Electronic Arts (HAM:ERT) Change In Inventory: €0 Mil (TTM As of Mar. 2026)


HAM:ERT Electronic Arts Inc HAM:ERT
90 GF Score
Price €180.50
GF Value €140.06
! 4 Warning Signs
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What is Electronic Arts Change In Inventory?

Electronic Arts HAM:ERT +0.56% 90 Change In Inventory is €0 Mil as of Mar. 2026. GuruFocus rates HAM:ERT with a GF Score™ of 90/100 and a GF Value™ of €140.06. The stock has 4 warning signs investors should review.

Electronic Arts's change in inventory for the quarter that ended in Mar. 2026 was €0 Mil. It means Electronic Arts's inventory stayed the same from Dec. 2025 to Mar. 2026 .

Electronic Arts's change in inventory for the fiscal year that ended in Mar. 2026 was €0 Mil. It means Electronic Arts's inventory stayed the same from Mar. 2025 to Mar. 2026 .

Electronic Arts's Total Inventories for the quarter that ended in Mar. 2026 was €0 Mil.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. Electronic Arts's Days Inventory for the quarter that ended in Mar. 2026 was 0.00.

Inventory Turnover measures how fast the company turns over its inventory within a year.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Electronic Arts's Inventory-to-Revenue for the quarter that ended in Mar. 2026 was 0.00.


Electronic Arts  (HAM:ERT) Change In Inventory Explanation

1. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Electronic Arts's Days Inventory for the quarter that ended in is calculated as:

Days Inventory=Average Total Inventories/Cost of Goods Sold*Days in Period
=0/314.86*365 / 4
=0.00

2. Inventory Turnover measures how fast the company turns over its inventory within a year.

Electronic Arts's Inventory Turnover for the quarter that ended in Mar. 2026 is calculated as

3. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Electronic Arts's Inventory to Revenue for the quarter that ended in Mar. 2026 is calculated as

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Electronic Arts Change In Inventory Related Terms


Electronic Arts Change In Inventory Historical Data

* Premium members only.

The historical data trend for Electronic Arts's Change In Inventory can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Electronic Arts Change In Inventory Chart

Electronic Arts Annual Data
Trend Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24 Mar25 Mar26
Change In Inventory
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00

Electronic Arts Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
Change In Inventory Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00
HAM:ERT
90GF Score
Electronic Arts Inc HAM:ERT
Change In Inventory is just one metric. See GF Score™, valuation, warning signs, and more.
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Electronic Arts Change In Inventory Calculation

Change In Inventory is the difference between last period's ending inventory and the current period's ending inventory.

Change In Inventory for the trailing twelve months (TTM) ended in Mar. 2026 adds up the quarterly data reported by the company within the most recent 12 months, which was €0 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Change In Inventory →
What does a Change In Inventory of €0 Mil mean?
Electronic Arts (HAM:ERT) has a Change In Inventory of €0 Mil as of Mar. 2026. Change in Inventory is the difference between current-period inventory and past-period inventory. View historical data for Electronic Arts and its competitors.
Is Electronic Arts' Change In Inventory too high?
Electronic Arts' current Change In Inventory is €0 Mil. Overall, Electronic Arts has a GF Score™ of 90/100, reflecting its overall financial health beyond just this single metric.
How does Electronic Arts' Change In Inventory compare to TTWO and RBLX?
Electronic Arts' Change In Inventory of €0 Mil can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Change In Inventory for an Interactive Media company?
A good Change In Inventory depends on the Interactive Media industry context. However, Change In Inventory should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Change In Inventory mean?
A high Change In Inventory can signal that a stock is expensive relative to its fundamentals. Change in Inventory is the difference between current-period inventory and past-period inventory. View historical data for Electronic Arts and its competitors. Electronic Arts's current Change In Inventory is €0 Mil. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Electronic Arts stock overvalued right now?
Electronic Arts (HAM:ERT) has a current Change In Inventory of €0 Mil. The stock's GF Value™ is €140.06, compared to a current price of €180.50 — trading 28.9% above its estimated fair value. The current Change In Inventory is €0 Mil. Electronic Arts' overall GF Score™ is 90/100 with 4 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Change In Inventory calculated?
Change In Inventory is calculated from a company's financial statements. For Electronic Arts (HAM:ERT), the current Change In Inventory is €0 Mil as of Mar. 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is Electronic Arts (HAM:ERT) Overvalued in 2026?

Based on GuruFocus' analysis, Electronic Arts stock appears to be overvalued. The current stock price of €180.50 is trading 28.9% above its estimated GF Value™ of €140.06.

Key valuation signals for HAM:ERT:

  • Change In Inventory: €0 Mil
  • GF Value™: €140.06 vs. price of €180.50 (28.9% above fair value)
  • GF Score™: 90/100 with 4 warning signs

No single metric tells the full story. See the HAM:ERT stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


Electronic Arts Business Description

Address 209 Redwood Shores Parkway, Redwood City, CA, USA, 94065
Electronic Arts is one of the largest global developers and publishers of video games. Its most important franchises are the Madden NFL and FC soccer games, which it releases annually. In 2024, it also relaunched its American college football game. Other major franchises include Apex Legends, Battlefield, and The Sims. Typically, about three-quarters of the firm's sales are from in-game spending, with the remainder coming from initial game sales.
90GF Score

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Change In Inventory is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

€180.50
Price
€140.06
GF Value