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Capcom Co (MEX:9697) E10 : MXN5.40 (As of Mar. 2024)


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What is Capcom Co E10?

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller P/E calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years.

Capcom Co's adjusted earnings per share data for the three months ended in Mar. 2024 was MXN2.314. Add all the adjusted EPS for the past 10 years together and divide 10 will get our e10, which is MXN5.40 for the trailing ten years ended in Mar. 2024.

During the past 12 months, Capcom Co's average E10 Growth Rate was 27.60% per year. During the past 3 years, the average E10 Growth Rate was 28.50% per year. During the past 5 years, the average E10 Growth Rate was 25.80% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the E10 growth rate using E10 data.

During the past 13 years, the highest 3-Year average E10 Growth Rate of Capcom Co was 28.50% per year. The lowest was -5.40% per year. And the median was 24.80% per year.

As of today (2024-09-22), Capcom Co's current stock price is MXN304.515. Capcom Co's E10 for the quarter that ended in Mar. 2024 was MXN5.40. Capcom Co's Shiller PE Ratio of today is 56.39.

During the past 13 years, the highest Shiller PE Ratio of Capcom Co was 85.76. The lowest was 12.54. And the median was 53.82.


Capcom Co E10 Historical Data

The historical data trend for Capcom Co's E10 can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Capcom Co E10 Chart

Capcom Co Annual Data
Trend Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24
E10
Get a 7-Day Free Trial Premium Member Only Premium Member Only - 4.29 6.09 4.98 5.40

Capcom Co Quarterly Data
Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24
E10 Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 4.61 5.00 6.21 5.40 -

Competitive Comparison of Capcom Co's E10

For the Electronic Gaming & Multimedia subindustry, Capcom Co's Shiller PE Ratio, along with its competitors' market caps and Shiller PE Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Capcom Co's Shiller PE Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Capcom Co's Shiller PE Ratio distribution charts can be found below:

* The bar in red indicates where Capcom Co's Shiller PE Ratio falls into.



Capcom Co E10 Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller P/E calculation. When we calculate the today's Shiller P/E ratio of a stock, we use today's price divided by E10.

What is E10? How do we calculate E10?

E10 is the average of the inflation adjusted earnings of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the E10 of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the earnings from 2001 through 2010.

We adjusted the earnings of 2001 earnings data with the total inflation from 2001 through 2010 to the equivalent earnings in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart earned $1 a share in 2001, then the 2001's equivalent earnings in 2010 is $1.4 a share. If Wal-Mart earns $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 earnings in 2010 is $1.35. So on and so forth, you get the equivalent earnings of past 10 years. Then you add them together and divided the sum by 10 to get E10.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, Capcom Co's adjusted earnings per share data for the three months ended in Mar. 2024 was:

Adj_EPS= Earnings per Share (Diluted) /CPI of Mar. 2024 (Change)*Current CPI (Mar. 2024)
=2.314/107.2000*107.2000
=2.314

Current CPI (Mar. 2024) = 107.2000.

Capcom Co Quarterly Data

per share eps CPI Adj_EPS
201406 0.216 98.000 0.236
201409 0.614 98.500 0.668
201412 0.980 97.900 1.073
201503 0.021 97.900 0.023
201506 0.442 98.400 0.482
201509 0.119 98.500 0.130
201512 1.589 98.100 1.736
201603 0.250 97.900 0.274
201606 -0.551 98.100 -0.602
201609 0.767 98.000 0.839
201612 0.931 98.400 1.014
201703 2.307 98.100 2.521
201706 0.194 98.500 0.211
201709 1.107 98.800 1.201
201712 0.380 99.400 0.410
201803 2.542 99.200 2.747
201806 1.591 99.200 1.719
201809 1.122 99.900 1.204
201812 0.936 99.700 1.006
201903 1.374 99.700 1.477
201906 2.257 99.800 2.424
201909 1.902 100.100 2.037
201912 1.303 100.500 1.390
202003 1.471 100.300 1.572
202006 3.926 99.900 4.213
202009 2.537 99.900 2.722
202012 2.033 99.300 2.195
202103 3.259 99.900 3.497
202106 7.342 99.500 7.910
202109 2.133 100.100 2.284
202112 1.895 100.100 2.029
202203 2.299 101.100 2.438
202206 3.168 101.800 3.336
202209 2.350 103.100 2.443
202212 2.532 104.100 2.607
202303 4.223 104.400 4.336
202306 5.267 105.200 5.367
202309 2.007 106.200 2.026
202312 2.635 106.800 2.645
202403 2.314 107.200 2.314

Add all the adjusted EPS together and divide 10 will get our e10.


Capcom Co  (MEX:9697) E10 Explanation

If a company grows much fast than inflation, E10 may underestimate the company's earnings power. Shiller PE Ratio can seem to be too high even the actual P/E is low.

For the Shiller P/E, the earnings of the past 10 years are inflation-adjusted and averaged. The result is used for P/E calculation. Since it looks at the average over the last 10 years, the Shiller P/E is also called PE10.

The Shiller P/E was first used by professor Robert Shiller to measure the valuation of the overall market. The same calculation is applied here to individual companies.

Capcom Co's Shiller P/E Ratio of today is calculated as

Shiller PE Ratio=Share Price/E10
=304.515/5.4
=56.39

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

During the past 13 years, the highest Shiller P/E Ratio of Capcom Co was 85.76. The lowest was 12.54. And the median was 53.82.


Be Aware

Shiller PE Ratio works better for cyclical companies. It gives you a better idea on the company's real earnings power.


Capcom Co E10 Related Terms

Thank you for viewing the detailed overview of Capcom Co's E10 provided by GuruFocus.com. Please click on the following links to see related term pages.


Capcom Co Business Description

Traded in Other Exchanges
Address
3-1-3 Uchihirano-machi, Chuo-ku, Osaka-shi, Osaka, JPN, 540-0037
Capcom Co Ltd is a Japanese company that produces and sells videogame software, online games, mobile games, and operates amusement facilities. The company has operations in Japan, North America, Europe, Asia, and emerging markets. The majority of its revenue is split fairly evenly between Japan, Asia, North America, and Europe. Capcom's segments include Digital Contents, which sells mobile and PC games; Arcade Operations, which operates Plaza Capcom amusement facilities; Amusement Equipment, which sells frames and LCD devices for gaming machines and software; and Other Businesses. The company derives the vast majority of its revenue from its Digital Contents segment. Some of the firm's notable games include Resident Evil, Street Fighter, Monster Hunter, and Mega Man.

Capcom Co Headlines

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