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Roblox (BSP:R2BL34) Beneish M-Score : -3.34 (As of Jun. 24, 2025)


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What is Roblox Beneish M-Score?

The zones of discrimination for M-Score is as such:

An M-Score of equal or less than -1.78 suggests that the company is unlikely to be a manipulator.
An M-Score of greater than -1.78 signals that the company is likely to be a manipulator.

Good Sign:

Beneish M-Score -3.34 no higher than -1.78, which implies that the company is unlikely to be a manipulator.

The historical rank and industry rank for Roblox's Beneish M-Score or its related term are showing as below:

BSP:R2BL34' s Beneish M-Score Range Over the Past 10 Years
Min: -3.56   Med: -3.32   Max: -2.38
Current: -3.34

During the past 7 years, the highest Beneish M-Score of Roblox was -2.38. The lowest was -3.56. And the median was -3.32.


Roblox Beneish M-Score Historical Data

The historical data trend for Roblox's Beneish M-Score can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Roblox Beneish M-Score Chart

Roblox Annual Data
Trend Dec18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24
Beneish M-Score
Get a 7-Day Free Trial - -3.26 -3.30 -2.57 -3.32

Roblox Quarterly Data
Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25
Beneish M-Score Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -3.49 -3.40 -3.36 -3.32 -3.34

Competitive Comparison of Roblox's Beneish M-Score

For the Electronic Gaming & Multimedia subindustry, Roblox's Beneish M-Score, along with its competitors' market caps and Beneish M-Score data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Roblox's Beneish M-Score Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Roblox's Beneish M-Score distribution charts can be found below:

* The bar in red indicates where Roblox's Beneish M-Score falls into.


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Roblox Beneish M-Score Calculation

The M-score was created by Professor Messod Beneish. Instead of measuring the bankruptcy risk (Altman Z-Score) or business trend (Piotroski F-Score), M-score can be used to detect the risk of earnings manipulation. This is the original research paper on M-score.

The M-Score Variables:

The M-score of Roblox for today is based on a combination of the following eight different indices:

M=-4.84+0.92 * DSRI+0.528 * GMI+0.404 * AQI+0.892 * SGI+0.115 * DEPI
=-4.84+0.92 * 0.9382+0.528 * 0.9888+0.404 * 1.2466+0.892 * 1.5106+0.115 * 0.8791
-0.172 * SGAI+4.679 * TATA-0.327 * LVGI
-0.172 * 0.8658+4.679 * -0.252416-0.327 * 0.9641
=-3.15

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

This Year (Mar25) TTM:Last Year (Mar24) TTM:
Total Receivables was R$2,448 Mil.
Revenue was 5960.825 + 6028.904 + 5088.978 + 4812.712 = R$21,891 Mil.
Gross Profit was 4666.836 + 4694.366 + 3953.74 + 3743.264 = R$17,058 Mil.
Total Current Assets was R$22,408 Mil.
Total Assets was R$42,911 Mil.
Property, Plant and Equipment(Net PPE) was R$7,357 Mil.
Depreciation, Depletion and Amortization(DDA) was R$1,287 Mil.
Selling, General, & Admin. Expense(SGA) was R$3,510 Mil.
Total Current Liabilities was R$21,994 Mil.
Long-Term Debt & Capital Lease Obligation was R$9,637 Mil.
Net Income was -1238.314 + -1339.615 + -1325.328 + -1108.906 = R$-5,012 Mil.
Non Operating Income was 18.766 + -62.358 + 13.025 + -17.855 = R$-48 Mil.
Cash Flow from Operations was 2556.101 + 1125.58 + 1370.218 + 815.719 = R$5,868 Mil.
Total Receivables was R$1,728 Mil.
Revenue was 3990.314 + 3674.551 + 3522.404 + 3304.234 = R$14,492 Mil.
Gross Profit was 3099.597 + 2833.432 + 2714.527 + 2517.794 = R$11,165 Mil.
Total Current Assets was R$16,712 Mil.
Total Assets was R$31,446 Mil.
Property, Plant and Equipment(Net PPE) was R$7,006 Mil.
Depreciation, Depletion and Amortization(DDA) was R$1,055 Mil.
Selling, General, & Admin. Expense(SGA) was R$2,683 Mil.
Total Current Liabilities was R$15,581 Mil.
Long-Term Debt & Capital Lease Obligation was R$8,461 Mil.




1. DSRI = Days Sales in Receivables Index

Measured as the ratio of Revenue in Total Receivables in year t to year t-1.

A large increase in DSR could be indicative of revenue inflation.

DSRI=(Receivables_t / Revenue_t) / (Receivables_t-1 / Revenue_t-1)
=(2448.264 / 21891.419) / (1727.518 / 14491.503)
=0.111837 / 0.119209
=0.9382

2. GMI = Gross Margin Index

Measured as the ratio of gross margin in year t-1 to gross margin in year t.

Gross margin has deteriorated when this index is above 1. A firm with poorer prospects is more likely to manipulate earnings.

GMI=GrossMargin_t-1 / GrossMargin_t
=(GrossProfit_t-1 / Revenue_t-1) / (GrossProfit_t / Revenue_t)
=(11165.35 / 14491.503) / (17058.206 / 21891.419)
=0.770476 / 0.779219
=0.9888

3. AQI = Asset Quality Index

AQI is the ratio of asset quality in year t to year t-1.

Asset quality is measured as the ratio of non-current assets other than Property, Plant and Equipment to Total Assets.

AQI=(1 - (CurrentAssets_t + PPE_t) / TotalAssets_t) / (1 - (CurrentAssets_t-1 + PPE_t-1) / TotalAssets_t-1)
=(1 - (22408.458 + 7356.537) / 42910.795) / (1 - (16712.293 + 7005.548) / 31445.799)
=0.306352 / 0.245755
=1.2466

4. SGI = Sales Growth Index

Ratio of Revenue in year t to sales in year t-1.

Sales growth is not itself a measure of manipulation. However, growth companies are likely to find themselves under pressure to manipulate in order to keep up appearances.

SGI=Sales_t / Sales_t-1
=Revenue_t / Revenue_t-1
=21891.419 / 14491.503
=1.5106

5. DEPI = Depreciation Index

Measured as the ratio of the rate of Depreciation, Depletion and Amortization in year t-1 to the corresponding rate in year t.

DEPI greater than 1 indicates that assets are being depreciated at a slower rate. This suggests that the firm might be revising useful asset life assumptions upwards, or adopting a new method that is income friendly.

DEPI=(Depreciation_t-1 / (Depreciaton_t-1 + PPE_t-1)) / (Depreciation_t / (Depreciaton_t + PPE_t))
=(1054.824 / (1054.824 + 7005.548)) / (1286.654 / (1286.654 + 7356.537))
=0.130865 / 0.148863
=0.8791

Note: If the Depreciation, Depletion and Amortization data is not available, we assume that the depreciation rate is constant and set the Depreciation Index to 1.

6. SGAI = Sales, General and Administrative expenses Index

The ratio of Selling, General, & Admin. Expense(SGA) to Sales in year t relative to year t-1.

SGA expenses index > 1 means that the company is becoming less efficient in generate sales.

SGAI=(SGA_t / Sales_t) / (SGA_t-1 /Sales_t-1)
=(3509.606 / 21891.419) / (2683.275 / 14491.503)
=0.160319 / 0.185162
=0.8658

7. LVGI = Leverage Index

The ratio of total debt to Total Assets in year t relative to yeat t-1.

An LVGI > 1 indicates an increase in leverage

LVGI=((LTD_t + CurrentLiabilities_t) / TotalAssets_t) / ((LTD_t-1 + CurrentLiabilities_t-1) / TotalAssets_t-1)
=((9637.211 + 21993.944) / 42910.795) / ((8461.442 + 15580.509) / 31445.799)
=0.737137 / 0.764552
=0.9641

8. TATA = Total Accruals to Total Assets

Total accruals calculated as the change in working capital accounts other than cash less depreciation.

TATA=(IncomefromContinuingOperations_t - CashFlowsfromOperations_t) / TotalAssets_t
=(NetIncome_t - NonOperatingIncome_t - CashFlowsfromOperations_t) / TotalAssets_t
=(-5012.163 - -48.422 - 5867.618) / 42910.795
=-0.252416

An M-Score of equal or less than -1.78 suggests that the company is unlikely to be a manipulator. An M-Score of greater than -1.78 signals that the company is likely to be a manipulator.

Roblox has a M-score of -3.15 suggests that the company is unlikely to be a manipulator.


Roblox Business Description

Traded in Other Exchanges
Address
3150 South Delaware Street, San Mateo, CA, USA, 94403
Roblox operates a free-to-play online video game platform with about 85 million daily active users. This platform has spawned a virtual universe and a Roblox economy based on the Robux currency. The platform houses millions of games from a wide range of creators spanning from young gamers themselves to professional development studios. Roblox offers creators the tools, publishing abilities, and platform for their games, enabling anyone to create a game. Creators earn money when gamers make optional in-game purchases within their games and by offering space for real-world advertising, and Roblox earns revenue primarily by taking a cut of these earnings.

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