0.199 106.600 0.215
201812 0.488 106.500 0.527
201903 0.358 107.700 0.383
201906 0.324 107.700 0.346
201909 0.254 109.800 0.266
201912 0.696 111.200 0.721
202003 0.261 112.300 0.268
202006 0.193 110.400 0.201
202009 0.286 111.700 0.295
202012 0.249 111.500 0.257
202103 0.320 112.662 0.327
202106 0.258 111.769 0.266
202109 0.394 112.215 0.404
202112 0.301 113.108 0.306
202203 0.320 114.335 0.322
202206 0.250 114.558 0.251
202209 0.316 115.339 0.315
202212 0.175 115.116 0.175
202303 0.243 115.116 0.243
202306 0.202 114.558 0.203
202309 0.339 115.339 0.338
202312 0.235 114.781 0.236
202403 0.286 115.227 0.286
202406 0.194 114.781 0.195
202409 0.195 115.785 0.194
202412 0.187 114.893 0.187
202503 0.188 115.116 0.188

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.


Shenzhen Zqgame Network Co  (SZSE:300052) Cyclically Adjusted Revenue per Share Explanation

If a company grows much fast than inflation, Cyclically Adjusted Revenue per Share may underestimate the company's revenue. Cyclically Adjusted PS Ratio can seem to be too high even the actual PS Ratio is low.

For the Cyclically Adjusted PS Ratio, the revenue per share of the past 10 years are inflation-adjusted and averaged. The result is used for P/S calculation. Since it looks at the average over the last 10 years, the Cyclically Adjusted PS Ratio is also called CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

Shenzhen Zqgame Network Co's Cyclically Adjusted PS Ratio of today is calculated as

Cyclically Adjusted PS Ratio=Share Price/Cyclically Adjusted Revenue per Share
=9.55/1.29
=7.40

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Shenzhen Zqgame Network Co was 27.26. The lowest was 5.17. And the median was 11.12.


Be Aware

Cyclically Adjusted PS Ratio works better for cyclical companies. It gives you a better idea on the company's real revenue value.


Shenzhen Zqgame Network Co Cyclically Adjusted Revenue per Share Related Terms

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Shenzhen Zqgame Network Co Business Description

Traded in Other Exchanges
N/A
Address
1006 Shennan Road, Futian District, 10th Floor, Building C, International Innovation Center, Guangdong, Shenzhen, CHN
Shenzhen Zqgame Network Co Ltd is an online gaming company. The company focuses on the development, distribution and operation of online games, especially mobile game products. It provides entertainment experiences across online, mobile, and tablet platforms for the hardcore gamer.
Executives
Zhang Si Qun Executives
Li Rui Jie Directors, executives
Wang Li Director
Hu Lang Tao Supervisors
Liu Li Executives
Zhang Yun Xia Director

Shenzhen Zqgame Network Co Headlines

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