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OVTZ (Oculus) Inventory-to-Revenue : 0.00 (As of Dec. 2024)


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What is Oculus Inventory-to-Revenue?

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Oculus's Average Total Inventories for the quarter that ended in Dec. 2024 was $0.00 Mil. Oculus's Revenue for the three months ended in Dec. 2024 was $0.00 Mil.

Oculus's Inventory-to-Revenue for the quarter that ended in Dec. 2024 stayed the same from Sep. 2024 (0.00) to Sep. 2024 (0.00)

Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Inventory Turnover measures how fast the company turns over its inventory within a year.


Oculus Inventory-to-Revenue Historical Data

The historical data trend for Oculus's Inventory-to-Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Oculus Inventory-to-Revenue Chart

Oculus Annual Data
Trend Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24
Inventory-to-Revenue
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Oculus Quarterly Data
Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24
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Competitive Comparison of Oculus's Inventory-to-Revenue

For the Software - Infrastructure subindustry, Oculus's Inventory-to-Revenue, along with its competitors' market caps and Inventory-to-Revenue data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Oculus's Inventory-to-Revenue Distribution in the Software Industry

For the Software industry and Technology sector, Oculus's Inventory-to-Revenue distribution charts can be found below:

* The bar in red indicates where Oculus's Inventory-to-Revenue falls into.


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Oculus Inventory-to-Revenue Calculation

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Oculus's Inventory-to-Revenue for the fiscal year that ended in Dec. 2024 is calculated as

Inventory-to-Revenue (A: Dec. 2024 )
=Average Total Inventories / Revenue
=( (Total Inventories (A: Dec. 2023 ) + Total Inventories (A: Dec. 2024 )) / count ) / Revenue (A: Dec. 2024 )
=( (0 + 0) / 1 ) / 0
=0 / 0
=N/A

Oculus's Inventory-to-Revenue for the quarter that ended in Dec. 2024 is calculated as

Inventory-to-Revenue (Q: Dec. 2024 )
=Average Total Inventories / Revenue
=( (Total Inventories (Q: Sep. 2024 ) + Total Inventories (Q: Dec. 2024 )) / count ) / Revenue (Q: Dec. 2024 )
=( (0 + 0) / 1 ) / 0
=0 / 0
=

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Oculus  (OTCPK:OVTZ) Inventory-to-Revenue Explanation

An increase in Inventory-to-Revenue from one quarter to the next indicates that one of the following is happening:

1. investment in inventory is growing more rapidly than revenue
2. revenue are dropping
No matter which situation is causing the problem, an increase in the Inventory-to-Revenue may signal an oncoming cash flow problem.

Likewise, a decrease in the Inventory-to-Revenue from one quarter to next indicates that one of these is occurring:

1. investment in inventory is shrinking in relation to revenue
2. revenue are increasing
No matter which situation is causing the reduction in the Inventory-to-Revenue, either one suggests that business's inventory levels and its cash flow are effectively managed.

More Related Terms:

1. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Oculus's Days Inventory for the three months ended in Dec. 2024 is calculated as:

Days Inventory=Average Total Inventories (Q: Dec. 2024 )/Cost of Goods Sold (Q: Dec. 2024 )*Days in Period
=0/0*365 / 4
=

2. Inventory Turnover measures how fast the company turns over its inventory within a year.

Oculus's Inventory Turnover for the quarter that ended in Dec. 2024 is calculated as

Inventory Turnover=Cost of Goods Sold (Q: Dec. 2024 ) / Average Total Inventories (Q: Dec. 2024 )
=0 / 0
=

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Oculus Inventory-to-Revenue Related Terms

Thank you for viewing the detailed overview of Oculus's Inventory-to-Revenue provided by GuruFocus.com. Please click on the following links to see related term pages.


Oculus Business Description

Traded in Other Exchanges
Address
837 West Hastings Street, Suite 507, Vancouver, BC, CAN, V6C 3N6
Oculus Inc is a Canadian-based development-stage technology company focused on cyber security, data privacy and data protection solutions for Enterprise business customers.
Executives
Anton J Drescher director, officer: Chief Financial Officer (CFO) 837 WEST HASTINGS STREET #507, VANCOUVER BC, CANADA V6C 3N6 A1 0000
Fabrice Helliker director 507-837 WEST HASTINGS STREET, VANCOUVER A1 V6C 3N6
Michael Patrick Johnson director 2120 CAREY AVE., REGISTERED AGENCY SERVICES, INC., CHEYENNE WY 82001
Shawn Norman Nichols director 326 BROOKE AVENUE, TORONTO A6 M5M2L3
Rowland Perkins director, officer: Chief Executive Officer (CEO) 751 WOODPARK ROAD SW, CALGARY A0 T2W 2S3
Tomislav Perovic director 6260 MULBERRY CRESCENT, MISSISSAUGA A6 L5V 1B7
Ronald K Wages director 1508 SIR GALLAHAN COURT, WAXHAW NC 28173
Usa Video Interactive Corp director, officer: President 837 WEST HASTINGS STREET, SUITE 507, VANCOUVER A1 V6C 3N6
Edwin Molina director, officer: President 8 WEST MAIN STREET, NIANTIC CT 06352
Smith Robert D Jr other: Resigned Director/Officer 90 VALLEY DRIVE, SALEM CT 06420
Maurice Loverso director 8378 MAURICE DEPLESISS, MONTREAL A8 HIE 3A3