Electronic Arts (HAM:ERT) Liabilities-to-Assets : 0.49 (As of Mar. 2026)

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HAM:ERT Electronic Arts Inc HAM:ERT
88 GF Score
Price €183.50
GF Value €141.27
! 5 Warning Signs
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What is Electronic Arts Liabilities-to-Assets?

Electronic Arts HAM:ERT 88 Liabilities-to-Assets is 0.49 as of Mar. 2026. GuruFocus rates HAM:ERT with a GF Score™ of 88/100 and a GF Value™ of €141.27. The stock has 5 warning signs investors should review.

Liabilities-to-Assets is a solvency ratio indicating how much of the company’s assets are made of liabilities, calculated as total liabilities divided by total asset. Electronic Arts's Total Liabilities for the quarter that ended in Mar. 2026 was €5,507 Mil. Electronic Arts's Total Assets for the quarter that ended in Mar. 2026 was €11,358 Mil. Therefore, Electronic Arts's Liabilities-to-Assets Ratio for the quarter that ended in Mar. 2026 was 0.49.


Electronic Arts  (HAM:ERT) Liabilities-to-Assets Explanation

Liabilities-to-Assets is a solvency ratio indicating how much of the company’s assets are made of liabilities. It can vary greatly across different industries, as they have different capital structure. A high Liabilities-to-Assets ratio (more leveraged) suggests that the company might have potential solvency problems, or even a signal of financial distress. Conversely, a low Liabilities-to-Assets ratio usually indicates a healthy financial situation. However, it may also suggest that the company is not expanding or not making good use of debt.


Electronic Arts Liabilities-to-Assets Related Terms


Electronic Arts Liabilities-to-Assets Historical Data

* Premium members only.

The historical data trend for Electronic Arts's Liabilities-to-Assets can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Electronic Arts Liabilities-to-Assets Chart

Electronic Arts Annual Data
Trend Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24 Mar25 Mar26
Liabilities-to-Assets
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.45 0.46 0.44 0.48 0.49

Electronic Arts Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
Liabilities-to-Assets Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.48 0.48 0.49 0.54 0.49

HAM:ERT vs TTWO, RBLX, NTES: Liabilities-to-Assets Comparison

For the Electronic Gaming & Multimedia subindustry, Electronic Arts's Liabilities-to-Assets, along with its competitors' market caps and Liabilities-to-Assets data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Electronic Arts Liabilities-to-Assets vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Electronic Arts's Liabilities-to-Assets distribution charts can be found below:

* The bar in red indicates where Electronic Arts's Liabilities-to-Assets falls into.


HAM:ERT
88GF Score
Electronic Arts Inc HAM:ERT
Liabilities-to-Assets is just one metric. See GF Score™, valuation, warning signs, and more.
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Electronic Arts Liabilities-to-Assets Calculation

Liabilities-to-Assets ratio measures the portion of the total liabilities to the total asset. It indicates the leverage of the company, and the amount of debt the company uses in its operation.

Liabilities-to-Assets ratio is calculated by dividing total liabilities by total asset.

Electronic Arts's Liabilities-to-Assets Ratio for the fiscal year that ended in Mar. 2026 is calculated as:

Liabilities-to-Assets (A: Mar. 2026 )=Total Liabilities/Total Assets
=5507.455/11358.315
=0.48

Electronic Arts's Liabilities-to-Assets Ratio for the quarter that ended in Mar. 2026 is calculated as

Liabilities-to-Assets (Q: Mar. 2026 )=Total Liabilities/Total Assets
=5507.455/11358.315
=0.48

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Liabilities-to-Assets →
What does a Liabilities-to-Assets of 0.49 mean?
Electronic Arts (HAM:ERT) has a Liabilities-to-Assets of 0.49 as of Mar. 2026. Liabilities-to-Assets equals total liabilities divided by total assets. It measures financial leverage. View historical data on Electronic Arts and its competitors.
Is Electronic Arts' Liabilities-to-Assets too high?
Electronic Arts' current Liabilities-to-Assets is 0.49. Overall, Electronic Arts has a GF Score™ of 88/100, reflecting its overall financial health beyond just this single metric.
How does Electronic Arts' Liabilities-to-Assets compare to TTWO and RBLX?
Electronic Arts' Liabilities-to-Assets of 0.49 can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Liabilities-to-Assets for an Interactive Media company?
A good Liabilities-to-Assets depends on the Interactive Media industry context. However, Liabilities-to-Assets should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Liabilities-to-Assets mean?
A high Liabilities-to-Assets can signal that a stock is expensive relative to its fundamentals. Liabilities-to-Assets equals total liabilities divided by total assets. It measures financial leverage. View historical data on Electronic Arts and its competitors. Electronic Arts's current Liabilities-to-Assets is 0.49. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Electronic Arts stock overvalued right now?
Electronic Arts (HAM:ERT) has a current Liabilities-to-Assets of 0.49. The stock's GF Value™ is €141.27, compared to a current price of €183.50 — trading 29.9% above its estimated fair value. The current Liabilities-to-Assets is 0.49. Electronic Arts' overall GF Score™ is 88/100 with 5 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Liabilities-to-Assets calculated?
Liabilities-to-Assets is calculated from a company's financial statements. For Electronic Arts (HAM:ERT), the current Liabilities-to-Assets is 0.49 as of Mar. 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is Electronic Arts (HAM:ERT) Overvalued in 2026?

Based on GuruFocus' analysis, Electronic Arts stock appears to be overvalued. The current stock price of €183.50 is trading 29.9% above its estimated GF Value™ of €141.27.

Key valuation signals for HAM:ERT:

  • Liabilities-to-Assets: 0.49
  • GF Value™: €141.27 vs. price of €183.50 (29.9% above fair value)
  • GF Score™: 88/100 with 5 warning signs

No single metric tells the full story. See the HAM:ERT stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


Electronic Arts Business Description

Address 209 Redwood Shores Parkway, Redwood City, CA, USA, 94065
Electronic Arts is one of the largest global developers and publishers of video games. Its most important franchises are the Madden NFL and FC soccer games, which it releases annually. In 2024, it also relaunched its American college football game. Other major franchises include Apex Legends, Battlefield, and The Sims. Typically, about three-quarters of the firm's sales are from in-game spending, with the remainder coming from initial game sales.
88GF Score

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Liabilities-to-Assets is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

€183.50
Price
€141.27
GF Value