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VR Factory Games (WAR:VRF) Cyclically Adjusted Price-to-FCF : (As of Jun. 24, 2024)


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What is VR Factory Games Cyclically Adjusted Price-to-FCF?

Shiller PE for Stocks: The True Measure of Stock Valuation


VR Factory Games Cyclically Adjusted Price-to-FCF Historical Data

The historical data trend for VR Factory Games's Cyclically Adjusted Price-to-FCF can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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VR Factory Games Cyclically Adjusted Price-to-FCF Chart

VR Factory Games Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
Cyclically Adjusted Price-to-FCF
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VR Factory Games Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
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Competitive Comparison of VR Factory Games's Cyclically Adjusted Price-to-FCF

For the Electronic Gaming & Multimedia subindustry, VR Factory Games's Cyclically Adjusted Price-to-FCF, along with its competitors' market caps and Cyclically Adjusted Price-to-FCF data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


VR Factory Games's Cyclically Adjusted Price-to-FCF Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, VR Factory Games's Cyclically Adjusted Price-to-FCF distribution charts can be found below:

* The bar in red indicates where VR Factory Games's Cyclically Adjusted Price-to-FCF falls into.



VR Factory Games Cyclically Adjusted Price-to-FCF Calculation

Like the Shiller PE Ratio, the Cyclically Adjusted Price-to-FCF takes the Free Cash Flow per Share from the past 10 years, adjusts it for inflation, and then calculates the average. This average is then used for the P/FCF calculation. Because it considers this 10-year average, it's often referred to as the CAPFCF Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller to measure the valuation of the overall market. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Price-to-FCF.

VR Factory Games's Cyclically Adjusted FCF per Share for the quarter that ended in Mar. 2024 is calculated as:

For example, VR Factory Games's adjusted Free Cash Flow per Share data for the three months ended in Mar. 2024 was:

Adj_FreeCashFlowPerShare=Free Cash Flow per Share/CPI of Mar. 2024 (Change)*Current CPI (Mar. 2024)
=-0.005/149.0435*149.0435
=-0.005

Current CPI (Mar. 2024) = 149.0435.

VR Factory Games Quarterly Data

Free Cash Flow per Share CPI Adj_FreeCashFlowPerShare
201406 0.039 101.180 0.057
201409 -0.278 100.611 -0.412
201412 0.161 100.122 0.240
201503 0.382 100.041 0.569
201506 -0.318 100.448 -0.472
201509 -0.359 99.634 -0.537
201512 0.246 99.471 0.369
201603 -0.089 98.983 -0.134
201606 -0.073 99.552 -0.109
201609 0.020 99.064 0.030
201612 0.064 100.366 0.095
201703 -0.013 101.018 -0.019
201706 -0.103 101.180 -0.152
201709 0.053 101.343 0.078
201712 -0.112 102.564 -0.163
201803 0.003 102.564 0.004
201806 -0.045 103.378 -0.065
201809 0.005 103.378 0.007
201812 0.020 103.785 0.029
201903 0.005 104.274 0.007
201906 0.006 105.983 0.008
201909 -0.006 105.983 -0.008
201912 0.004 107.123 0.006
202003 -0.045 109.076 -0.061
202006 -0.022 109.402 -0.030
202009 -0.028 109.320 -0.038
202012 -0.009 109.565 -0.012
202103 -0.014 112.658 -0.019
202106 -0.012 113.960 -0.016
202109 -0.038 115.588 -0.049
202112 -0.004 119.088 -0.005
202203 -0.002 125.031 -0.002
202206 0.001 131.705 0.001
202209 0.008 135.531 0.009
202212 -0.010 139.113 -0.011
202303 0.004 145.950 0.004
202306 -0.009 147.009 -0.009
202309 0.004 146.113 0.004
202312 -0.005 147.741 -0.005
202403 -0.005 149.044 -0.005

Add all the adjusted free cash flow per share together and divide 10 will get our Cyclically Adjusted FCF per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.


VR Factory Games  (WAR:VRF) Cyclically Adjusted Price-to-FCF Explanation

Compared with the regular Price-to-Free-Cash-Flow, which works poorly for cyclical businesses, the Cyclically Adjusted Price-to-FCF smoothed out the fluctuations of free cash flow during business cycles. Therefore it is more accurate in reflecting the valuation of the company.

If a company has consistent business performance, the Cyclically Adjusted Price-to-FCF should give similar results to regular Price-to-Free-Cash-Flow.


VR Factory Games Cyclically Adjusted Price-to-FCF Related Terms

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VR Factory Games (WAR:VRF) Business Description

Traded in Other Exchanges
N/A
Address
ul. Rakowiecka, 34/5, Warsaw, POL, 02-532
VR Factory Games SA specializes in creating business applications and games using virtual and augmented reality technology. Its games include Horror Bar VR, Bartender VR Simulation, Space Camp, Desert Dream, and Guns and Notes among others.

VR Factory Games (WAR:VRF) Headlines

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