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Capcom Co (MEX:9697) Cyclically Adjusted PS Ratio : 11.43 (As of Sep. 22, 2024)


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What is Capcom Co Cyclically Adjusted PS Ratio?

As of today (2024-09-22), Capcom Co's current share price is MXN304.515. Capcom Co's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2024 was MXN26.65. Capcom Co's Cyclically Adjusted PS Ratio for today is 11.43.

The historical rank and industry rank for Capcom Co's Cyclically Adjusted PS Ratio or its related term are showing as below:

MEX:9697' s Cyclically Adjusted PS Ratio Range Over the Past 10 Years
Min: 1.68   Med: 7.17   Max: 13.56
Current: 13.56

During the past years, Capcom Co's highest Cyclically Adjusted PS Ratio was 13.56. The lowest was 1.68. And the median was 7.17.

MEX:9697's Cyclically Adjusted PS Ratio is ranked worse than
94.16% of 274 companies
in the Interactive Media industry
Industry Median: 1.385 vs MEX:9697: 13.56

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

Capcom Co's adjusted revenue per share data for the three months ended in Mar. 2024 was MXN12.245. Add all the adjusted revenue per share for the past 10 years together and divide 10 will get our Cyclically Adjusted Revenue per Share, which is MXN26.65 for the trailing ten years ended in Mar. 2024.

Shiller PE for Stocks: The True Measure of Stock Valuation


Capcom Co Cyclically Adjusted PS Ratio Historical Data

The historical data trend for Capcom Co's Cyclically Adjusted PS Ratio can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Capcom Co Cyclically Adjusted PS Ratio Chart

Capcom Co Annual Data
Trend Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24
Cyclically Adjusted PS Ratio
Get a 7-Day Free Trial Premium Member Only Premium Member Only 4.19 8.91 7.01 10.48 11.43

Capcom Co Quarterly Data
Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24
Cyclically Adjusted PS Ratio Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 12.18 11.47 9.56 11.43 -

Competitive Comparison of Capcom Co's Cyclically Adjusted PS Ratio

For the Electronic Gaming & Multimedia subindustry, Capcom Co's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Capcom Co's Cyclically Adjusted PS Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Capcom Co's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where Capcom Co's Cyclically Adjusted PS Ratio falls into.



Capcom Co Cyclically Adjusted PS Ratio Calculation

Like the Shiller PE Ratio, the Cyclically Adjusted PS Ratio takes the Revenue per Share from the past 10 years, adjusts it for inflation, and then calculates the average. This average is then used for the P/S calculation. Because it considers this 10-year average, it's often referred to as the CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller to measure the valuation of the overall market. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio.

Capcom Co's Cyclically Adjusted PS Ratio for today is calculated as

Cyclically Adjusted PS Ratio=Share Price/ Cyclically Adjusted Revenue per Share
=304.515/26.65
=11.43

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Capcom Co's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2024 is calculated as:

For example, Capcom Co's adjusted Revenue per Share data for the three months ended in Mar. 2024 was:

Adj_RevenuePerShare=Revenue per Share/CPI of Mar. 2024 (Change)*Current CPI (Mar. 2024)
=12.245/107.2000*107.2000
=12.245

Current CPI (Mar. 2024) = 107.2000.

Capcom Co Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201406 2.717 98.000 2.972
201409 4.549 98.500 4.951
201412 6.023 97.900 6.595
201503 4.632 97.900 5.072
201506 4.100 98.400 4.467
201509 5.345 98.500 5.817
201512 7.989 98.100 8.730
201603 6.764 97.900 7.407
201606 4.264 98.100 4.660
201609 7.496 98.000 8.200
201612 9.811 98.400 10.688
201703 12.814 98.100 14.003
201706 4.371 98.500 4.757
201709 8.223 98.800 8.922
201712 5.563 99.400 6.000
201803 18.297 99.200 19.773
201806 7.013 99.200 7.579
201809 9.953 99.900 10.680
201812 7.195 99.700 7.736
201903 15.837 99.700 17.028
201906 7.467 99.800 8.021
201909 8.312 100.100 8.902
201912 6.330 100.500 6.752
202003 14.629 100.300 15.635
202006 11.920 99.900 12.791
202009 8.984 99.900 9.640
202012 10.237 99.300 11.051
202103 13.406 99.900 14.386
202106 20.502 99.500 22.089
202109 9.430 100.100 10.099
202112 7.668 100.100 8.212
202203 8.609 101.100 9.128
202206 8.874 101.800 9.345
202209 7.851 103.100 8.163
202212 10.376 104.100 10.685
202303 14.914 104.400 15.314
202306 12.718 105.200 12.960
202309 8.754 106.200 8.836
202312 8.807 106.800 8.840
202403 12.245 107.200 12.245

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.


Capcom Co  (MEX:9697) Cyclically Adjusted PS Ratio Explanation

Compared with the regular PS Ratio, which works poorly for cyclical businesses, the Cyclically Adjusted PS Ratio smoothed out the fluctuations of revenue during business cycles. Therefore it is more accurate in reflecting the valuation of the company.

If a company has consistent business performance, the Cyclically Adjusted PS Ratio should give similar results to regular PS Ratio.


Capcom Co Cyclically Adjusted PS Ratio Related Terms

Thank you for viewing the detailed overview of Capcom Co's Cyclically Adjusted PS Ratio provided by GuruFocus.com. Please click on the following links to see related term pages.


Capcom Co Business Description

Traded in Other Exchanges
Address
3-1-3 Uchihirano-machi, Chuo-ku, Osaka-shi, Osaka, JPN, 540-0037
Capcom Co Ltd is a Japanese company that produces and sells videogame software, online games, mobile games, and operates amusement facilities. The company has operations in Japan, North America, Europe, Asia, and emerging markets. The majority of its revenue is split fairly evenly between Japan, Asia, North America, and Europe. Capcom's segments include Digital Contents, which sells mobile and PC games; Arcade Operations, which operates Plaza Capcom amusement facilities; Amusement Equipment, which sells frames and LCD devices for gaming machines and software; and Other Businesses. The company derives the vast majority of its revenue from its Digital Contents segment. Some of the firm's notable games include Resident Evil, Street Fighter, Monster Hunter, and Mega Man.

Capcom Co Headlines

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