GURUFOCUS.COM » STOCK LIST » Communication Services » Interactive Media » KLab Inc (TSE:3656) » Definitions » EBITDA Margin %

KLab (TSE:3656) EBITDA Margin % : -9.85% (As of Jun. 2024)


View and export this data going back to 2011. Start your Free Trial

What is KLab EBITDA Margin %?

EBITDA Margin % is calculated as EBITDA divided by its Revenue. KLab's EBITDA for the three months ended in Jun. 2024 was 円-202 Mil. KLab's Revenue for the three months ended in Jun. 2024 was 円2,048 Mil. Therefore, KLab's EBITDA margin for the quarter that ended in Jun. 2024 was -9.85%.


KLab EBITDA Margin % Historical Data

The historical data trend for KLab's EBITDA Margin % can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

KLab EBITDA Margin % Chart

KLab Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
EBITDA Margin %
Get a 7-Day Free Trial Premium Member Only Premium Member Only 11.22 8.36 -8.04 -0.73 -12.08

KLab Quarterly Data
Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24
EBITDA Margin % Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.67 -4.78 -50.67 -37.85 -9.85

Competitive Comparison of KLab's EBITDA Margin %

For the Electronic Gaming & Multimedia subindustry, KLab's EBITDA Margin %, along with its competitors' market caps and EBITDA Margin % data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


KLab's EBITDA Margin % Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, KLab's EBITDA Margin % distribution charts can be found below:

* The bar in red indicates where KLab's EBITDA Margin % falls into.



KLab EBITDA Margin % Calculation

EBITDA margin is the ratio of EBITDA divided by net sales or Revenue, usually presented in percent.

KLab's EBITDA Margin % for the fiscal year that ended in Dec. 2023 is calculated as

EBITDA Margin %=EBITDA (A: Dec. 2023 )/Revenue (A: Dec. 2023 )
=-1294.929/10717.075
=-12.08 %

KLab's EBITDA Margin % for the quarter that ended in Jun. 2024 is calculated as

EBITDA Margin %=EBITDA (Q: Jun. 2024 )/Revenue (Q: Jun. 2024 )
=-201.764/2048.127
=-9.85 %

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


KLab  (TSE:3656) EBITDA Margin % Explanation

EBITDA Margin % is the ratio of EBITDA divided by net sales or Revenue. It is an performance metric measuring company's operating profitability. EBITDA Margin takes depreciation and amortization, interest expense and tax into account, which makes it easy to compare the relative profitability of companies of different sizes in the same industry.


KLab EBITDA Margin % Related Terms

Thank you for viewing the detailed overview of KLab's EBITDA Margin % provided by GuruFocus.com. Please click on the following links to see related term pages.


KLab Business Description

Traded in Other Exchanges
N/A
Address
Roppongi Hills Mori Tower, 6-10-1 Roppongi, Minato-ku, Tokyo, JPN, 106-6122
KLab Inc is the Japan-based software company. The principal activities of the company are planning, developing, and operating online mobile games. The company's business is broadly divided into two areas - game business and other business. The game business is focused on designing and developing online mobile games. The other business is involved in designing, developing, and providing smartphone-related applications, services, and server infrastructures. The company has an operational presence across China, Singapore, Japan and the United States.

KLab Headlines

No Headlines