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International Game Technology (International Game Technology) Piotroski F-Score

: 6 (As of Today)
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The zones of discrimination were as such:

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

International Game Technology has an F-score of 6 indicating the company's financial situation is typical for a stable company.

The historical rank and industry rank for International Game Technology's Piotroski F-Score or its related term are showing as below:

IGT' s Piotroski F-Score Range Over the Past 10 Years
Min: 3   Med: 6   Max: 7
Current: 6

During the past 13 years, the highest Piotroski F-Score of International Game Technology was 7. The lowest was 3. And the median was 6.


International Game Technology Piotroski F-Score Historical Data

The historical data trend for International Game Technology's Piotroski F-Score can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

International Game Technology Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
Piotroski F-Score
Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 4.00 3.00 7.00 6.00 6.00

International Game Technology Quarterly Data
Mar19 Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23
Piotroski F-Score Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 6.00 7.00 8.00 5.00 6.00

Competitive Comparison

For the Gambling subindustry, International Game Technology's Piotroski F-Score, along with its competitors' market caps and Piotroski F-Score data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


International Game Technology Piotroski F-Score Distribution

For the Travel & Leisure industry and Consumer Cyclical sector, International Game Technology's Piotroski F-Score distribution charts can be found below:

* The bar in red indicates where International Game Technology's Piotroski F-Score falls into.


How is the Piotroski F-Score calculated?

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

This Year (Dec23) TTM:Last Year (Dec22) TTM:
Net Income was 23 + 46 + 94 + -8 = $155 Mil.
Cash Flow from Operations was 311 + 34 + 296 + 399 = $1,040 Mil.
Revenue was 1061 + 1055 + 1065 + 1130 = $4,311 Mil.
Gross Profit was 536 + 522 + 511 + 539 = $2,108 Mil.
Average Total Assets from the begining of this year (Dec22)
to the end of this year (Dec23) was
(10433 + 10511 + 10514 + 10458 + 10465) / 5 = $10476.2 Mil.
Total Assets at the begining of this year (Dec22) was $10,433 Mil.
Long-Term Debt & Capital Lease Obligation was $5,868 Mil.
Total Current Assets was $2,123 Mil.
Total Current Liabilities was $1,693 Mil.
Net Income was 79 + -4 + 264 + -64 = $275 Mil.

Revenue was 1051 + 1021 + 1060 + 1093 = $4,225 Mil.
Gross Profit was 501 + 484 + 496 + 519 = $2,000 Mil.
Average Total Assets from the begining of last year (Dec21)
to the end of last year (Dec22) was
(11322 + 11249 + 10979 + 10028 + 10433) / 5 = $10802.2 Mil.
Total Assets at the begining of last year (Dec21) was $11,322 Mil.
Long-Term Debt & Capital Lease Obligation was $5,930 Mil.
Total Current Assets was $2,129 Mil.
Total Current Liabilities was $1,849 Mil.

*Note: If the latest quarterly/semi-annual/annual total assets data is 0, then we will use previous quarterly/semi-annual/annual data for all the items in the balance sheet.

Profitability

Question 1. Return on Assets (ROA)

Net income before extraordinary items for the year divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

International Game Technology's current Net Income (TTM) was 155. ==> Positive ==> Score 1.

Question 2. Cash Flow Return on Assets (CFROA)

Net cash flow from operating activities (operating cash flow) divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

International Game Technology's current Cash Flow from Operations (TTM) was 1,040. ==> Positive ==> Score 1.

Question 3. Change in Return on Assets

Compare this year's return on assets (1) to last year's return on assets.

Score 1 if it's higher, 0 if it's lower.

ROA (This Year)=Net Income/Total Assets (Dec22)
=155/10433
=0.0148567

ROA (Last Year)=Net Income/Total Assets (Dec21)
=275/11322
=0.02428899

International Game Technology's return on assets of this year was 0.0148567. International Game Technology's return on assets of last year was 0.02428899. ==> Last year is higher ==> Score 0.

Question 4. Quality of Earnings (Accrual)

Compare Cash flow return on assets (2) to return on assets (1)

Score 1 if CFROA > ROA, 0 if CFROA <= ROA.

International Game Technology's current Net Income (TTM) was 155. International Game Technology's current Cash Flow from Operations (TTM) was 1,040. ==> 1,040 > 155 ==> CFROA > ROA ==> Score 1.

Funding

Question 5. Change in Gearing or Leverage

Compare this year's gearing (long-term debt divided by average total assets) to last year's gearing.

Score 0 if this year's gearing is higher, 1 otherwise.

Gearing (This Year: Dec23)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Dec22 to Dec23
=5868/10476.2
=0.56012676

Gearing (Last Year: Dec22)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Dec21 to Dec22
=5930/10802.2
=0.54896225

International Game Technology's gearing of this year was 0.56012676. International Game Technology's gearing of last year was 0.54896225. ==> Last year is lower than this year ==> Score 0.

Question 6. Change in Working Capital (Liquidity)

Compare this year's current ratio (current assets divided by current liabilities) to last year's current ratio.

Score 1 if this year's current ratio is higher, 0 if it's lower

Current Ratio (This Year: Dec23)=Total Current Assets/Total Current Liabilities
=2123/1693
=1.25398701

Current Ratio (Last Year: Dec22)=Total Current Assets/Total Current Liabilities
=2129/1849
=1.15143321

International Game Technology's current ratio of this year was 1.25398701. International Game Technology's current ratio of last year was 1.15143321. ==> This year's current ratio is higher. ==> Score 1.

Question 7. Change in Shares in Issue

Compare the number of shares in issue this year, to the number in issue last year.

Score 0 if there is larger number of shares in issue this year, 1 otherwise.

International Game Technology's number of shares in issue this year was 204.554. International Game Technology's number of shares in issue last year was 199.993. ==> There is larger number of shares in issue this year. ==> Score 0.

Efficiency

Question 8. Change in Gross Margin

Compare this year's gross margin (Gross Profit divided by sales) to last year's.

Score 1 if this year's gross margin is higher, 0 if it's lower.

Gross Margin (This Year: TTM)=Gross Profit/Revenue
=2108/4311
=0.48898167

Gross Margin (Last Year: TTM)=Gross Profit/Revenue
=2000/4225
=0.47337278

International Game Technology's gross margin of this year was 0.48898167. International Game Technology's gross margin of last year was 0.47337278. ==> This year's gross margin is higher. ==> Score 1.

Question 9. Change in asset turnover

Compare this year's asset turnover (total sales for the year divided by total assets at the beginning of the year) to last year's asset turnover ratio.

Score 1 if this year's asset turnover ratio is higher, 0 if it's lower

Asset Turnover (This Year)=Revenue/Total Assets at the Beginning of This Year (Dec22)
=4311/10433
=0.41320809

Asset Turnover (Last Year)=Revenue/Total Assets at the Beginning of Last Year (Dec21)
=4225/11322
=0.37316728

International Game Technology's asset turnover of this year was 0.41320809. International Game Technology's asset turnover of last year was 0.37316728. ==> This year's asset turnover is higher. ==> Score 1.

Evaluation

Piotroski F-Score= Que. 1+ Que. 2+ Que. 3+Que. 4+Que. 5+Que. 6+Que. 7+Que. 8+Que. 9
=1+1+0+1+0+1+0+1+1
=6

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

International Game Technology has an F-score of 6 indicating the company's financial situation is typical for a stable company.

International Game Technology  (NYSE:IGT) Piotroski F-Score Explanation

The developer of the system is Joseph D. Piotroski is relatively unknown accounting professor who shuns publicity and rarely gives interviews.

He graduated from the University of Illinois with a B.S. in accounting in 1989, received an M.B.A. from Indiana University in 1994. Five years later, in 1999, after earning a Ph.D. in accounting from the University of Michigan, he became an associate professor of accounting at the University of Chicago.

In 2000, he wrote a research paper called "Value Investing: The Use of Historical Financial Statement Information to Separate Winners from Losers" (pdf).

He wanted to see if he can develop a system (using a simple nine-point scoring system) that can increase the returns of a strategy of investing in low price to book (referred to in the paper as high book to market) value companies.

What he found was something that exceeded his most optimistic expectations.

Buying only those companies that scored highest (8 or 9) on his nine-point scale, or F-Score as he called it, over the 20 year period from 1976 to 1996 led to an average out-performance over the market of 13.4%.

Even more impressive were the results of a strategy of investing in the highest F-Score companies (8 or 9) and shorting companies with the lowest F-Score (0 or 1).

Over the same period from 1976 to 1996 (20 years) this strategy led to an average yearly return of 23%, substantially outperforming the average S&P 500 index return of 15.83% over the same period.


International Game Technology Piotroski F-Score Related Terms

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International Game Technology (International Game Technology) Business Description

Traded in Other Exchanges
Address
10 Finsbury Square, Third Floor, London, GBR, EC2A 1AF
International Game Technology PLC is a gaming company that delivers entertaining and responsible gaming experiences for players across all channels. The company's operating segments include Global Lottery, Global Gaming, and Digital & Betting.. It generates maximum revenue from the Global Lottery segment. Global Lottery segment provides lottery products and services to governmental organizations through operating contracts, facilities management contracts, lottery management agreements, and product sales contracts. Geographically, it derives a majority of revenue from the United States.