GURUFOCUS.COM » STOCK LIST » Communication Services » Interactive Media » Paradox Interactive AB (OSTO:PDX) » Definitions » EV-to-EBIT

Paradox Interactive AB (OSTO:PDX) EV-to-EBIT : 21.55 (As of May. 27, 2024)


View and export this data going back to 2016. Start your Free Trial

What is Paradox Interactive AB EV-to-EBIT?

EV-to-EBIT is calculated as Enterprise Value divided by its EBIT. As of today, Paradox Interactive AB's Enterprise Value is kr15,188 Mil. Paradox Interactive AB's EBIT for the trailing twelve months (TTM) ended in Mar. 2024 was kr705 Mil. Therefore, Paradox Interactive AB's EV-to-EBIT for today is 21.55.

The historical rank and industry rank for Paradox Interactive AB's EV-to-EBIT or its related term are showing as below:

OSTO:PDX' s EV-to-EBIT Range Over the Past 10 Years
Min: 17.16   Med: 32.19   Max: 74.52
Current: 21.55

During the past 10 years, the highest EV-to-EBIT of Paradox Interactive AB was 74.52. The lowest was 17.16. And the median was 32.19.

OSTO:PDX's EV-to-EBIT is ranked worse than
71.07% of 318 companies
in the Interactive Media industry
Industry Median: 11.58 vs OSTO:PDX: 21.55

Joel Greenblatt calls the inversion of this ratio Earnings Yield (Joel Greenblatt) %. Paradox Interactive AB's Enterprise Value for the quarter that ended in Mar. 2024 was kr18,780 Mil. Paradox Interactive AB's EBIT for the trailing twelve months (TTM) ended in Mar. 2024 was kr705 Mil. Paradox Interactive AB's Earnings Yield (Joel Greenblatt) % for the quarter that ended in Mar. 2024 was 3.75%.


Paradox Interactive AB EV-to-EBIT Historical Data

The historical data trend for Paradox Interactive AB's EV-to-EBIT can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Paradox Interactive AB EV-to-EBIT Chart

Paradox Interactive AB Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
EV-to-EBIT
Get a 7-Day Free Trial Premium Member Only Premium Member Only 32.74 41.83 59.80 24.47 32.67

Paradox Interactive AB Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
EV-to-EBIT Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 31.59 29.75 29.10 32.67 26.64

Competitive Comparison of Paradox Interactive AB's EV-to-EBIT

For the Electronic Gaming & Multimedia subindustry, Paradox Interactive AB's EV-to-EBIT, along with its competitors' market caps and EV-to-EBIT data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Paradox Interactive AB's EV-to-EBIT Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Paradox Interactive AB's EV-to-EBIT distribution charts can be found below:

* The bar in red indicates where Paradox Interactive AB's EV-to-EBIT falls into.



Paradox Interactive AB EV-to-EBIT Calculation

Paradox Interactive AB's EV-to-EBIT for today is calculated as:

EV-to-EBIT=Enterprise Value (Today)/EBIT (TTM)
=15188.326/704.844
=21.55

Paradox Interactive AB's current Enterprise Value is kr15,188 Mil.
Paradox Interactive AB's EBIT for the trailing twelve months (TTM) ended in Mar. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was kr705 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Paradox Interactive AB  (OSTO:PDX) EV-to-EBIT Explanation

This is a more accurate valuation of companies' operation because it considers the debt and cash on its balance sheet, and non-operating items such as interest payment, tax, and one-time items are not included in the Operating Income.

Joel Greenblatt calls the inversion of this ratio Earnings Yield (Joel Greenblatt) %.

Paradox Interactive AB's Earnings Yield (Joel Greenblatt) % for the quarter that ended in Mar. 2024 is calculated as:

Earnings Yield (Joel Greenblatt) % (Q: Mar. 2024 ) =EBIT / Enterprise Value (Q: Mar. 2024 )
=704.844/18779.5043
=3.75 %

Paradox Interactive AB's Enterprise Value for the quarter that ended in Mar. 2024 was kr18,780 Mil.
Paradox Interactive AB's EBIT for the trailing twelve months (TTM) ended in Mar. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was kr705 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Paradox Interactive AB EV-to-EBIT Related Terms

Thank you for viewing the detailed overview of Paradox Interactive AB's EV-to-EBIT provided by GuruFocus.com. Please click on the following links to see related term pages.


Paradox Interactive AB (OSTO:PDX) Business Description

Traded in Other Exchanges
Address
Magnus Ladulasgatan 4, Stockholm, SWE, SE-118 66
Paradox Interactive AB is a Swedish company. It is engaged in the development and publishing of PC-based games. The company's product portfolio includes franchise brands such as g Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities, Skylines, Tyranny and Magicka. Paradox is also involved in the publishing and internal development of games and licensing of White Wolf's brands. The company distributes its games through the digital platform Steam as well as on Apple, Google Play, and Sony stores. It operates its business across the world. The majority of the company's revenue comes from the United States.