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Firebyte Games (BSE:FRB) Cyclically Adjusted Price-to-FCF : (As of Jun. 04, 2025)


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What is Firebyte Games Cyclically Adjusted Price-to-FCF?

Note: If the price history is too short, we do not calculate current Cyclically Adjusted Price-to-FCF for this stock. All the historical data is shown as the company's primary share's data instead.

Firebyte Games does not have a history long enough to calculate Cyclically Adjusted FCF per Share. Therefore GuruFocus does not calculate Cyclically Adjusted Price-to-FCF for this company.

Shiller PE for Stocks: The True Measure of Stock Valuation


Firebyte Games Cyclically Adjusted Price-to-FCF Historical Data

The historical data trend for Firebyte Games's Cyclically Adjusted Price-to-FCF can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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Firebyte Games Cyclically Adjusted Price-to-FCF Chart

Firebyte Games Annual Data
Trend
Cyclically Adjusted Price-to-FCF

Firebyte Games Semi-Annual Data
Cyclically Adjusted Price-to-FCF

Competitive Comparison of Firebyte Games's Cyclically Adjusted Price-to-FCF

For the Electronic Gaming & Multimedia subindustry, Firebyte Games's Cyclically Adjusted Price-to-FCF, along with its competitors' market caps and Cyclically Adjusted Price-to-FCF data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Firebyte Games's Cyclically Adjusted Price-to-FCF Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Firebyte Games's Cyclically Adjusted Price-to-FCF distribution charts can be found below:

* The bar in red indicates where Firebyte Games's Cyclically Adjusted Price-to-FCF falls into.


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Firebyte Games Cyclically Adjusted Price-to-FCF Calculation

Like the Shiller PE Ratio, the Cyclically Adjusted Price-to-FCF takes the Free Cash Flow per Share from the past 10 years, adjusts it for inflation, and then calculates the average. This average is then used for the P/FCF calculation. Because it considers this 10-year average, it's often referred to as the CAPFCF Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller to measure the valuation of the overall market. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Price-to-FCF.

Firebyte Games does not have a history long enough to calculate Cyclically Adjusted FCF per Share. Therefore GuruFocus does not calculate Cyclically Adjusted Price-to-FCF for this company.


Firebyte Games  (BSE:FRB) Cyclically Adjusted Price-to-FCF Explanation

Compared with the regular Price-to-Free-Cash-Flow, which works poorly for cyclical businesses, the Cyclically Adjusted Price-to-FCF smoothed out the fluctuations of free cash flow during business cycles. Therefore it is more accurate in reflecting the valuation of the company.

If a company has consistent business performance, the Cyclically Adjusted Price-to-FCF should give similar results to regular Price-to-Free-Cash-Flow.


Firebyte Games Cyclically Adjusted Price-to-FCF Related Terms

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Firebyte Games Business Description

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N/A
Address
Motilor 119, Cluj-Napoca, ROU
Firebyte Games SA is specialized in the development of games for mobile phones. It invests in the efficient management of all processes and in the thorough collection and analysis of data, in order to respond quickly to market developments. In the studio, it develops games for mobile devices, with global addressability and available for iOS and Android operating systems, explores new games and genres, in order to take the satisfaction of its users to the next level.

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