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Gaming Innovation Group (CHIX:GIGO) Piotroski F-Score : 4 (As of Sep. 22, 2024)


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What is Gaming Innovation Group Piotroski F-Score?

The zones of discrimination were as such:

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

Gaming Innovation Group has an F-score of 4 indicating the company's financial situation is typical for a stable company.

The historical rank and industry rank for Gaming Innovation Group's Piotroski F-Score or its related term are showing as below:

CHIX:GIGo' s Piotroski F-Score Range Over the Past 10 Years
Min: 3   Med: 5   Max: 8
Current: 4

During the past 13 years, the highest Piotroski F-Score of Gaming Innovation Group was 8. The lowest was 3. And the median was 5.


Gaming Innovation Group Piotroski F-Score Historical Data

The historical data trend for Gaming Innovation Group's Piotroski F-Score can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Gaming Innovation Group Piotroski F-Score Chart

Gaming Innovation Group Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
Piotroski F-Score
Get a 7-Day Free Trial Premium Member Only Premium Member Only 3.00 4.00 5.00 6.00 6.00

Gaming Innovation Group Quarterly Data
Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24
Piotroski F-Score Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 6.00 6.00 6.00 5.00 4.00

Competitive Comparison of Gaming Innovation Group's Piotroski F-Score

For the Gambling subindustry, Gaming Innovation Group's Piotroski F-Score, along with its competitors' market caps and Piotroski F-Score data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Gaming Innovation Group's Piotroski F-Score Distribution in the Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, Gaming Innovation Group's Piotroski F-Score distribution charts can be found below:

* The bar in red indicates where Gaming Innovation Group's Piotroski F-Score falls into.


How is the Piotroski F-Score calculated?

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

This Year (Jun24) TTM:Last Year (Jun23) TTM:
Net Income was 102.875 + -88.571 + 41.053 + -57.476 = kr-2.1 Mil.
Cash Flow from Operations was 95.527 + 115.79 + 118.925 + 70.708 = kr401.0 Mil.
Revenue was 401.266 + -160.024 + 322.677 + 345.863 = kr909.8 Mil.
Gross Profit was 387.726 + -160.024 + 322.677 + 345.452 = kr895.8 Mil.
Average Total Assets from the begining of this year (Jun23)
to the end of this year (Jun24) was
(2606.214 + 2550.682 + 3136.474 + 3064.798 + 2983.556) / 5 = kr2868.3448 Mil.
Total Assets at the begining of this year (Jun23) was kr2,606.2 Mil.
Long-Term Debt & Capital Lease Obligation was kr1,050.6 Mil.
Total Current Assets was kr1,867.5 Mil.
Total Current Liabilities was kr980.0 Mil.
Net Income was 5.904 + 1.549 + 36.164 + 76.125 = kr119.7 Mil.

Revenue was 279.349 + -158.082 + 207.669 + 254.704 = kr583.6 Mil.
Gross Profit was 264.799 + 299.239 + 207.669 + 254.704 = kr1,026.4 Mil.
Average Total Assets from the begining of last year (Jun22)
to the end of last year (Jun23) was
(1915.597 + 1863.829 + 1936.039 + 2508.785 + 2606.214) / 5 = kr2166.0928 Mil.
Total Assets at the begining of last year (Jun22) was kr1,915.6 Mil.
Long-Term Debt & Capital Lease Obligation was kr127.0 Mil.
Total Current Assets was kr418.3 Mil.
Total Current Liabilities was kr1,106.8 Mil.

*Note: If the latest quarterly/semi-annual/annual total assets data is 0, then we will use previous quarterly/semi-annual/annual data for all the items in the balance sheet.

Profitability

Question 1. Return on Assets (ROA)

Net income before extraordinary items for the year divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

Gaming Innovation Group's current Net Income (TTM) was -2.1. ==> Negative ==> Score 0.

Question 2. Cash Flow Return on Assets (CFROA)

Net cash flow from operating activities (operating cash flow) divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

Gaming Innovation Group's current Cash Flow from Operations (TTM) was 401.0. ==> Positive ==> Score 1.

Question 3. Change in Return on Assets

Compare this year's return on assets (1) to last year's return on assets.

Score 1 if it's higher, 0 if it's lower.

ROA (This Year)=Net Income/Total Assets (Jun23)
=-2.119/2606.214
=-0.00081306

ROA (Last Year)=Net Income/Total Assets (Jun22)
=119.742/1915.597
=0.06250897

Gaming Innovation Group's return on assets of this year was -0.00081306. Gaming Innovation Group's return on assets of last year was 0.06250897. ==> Last year is higher ==> Score 0.

Question 4. Quality of Earnings (Accrual)

Compare Cash flow return on assets (2) to return on assets (1)

Score 1 if CFROA > ROA, 0 if CFROA <= ROA.

Gaming Innovation Group's current Net Income (TTM) was -2.1. Gaming Innovation Group's current Cash Flow from Operations (TTM) was 401.0. ==> 401.0 > -2.1 ==> CFROA > ROA ==> Score 1.

Funding

Question 5. Change in Gearing or Leverage

Compare this year's gearing (long-term debt divided by average total assets) to last year's gearing.

Score 0 if this year's gearing is higher, 1 otherwise.

Gearing (This Year: Jun24)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Jun23 to Jun24
=1050.639/2868.3448
=0.36628755

Gearing (Last Year: Jun23)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Jun22 to Jun23
=127.03/2166.0928
=0.05864476

Gaming Innovation Group's gearing of this year was 0.36628755. Gaming Innovation Group's gearing of last year was 0.05864476. ==> Last year is lower than this year ==> Score 0.

Question 6. Change in Working Capital (Liquidity)

Compare this year's current ratio (current assets divided by current liabilities) to last year's current ratio.

Score 1 if this year's current ratio is higher, 0 if it's lower

Current Ratio (This Year: Jun24)=Total Current Assets/Total Current Liabilities
=1867.499/979.999
=1.90561317

Current Ratio (Last Year: Jun23)=Total Current Assets/Total Current Liabilities
=418.287/1106.789
=0.3779284

Gaming Innovation Group's current ratio of this year was 1.90561317. Gaming Innovation Group's current ratio of last year was 0.3779284. ==> This year's current ratio is higher. ==> Score 1.

Question 7. Change in Shares in Issue

Compare the number of shares in issue this year, to the number in issue last year.

Score 0 if there is larger number of shares in issue this year, 1 otherwise.

Gaming Innovation Group's number of shares in issue this year was 132.126. Gaming Innovation Group's number of shares in issue last year was 130.267. ==> There is larger number of shares in issue this year. ==> Score 0.

Efficiency

Question 8. Change in Gross Margin

Compare this year's gross margin (Gross Profit divided by sales) to last year's.

Score 1 if this year's gross margin is higher, 0 if it's lower.

Gross Margin (This Year: TTM)=Gross Profit/Revenue
=895.831/909.782
=0.98466556

Gross Margin (Last Year: TTM)=Gross Profit/Revenue
=1026.411/583.64
=1.75863717

Gaming Innovation Group's gross margin of this year was 0.98466556. Gaming Innovation Group's gross margin of last year was 1.75863717. ==> Last year's gross margin is higher ==> Score 0.

Question 9. Change in asset turnover

Compare this year's asset turnover (total sales for the year divided by total assets at the beginning of the year) to last year's asset turnover ratio.

Score 1 if this year's asset turnover ratio is higher, 0 if it's lower

Asset Turnover (This Year)=Revenue/Total Assets at the Beginning of This Year (Jun23)
=909.782/2606.214
=0.34908185

Asset Turnover (Last Year)=Revenue/Total Assets at the Beginning of Last Year (Jun22)
=583.64/1915.597
=0.30467786

Gaming Innovation Group's asset turnover of this year was 0.34908185. Gaming Innovation Group's asset turnover of last year was 0.30467786. ==> This year's asset turnover is higher. ==> Score 1.

Evaluation

Piotroski F-Score= Que. 1+ Que. 2+ Que. 3+Que. 4+Que. 5+Que. 6+Que. 7+Que. 8+Que. 9
=0+1+0+1+0+1+0+0+1
=4

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

Gaming Innovation Group has an F-score of 4 indicating the company's financial situation is typical for a stable company.

Gaming Innovation Group  (CHIX:GIGo) Piotroski F-Score Explanation

The developer of the system is Joseph D. Piotroski is relatively unknown accounting professor who shuns publicity and rarely gives interviews.

He graduated from the University of Illinois with a B.S. in accounting in 1989, received an M.B.A. from Indiana University in 1994. Five years later, in 1999, after earning a Ph.D. in accounting from the University of Michigan, he became an associate professor of accounting at the University of Chicago.

In 2000, he wrote a research paper called "Value Investing: The Use of Historical Financial Statement Information to Separate Winners from Losers" (pdf).

He wanted to see if he can develop a system (using a simple nine-point scoring system) that can increase the returns of a strategy of investing in low price to book (referred to in the paper as high book to market) value companies.

What he found was something that exceeded his most optimistic expectations.

Buying only those companies that scored highest (8 or 9) on his nine-point scale, or F-Score as he called it, over the 20 year period from 1976 to 1996 led to an average out-performance over the market of 13.4%.

Even more impressive were the results of a strategy of investing in the highest F-Score companies (8 or 9) and shorting companies with the lowest F-Score (0 or 1).

Over the same period from 1976 to 1996 (20 years) this strategy led to an average yearly return of 23%, substantially outperforming the average S&P 500 index return of 15.83% over the same period.


Gaming Innovation Group Piotroski F-Score Related Terms

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Gaming Innovation Group Business Description

Traded in Other Exchanges
Address
Golden Mile Business Centre, Triq Id-Dragunara, St Julian’s, MLT, 3148
Gaming Innovation Group Inc is an iGaming technology company, providing solutions, products and services to iGaming Operators. It operates iGamingCloud.com, a cloud-based platform as a software-as-a-service. It also offers business-to-consumer casino and sports betting services through its online gaming Websites and online performance marketing services. The company's vision is to be the industry leading platform and media provider delivering world class solutions to iGaming partners and their customers'. Its mission is to drive sustainable growth and profitability of partners through product innovation, scalable technology and quality of service.

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