Electronic Arts (HAM:ERT) EV-to-EBITDA: 33.73 (As of Jul. 20, 2026) — 71% Above Median

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HAM:ERT Electronic Arts Inc HAM:ERT
90 GF Score
Price €182.50
GF Value €140.16
! 5 Warning Signs
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What is Electronic Arts EV-to-EBITDA?

Electronic Arts HAM:ERT +0.83% 90 EV-to-EBITDA is 33.73 as of Jul. 20, 2026, which is 71% above its 10-year median of 19.70. GuruFocus rates HAM:ERT with a GF Score™ of 90/100 and a GF Value™ of €140.16. The stock has 5 warning signs investors should review. Among 379 Interactive Media companies, Electronic Arts ranks worse than 88.65% on this metric.

EV-to-EBITDA is calculated as enterprise value divided by its EBITDA. As of today, Electronic Arts's enterprise value is €44,740 Mil. Electronic Arts's EBITDA for the trailing twelve months (TTM) ended in Mar. 2026 was €1,327 Mil. Therefore, Electronic Arts's EV-to-EBITDA for today is 33.73.

The historical rank and industry rank for Electronic Arts's EV-to-EBITDA or its related term are showing as below:

HAM:ERT' s EV-to-EBITDA Range Over the Past 10 Years
Min: 11.92   Med: 19.7   Max: 37.11
Current: 33.08

During the past 13 years, the highest EV-to-EBITDA of Electronic Arts was 37.11. The lowest was 11.92. And the median was 19.70.

HAM:ERT's EV-to-EBITDA is ranked worse than
88.65% of 379 companies
in the Interactive Media industry
Industry Median: 7.57 vs HAM:ERT: 33.08

EV-to-EBITDA is a valuation multiple used in finance and investment to measure the value of a company. This important multiple is often used in conjunction with, or as an alternative to, the PE Ratio to determine the fair market value of a company.

As of today (2026-07-20), Electronic Arts's stock price is €182.50. Electronic Arts's Earnings per Share (Diluted) for the trailing twelve months (TTM) ended in Mar. 2026 was €3.010. Therefore, Electronic Arts's PE Ratio (TTM) for today is 60.63.

The "classic" EV-to-EBITDA is much better in capturing debt and net cash than the PE Ratio (TTM).


Electronic Arts  (HAM:ERT) EV-to-EBITDA Explanation

EV-to-EBITDA is a valuation multiple used in finance and investment to measure the value of a company. This important multiple is often used in conjunction with, or as an alternative to, the PE Ratio (TTM) to determine the fair market value of a company.

Electronic Arts's PE Ratio (TTM) for today is calculated as:

PE Ratio (TTM)=Share Price (Today)/Earnings per Share (Diluted) (TTM)
=182.50/3.010
=60.63

Electronic Arts's share price for today is €182.50.
Electronic Arts's Earnings per Share (Diluted) for the trailing twelve months (TTM) ended in Mar. 2026 adds up the quarterly data reported by the company within the most recent 12 months, which was €3.010.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Study has found that the companies with the lowest EV-to-EBITDA outperforms companies measured as cheap by other ratios such as PE Ratio (TTM).

Please read Which price ratio outperforms the enterprise multiple?


Electronic Arts EV-to-EBITDA Related Terms


Electronic Arts EV-to-EBITDA Historical Data

* Premium members only.

The historical data trend for Electronic Arts's EV-to-EBITDA can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Electronic Arts EV-to-EBITDA Chart

Electronic Arts Annual Data
Trend Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24 Mar25 Mar26
EV-to-EBITDA
Get a 7-Day Free Trial Premium Member Only Premium Member Only 21.12 16.70 16.59 17.91 31.93

Electronic Arts Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
EV-to-EBITDA Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 17.91 21.48 31.11 36.67 31.93

HAM:ERT vs TTWO, RBLX, NTES: EV-to-EBITDA Comparison

For the Electronic Gaming & Multimedia subindustry, Electronic Arts's EV-to-EBITDA, along with its competitors' market caps and EV-to-EBITDA data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Electronic Arts EV-to-EBITDA vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Electronic Arts's EV-to-EBITDA distribution charts can be found below:

* The bar in red indicates where Electronic Arts's EV-to-EBITDA falls into.


HAM:ERT
90GF Score
Electronic Arts Inc HAM:ERT
EV-to-EBITDA is just one metric. See GF Score™, valuation, warning signs, and more.
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Electronic Arts EV-to-EBITDA Calculation

Electronic Arts's EV-to-EBITDA for today is calculated as:

EV-to-EBITDA=Enterprise Value (Today)/EBITDA (TTM)
=44740.048/1326.527
=33.73

Electronic Arts's current Enterprise Value is €44,740 Mil.
Electronic Arts's EBITDA for the trailing twelve months (TTM) ended in Mar. 2026 adds up the quarterly data reported by the company within the most recent 12 months, which was €1,327 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about EV-to-EBITDA →
What does a EV-to-EBITDA of 33.73 mean?
Electronic Arts (HAM:ERT) has a EV-to-EBITDA of 33.73 as of Jul. 20, 2026. EV to EBITDA ratio is the company's enterprise value divided by earnings before interest, taxes, depreciation and amortization. View historical data on Electronic Arts. This is 71% above median its historical median of 19.70. Over the past decade, Electronic Arts' EV-to-EBITDA has ranged from 11.92 to 37.11. According to the industry distribution chart, Electronic Arts ranks #336 out of 379 companies in the Interactive Media industry, placing it in the top 88.7%.
Is Electronic Arts' EV-to-EBITDA too high?
Electronic Arts' current EV-to-EBITDA of 33.73 is 71% above median its 10-year median of 19.70. Over the past 10 years, this metric has ranged from a low of 11.92 to a high of 37.11. The Interactive Media industry median EV-to-EBITDA is 7.57. Electronic Arts' value of 33.73 is 345.6% above this industry median. Based on the distribution chart, Electronic Arts ranks #336 out of 379 companies in the Interactive Media industry, which is in the bottom quartile relative to peers. Overall, Electronic Arts has a GF Score™ of 90/100, reflecting its overall financial health beyond just this single metric.
How does Electronic Arts' EV-to-EBITDA compare to TTWO and RBLX?
According to the Interactive Media industry distribution chart, Electronic Arts ranks #336 out of 379 companies for EV-to-EBITDA. This places Electronic Arts in the lower half of its industry. The industry median EV-to-EBITDA is 7.57. Electronic Arts' value of 33.73 is 345.6% above this benchmark. Historically, Electronic Arts' own EV-to-EBITDA has ranged from 11.92 to 37.11 over the past decade. While the company's 10-year median is 19.70 vs. the industry median of 7.57, Electronic Arts has consistently been above the industry average. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good EV-to-EBITDA for an Interactive Media company?
The median EV-to-EBITDA among Interactive Media companies is 7.57, based on 379 companies in the industry. Companies in the top quartile (top 25%) have a EV-to-EBITDA significantly above this median, while those in the bottom quartile fall well below. However, EV-to-EBITDA should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Electronic Arts's current EV-to-EBITDA of 33.73 is 345.6% above the industry median. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high EV-to-EBITDA mean?
A high EV-to-EBITDA can signal that a stock is expensive relative to its fundamentals. EV to EBITDA ratio is the company's enterprise value divided by earnings before interest, taxes, depreciation and amortization. View historical data on Electronic Arts. For the Interactive Media industry, the median EV-to-EBITDA is 7.57 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Electronic Arts's current EV-to-EBITDA is 33.73, which is 71% above median its own 10-year median of 19.70. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Electronic Arts stock overvalued right now?
Electronic Arts (HAM:ERT) has a current EV-to-EBITDA of 33.73. The stock's GF Value™ is €140.16, compared to a current price of €182.50 — trading 30.2% above its estimated fair value. The current EV-to-EBITDA is 33.73, which is 71% above median its 10-year median of 19.70 and 345.6% above the Interactive Media industry median of 7.57. Electronic Arts' overall GF Score™ is 90/100 with 5 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is EV-to-EBITDA calculated?
EV-to-EBITDA is calculated from a company's financial statements. For Electronic Arts (HAM:ERT), the current EV-to-EBITDA is 33.73 as of Jul. 20, 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is Electronic Arts (HAM:ERT) Overvalued in 2026?

Based on GuruFocus' analysis, Electronic Arts stock appears to be overvalued. The current stock price of €182.50 is trading 30.2% above its estimated GF Value™ of €140.16.

Key valuation signals for HAM:ERT:

  • EV-to-EBITDA: 33.73 (71% above median its 10-year median of 19.70)
  • GF Value™: €140.16 vs. price of €182.50 (30.2% above fair value)
  • GF Score™: 90/100 with 5 warning signs
  • Industry Position: 345.6% above the Interactive Media median (#336 of 379)

No single metric tells the full story. See the HAM:ERT stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


Electronic Arts Business Description

Address 209 Redwood Shores Parkway, Redwood City, CA, USA, 94065
Electronic Arts is one of the largest global developers and publishers of video games. Its most important franchises are the Madden NFL and FC soccer games, which it releases annually. In 2024, it also relaunched its American college football game. Other major franchises include Apex Legends, Battlefield, and The Sims. Typically, about three-quarters of the firm's sales are from in-game spending, with the remainder coming from initial game sales.
90GF Score

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EV-to-EBITDA is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

€182.50
Price
€140.16
GF Value