Vivid Games (WAR:VVD) Total Inventories: zł0.00 Mil (As of Mar. 2026)


WAR:VVD Vivid Games SA WAR:VVD
38 GF Score
Price zł0.61
GF Value zł0.19
Valuation Significantly Overvalued
! 6 Warning Signs
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What is Vivid Games Total Inventories?

Vivid Games WAR:VVD +1.00% 38 Total Inventories is zł0.00 Mil as of Mar. 2026. GuruFocus rates WAR:VVD with a GF Score™ of 38/100 and a GF Value™ of zł0.19 (Significantly Overvalued). The stock has 6 warning signs investors should review.

Vivid Games's total inventories for the quarter that ended in Mar. 2026 was zł0.00 Mil. Vivid Games's average total inventories from the quarter that ended in Dec. 2025 to the quarter that ended in Mar. 2026 was zł0.00 Mil.

In Ben Graham's calculation of Net-Net Working Capital, inventory is only considered worth half of its book value. Vivid Games's Net-Net Working Capital per share for the quarter that ended in Mar. 2026 was zł-0.19.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Inventory Turnover measures how fast the company turns over its inventory within a year.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Vivid Games's Inventory-to-Revenue for the quarter that ended in Mar. 2026 was 0.00.


Vivid Games  (WAR:VVD) Total Inventories Explanation

Inventory control is an important part of business operation. If a company does not have enough inventory, it may not be able to meet customers' required delivery time. If it has too much inventory, the cost of holding the inventory can be high.

1. In Ben Graham's calculation of Net-Net Working Capital (NNWC), inventory is only considered worth half of its book value.

Vivid Games's Net-Net Working Capital Per Share for the quarter that ended in Mar. 2026 is

Net-Net Working Capital Per Share (Q: Mar. 2026 )
=(Cash And Cash Equivalents+0.75 * Accounts Receivable+0.5 * Total Inventories-Total Liabilities
-Preferred Stock-Minority Interest)/Shares Outstanding (EOP)
=(1.257+0.75 * 0.825+0.5 * 0-12.229
-0-0)/55.536
=-0.19

2. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Vivid Games's Days Inventory for the three months ended in Mar. 2026 is calculated as:

Days Inventory=Average Total Inventories (Q: Mar. 2026 )/Cost of Goods Sold (Q: Mar. 2026 )*Days in Period
=0/-1.611*365 / 4
=

3. Inventory Turnover measures how fast the company turns over its inventory within a year.

Vivid Games's Inventory Turnover for the quarter that ended in Mar. 2026 is calculated as

Inventory Turnover=Cost of Goods Sold (Q: Mar. 2026 ) / Average Total Inventories (Q: Mar. 2026 )
=-1.611 / 0
=N/A

4. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Vivid Games's Inventory to Revenue for the quarter that ended in Mar. 2026 is calculated as

Inventory-to-Revenue=Average Total Inventories (Q: Mar. 2026 ) / Revenue (Q: Mar. 2026 )
=0 / 2.261
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Manufacturers with durable competitive advantages have the advantage that the products they sell do not change, and therefore will never become obsolete. Buffett likes this advantage.

When identifying manufacturers with durable competitive advantage, look for inventory and net earnings that rise correspondingly. This indicates that the company is finding profitable ways to increase sales which called for an increase in inventory.

Manufacturers with inventories that spike up and down are indicative of competitive industries subject to boom and bust.


Vivid Games Total Inventories Related Terms


Vivid Games Total Inventories Historical Data

* Premium members only.

The historical data trend for Vivid Games's Total Inventories can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Vivid Games Total Inventories Chart

Vivid Games Annual Data
Trend Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec22 Dec23 Dec24 Dec25
Total Inventories
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00

Vivid Games Quarterly Data
Mar21 Jun21 Sep21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
Total Inventories Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00
WAR:VVD
38GF Score
Vivid Games SA WAR:VVD
Total Inventories is just one metric. See GF Score™, valuation, warning signs, and more.
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Vivid Games Total Inventories Calculation

Total Inventories includes the raw materials, work-in-process goods and completely finished goods of a company. It is a portion of a company's current assets.

Frequently Asked Questions Learn more about Total Inventories →
What does a Total Inventories of zł0.00 Mil mean?
Vivid Games (WAR:VVD) has a Total Inventories of zł0.00 Mil as of Mar. 2026. The total amount of inventory as recorded on a company's balance sheet. View historical data for Vivid Games and its competitors.
Is Vivid Games' Total Inventories too high?
Vivid Games' current Total Inventories is zł0.00 Mil. Overall, Vivid Games has a GF Score™ of 38/100 and is considered Significantly Overvalued, reflecting its overall financial health beyond just this single metric.
How does Vivid Games' Total Inventories compare to NTES and EA?
Vivid Games' Total Inventories of zł0.00 Mil can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Total Inventories for an Interactive Media company?
A good Total Inventories depends on the Interactive Media industry context. However, Total Inventories should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Total Inventories mean?
A high Total Inventories can signal that a stock is expensive relative to its fundamentals. The total amount of inventory as recorded on a company's balance sheet. View historical data for Vivid Games and its competitors. Vivid Games's current Total Inventories is zł0.00 Mil. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Vivid Games stock overvalued right now?
Based on GuruFocus' analysis, Vivid Games (WAR:VVD) is currently considered Significantly Overvalued. The stock's GF Value™ is zł0.19, compared to a current price of zł0.61 — trading 220.5% above its estimated fair value. The current Total Inventories is zł0.00 Mil. Vivid Games' overall GF Score™ is 38/100 with 6 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Total Inventories calculated?
Total Inventories is calculated from a company's financial statements. For Vivid Games (WAR:VVD), the current Total Inventories is zł0.00 Mil as of Mar. 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is Vivid Games (WAR:VVD) Overvalued in 2026?

Based on GuruFocus' analysis, Vivid Games stock appears to be overvalued. The current stock price of zł0.61 is trading 220.5% above its estimated GF Value™ of zł0.19. GuruFocus considers Vivid Games to be Significantly Overvalued.

Key valuation signals for WAR:VVD:

  • Total Inventories: zł0.00 Mil
  • GF Value™: zł0.19 vs. price of zł0.61 (220.5% above fair value)
  • GF Score™: 38/100 with 6 warning signs

No single metric tells the full story. See the WAR:VVD stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


Vivid Games Business Description

Address Gdansk 160, Bydgoszcz, POL, 85674
Vivid Games SA is a leading mobile games development studio in Poland. The company produces top-notch mobile entertainment. It also designs and develops games for Android, iOS, PSP Minis, Mobile, NDS, MAC, PC and DSi operating systems.
38GF Score

Get the complete analysis for WAR:VVD

Total Inventories is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

zł0.61
Price
zł0.19
GF Value