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Firebyte Games (BSE:FRB) Change In Receivables : lei0.00 Mil (TTM As of . 20)


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What is Firebyte Games Change In Receivables?

Firebyte Games's change in receivables for the quarter that ended in . 20 was lei0.00 Mil. It means Firebyte Games's Accounts Receivable stayed the same from . 20 to . 20 .

Firebyte Games's change in receivables for the fiscal year that ended in . 20 was lei0.00 Mil. It means Firebyte Games's Accounts Receivable stayed the same from . 20 to . 20 .

Firebyte Games's Accounts Receivable for the quarter that ended in . 20 was lei0.00 Mil.

Days Sales Outstanding measures of the average number of days that a company takes to collect revenue after a sale has been made. It is a financial ratio that illustrates how well a company's Accounts Receivable are being managed.

In Ben Graham's calculation of liquidation value, Apple Inc's Accounts Receivable are only considered to be worth 75% of book value. Firebyte Games's liquidation value for the six months ended in . 20 was lei0.00 Mil.


Firebyte Games Change In Receivables Historical Data

The historical data trend for Firebyte Games's Change In Receivables can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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Firebyte Games Change In Receivables Chart

Firebyte Games Annual Data
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Change In Receivables

Firebyte Games Semi-Annual Data
Change In Receivables

Firebyte Games Change In Receivables Calculation

Change In Accounts Receivable relative to the previous period. It is any increase or decrease in the cash a company is owed by its customers.

For stock reported annually, GuruFocus uses latest annual data as the TTM data. Change In Receivables for the trailing twelve months (TTM) ended in . 20 was lei0.00 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Firebyte Games  (BSE:FRB) Change In Receivables Explanation

1. Accounts Receivable are created when a customer has received a product but has not yet paid for that product. Days Sales Outstanding measures of the average number of days that a company takes to collect revenue after a sale has been made. It is a financial ratio that illustrates how well a company's Accounts Receivable are being managed.

Firebyte Games's Days Sales Outstanding for the quarter that ended in . 20 is calculated as:

2. In Ben Graham's calculation of liquidation value, Firebyte Games's accounts receivable are only considered to be worth 75% of book value:

Firebyte Games's liquidation value for the quarter that ended in . 20 is calculated as:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Firebyte Games Change In Receivables Related Terms

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Firebyte Games Business Description

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Address
Motilor 119, Cluj-Napoca, ROU
Firebyte Games SA is specialized in the development of games for mobile phones. It invests in the efficient management of all processes and in the thorough collection and analysis of data, in order to respond quickly to market developments. In the studio, it develops games for mobile devices, with global addressability and available for iOS and Android operating systems, explores new games and genres, in order to take the satisfaction of its users to the next level.

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