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Think of Enterprise Value as the theoretical takeover price. It is more comprehensive than market capitalization (Market Cap), which only includes common equity. Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash, cash equivalents, and marketable securities.
EV-to-EBIT is calculated as Enterprise Value divided by its EBIT. As of today, Archosaur Games's Enterprise Value is HK$-573 Mil. Archosaur Games's EBIT for the trailing twelve months (TTM) ended in Dec. 2024 was HK$-306 Mil. Therefore, Archosaur Games's EV-to-EBIT ratio for today is 1.87.
EV-to-EBITDA is calculated as Enterprise Value divided by its EBITDA. As of today, Archosaur Games's Enterprise Value is HK$-573 Mil. Archosaur Games's EBITDA for the trailing twelve months (TTM) ended in Dec. 2024 was HK$-306 Mil. Therefore, Archosaur Games's EV-to-EBITDA ratio for today is 1.87.
EV-to-Revenue is calculated as Enterprise Value divided by its Revenue. As of today, Archosaur Games's Enterprise Value is HK$-573 Mil. Archosaur Games's Revenue for the trailing twelve months (TTM) ended in Dec. 2024 was HK$1,222 Mil. Therefore, Archosaur Games's EV-to-Revenue ratio for today is -0.47.
EV-to-FCF is calculated as Enterprise Value divided by its Free Cash Flow. As of today, Archosaur Games's Enterprise Value is HK$-573 Mil. Archosaur Games's Free Cash Flow for the trailing twelve months (TTM) ended in Dec. 2024 was HK$-224 Mil. Therefore, Archosaur Games's EV-to-FCF ratio for today is 2.56.
The historical data trend for Archosaur Games's Enterprise Value can be seen below:
* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.
Archosaur Games Annual Data | |||||||||||||||||
Trend | Dec17 | Dec18 | Dec19 | Dec20 | Dec21 | Dec22 | Dec23 | Dec24 | |||||||||
Enterprise Value | Get a 7-Day Free Trial | 12,789.16 | 3,218.08 | 868.90 | -550.93 | -580.28 |
Archosaur Games Semi-Annual Data | ||||||||||||||
Dec17 | Dec18 | Jun19 | Dec19 | Jun20 | Dec20 | Jun21 | Dec21 | Jun22 | Dec22 | Jun23 | Dec23 | Jun24 | Dec24 | |
Enterprise Value | Get a 7-Day Free Trial |
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868.90 | 1,146.64 | -550.93 | -891.71 | -580.28 |
For the Electronic Gaming & Multimedia subindustry, Archosaur Games's Enterprise Value, along with its competitors' market caps and Enterprise Value data, can be viewed below:
* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.
For the Interactive Media industry and Communication Services sector, Archosaur Games's Enterprise Value distribution charts can be found below:
* The bar in red indicates where Archosaur Games's Enterprise Value falls into.
Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash, cash equivalents, and marketable securities.
Archosaur Games's Enterprise Value for the fiscal year that ended in Dec. 2024 is calculated as
Enterprise Value (A: Dec. 2024 ) | |||||
= | Market Cap | + | Preferred Stock | + | Long-Term Debt & Capital Lease Obligation |
= | 1092.88611 | + | 0 | + | 0 |
+ | Short-Term Debt & Capital Lease Obligation | + | Minority Interest | - | Cash, Cash Equivalents, Marketable Securities |
+ | 16.601 | + | 0 | - | 1689.769 |
= | -580 |
Archosaur Games's Enterprise Value for the quarter that ended in Dec. 2024 is calculated as
Enterprise Value (Q: Dec. 2024 ) | |||||
= | Market Cap | + | Preferred Stock | + | Long-Term Debt & Capital Lease Obligation |
= | 1092.88611 | + | 0 | + | 0 |
+ | Short-Term Debt & Capital Lease Obligation | + | Minority Interest | - | Cash, Cash Equivalents, Marketable Securities |
+ | 16.601 | + | 0 | - | 1689.769 |
= | -580 |
* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.
Archosaur Games (HKSE:09990) Enterprise Value Explanation
When an investor buy a company, the investor needs to pay not only the common shares, he/she also needs to pay the shareholders of Preferred Stocks. He also assumes the debt of the company, and receives the cash on the company's balance sheet.
If a company has more cash than debt, the investor actually pays less than the Market Cap because he immediately owns the cash once the transaction goes through.
The market value of Preferred Stock needs to be added to the market value of common stocks in the calculation of Enterprise Value.
For the companies with the same Market Cap, the smaller the Enterprise Value is, the cheaper the company is.
Enterprise Value can be negative when the company's net cash is more than its Market Cap. In this case the investor is basically getting the company for free and get paid for that.
1. EV-to-EBIT is calculated as Enterprise Value divided by its EBIT.
Archosaur Games's EV-to-EBIT for today is
EV-to-EBIT | = | Enterprise Value (Today) | / | EBIT (TTM) |
= | -573.329 | / | -306.038 | |
= | 1.87 |
Archosaur Games's current Enterprise Value is HK$-573 Mil.
For company reported semi-annually or annually, GuruFocus uses latest annual data as the TTM data. Archosaur Games's EBIT for the trailing twelve months (TTM) ended in Dec. 2024 was HK$-306 Mil.
2. EV-to-EBITDA is calculated as Enterprise Value divided by its EBITDA.
Archosaur Games's EV-to-EBITDA for today is:
EV-to-EBITDA | = | Enterprise Value (Today) | / | EBITDA(TTM) |
= | -573.329 | / | -306.038 | |
= | 1.87 |
Archosaur Games's current Enterprise Value is HK$-573 Mil.
For company reported semi-annually or annually, GuruFocus uses latest annual data as the TTM data. Archosaur Games's EBITDA for the trailing twelve months (TTM) ended in Dec. 2024 was HK$-306 Mil.
3. EV-to-Revenue is calculated as Enterprise Value divided by its Revenue.
Archosaur Games's EV-to-Revenue for today is:
EV-to-Revenue | = | Enterprise Value (Today) | / | Revenue (TTM) |
= | -573.329 | / | 1222.197 | |
= | -0.47 |
Archosaur Games's current Enterprise Value is HK$-573 Mil.
For company reported semi-annually or annually, GuruFocus uses latest annual data as the TTM data. Archosaur Games's Revenue for the trailing twelve months (TTM) ended in Dec. 2024 was HK$1,222 Mil.
4. EV-to-FCF is calculated as Enterprise Value divided by its Free Cash Flow.
Archosaur Games's EV-to-FCF for today is:
EV-to-FCF | = | Enterprise Value (Today) | / | Free Cash Flow (TTM) |
= | -573.329 | / | -223.655 | |
= | 2.56 |
Archosaur Games's current Enterprise Value is HK$-573 Mil.
For company reported semi-annually or annually, GuruFocus uses latest annual data as the TTM data. Archosaur Games's Free Cash Flow for the trailing twelve months (TTM) ended in Dec. 2024 was HK$-224 Mil.
* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.
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