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Beyond Frames Entertainment AB (XSAT:BEYOND) Capex-to-Revenue : 0.17 (As of Dec. 2024)


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What is Beyond Frames Entertainment AB Capex-to-Revenue?

Capex-to-Revenue measures a company's investments in physical assets such as property, industrial buildings or equipment to its revenue.

Beyond Frames Entertainment AB's Capital Expenditure for the three months ended in Dec. 2024 was kr-7.32 Mil. Its Revenue for the three months ended in Dec. 2024 was kr43.26 Mil.

Hence, Beyond Frames Entertainment AB's Capex-to-Revenue for the three months ended in Dec. 2024 was 0.17.


Beyond Frames Entertainment AB Capex-to-Revenue Historical Data

The historical data trend for Beyond Frames Entertainment AB's Capex-to-Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Beyond Frames Entertainment AB Capex-to-Revenue Chart

Beyond Frames Entertainment AB Annual Data
Trend Dec18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24
Capex-to-Revenue
Get a 7-Day Free Trial 0.50 0.78 1.06 0.27 0.19

Beyond Frames Entertainment AB Quarterly Data
Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24
Capex-to-Revenue Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.25 0.15 0.16 0.34 0.17

Competitive Comparison of Beyond Frames Entertainment AB's Capex-to-Revenue

For the Electronic Gaming & Multimedia subindustry, Beyond Frames Entertainment AB's Capex-to-Revenue, along with its competitors' market caps and Capex-to-Revenue data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Beyond Frames Entertainment AB's Capex-to-Revenue Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Beyond Frames Entertainment AB's Capex-to-Revenue distribution charts can be found below:

* The bar in red indicates where Beyond Frames Entertainment AB's Capex-to-Revenue falls into.


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Beyond Frames Entertainment AB Capex-to-Revenue Calculation

Beyond Frames Entertainment AB's Capex-to-Revenue for the fiscal year that ended in Dec. 2024 is calculated as

Capex-to-Revenue=- Capital Expenditure / Revenue
=- (-33.811) / 175.834
=0.19

Beyond Frames Entertainment AB's Capex-to-Revenue for the quarter that ended in Dec. 2024 is calculated as

Capex-to-Revenue=- Capital Expenditure / Revenue
=- (-7.315) / 43.264
=0.17

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Beyond Frames Entertainment AB  (XSAT:BEYOND) Capex-to-Revenue Explanation

Capex-to-Revenue measures a company's investments in physical assets such as property, industrial buildings or equipment to its revenue. The ratio shows how aggressively the company reinvests its revenue back into productive assets. However, a high ratio potentially indicates that the company has invested too much in innovation and infrastructure, taking up funds that could be used to boost productivity and increase revenue. Therefore, a high Capex to Revenue Ratio could be a positive or a negative sign depending on how effectively a company converts those investments into future earnings.


Beyond Frames Entertainment AB Capex-to-Revenue Related Terms

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Beyond Frames Entertainment AB Business Description

Traded in Other Exchanges
N/A
Address
Folkungagatan 44, Stockholm, SWE, 118 26
Beyond Frames Entertainment AB is a Sweden-based company operating in the computer game industry. The company is mainly engaged in the development of digital games and entertainment through several independent studios focusing on Virtual and Augmented Reality. Games offered by the company include Wands (Cortopia Studios), Xion (Zenz VR), X-Fire (Zenz VR), and HordeZ (Zenz VR).

Beyond Frames Entertainment AB Headlines

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