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Playwith Korea (XKRX:023770) Cyclically Adjusted Revenue per Share : ₩2,850.79 (As of Mar. 2025)


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What is Playwith Korea Cyclically Adjusted Revenue per Share?

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

Playwith Korea's adjusted revenue per share for the three months ended in Mar. 2025 was ₩858.483. Add all the adjusted revenue per share for the past 10 years together and divide the count will get our Cyclically Adjusted Revenue per Share, which is ₩2,850.79 for the trailing ten years ended in Mar. 2025.

During the past 12 months, Playwith Korea's average Cyclically Adjusted Revenue Growth Rate was 6.90% per year. During the past 5 years, the average Cyclically Adjusted Revenue Growth Rate was -4.20% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the Cyclically Adjusted Revenue Growth Rate using Cyclically Adjusted Revenue per Share data.

During the past 13 years, the highest 3-Year average Cyclically Adjusted Revenue Growth Rate of Playwith Korea was -6.30% per year. The lowest was -35.20% per year. And the median was -14.60% per year.

As of today (2025-05-31), Playwith Korea's current stock price is ₩3290.00. Playwith Korea's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2025 was ₩2,850.79. Playwith Korea's Cyclically Adjusted PS Ratio of today is 1.15.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Playwith Korea was 6.38. The lowest was 0.36. And the median was 2.35.


Playwith Korea Cyclically Adjusted Revenue per Share Historical Data

The historical data trend for Playwith Korea's Cyclically Adjusted Revenue per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Playwith Korea Cyclically Adjusted Revenue per Share Chart

Playwith Korea Annual Data
Trend Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24
Cyclically Adjusted Revenue per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only 3,147.78 2,771.49 2,571.86 2,588.33 2,775.29

Playwith Korea Quarterly Data
Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25
Cyclically Adjusted Revenue per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 2,665.94 2,682.26 2,716.61 2,775.29 2,850.79

Competitive Comparison of Playwith Korea's Cyclically Adjusted Revenue per Share

For the Electronic Gaming & Multimedia subindustry, Playwith Korea's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Playwith Korea's Cyclically Adjusted PS Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Playwith Korea's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where Playwith Korea's Cyclically Adjusted PS Ratio falls into.


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Playwith Korea Cyclically Adjusted Revenue per Share Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

What is Cyclically Adjusted Revenue per Share? How do we calculate Cyclically Adjusted Revenue per Share?

Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the Cyclically Adjusted Revenue per Share of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the revenue per share from 2001 through 2010.

We adjusted the 2001 revenue per share data with the total inflation from 2001 through 2010 to the equivalent revenue in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart's revenue is $1 a share in 2001, then the 2001's equivalent revenue in 2010 is $1.4 a share. If Wal-Mart's revenue is $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 revenue in 2010 is $1.35. So on and so forth, you get the equivalent revenue per share of past 10 years. Then you add them together and divided the sum by the count to get Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, Playwith Korea's adjusted Revenue per Share data for the three months ended in Mar. 2025 was:

Adj_RevenuePerShare= Revenue per Share /CPI of Mar. 2025 (Change)*Current CPI (Mar. 2025)
=858.483/122.5900*122.5900
=858.483

Current CPI (Mar. 2025) = 122.5900.

Playwith Korea Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201506 298.662 100.051 365.944
201509 426.916 100.111 522.777
201512 435.507 100.220 532.714
201603 411.486 100.561 501.627
201606 428.578 100.791 521.272
201609 648.034 101.461 782.984
201612 473.597 101.561 571.657
201703 423.028 102.851 504.217
201706 415.008 102.611 495.811
201709 411.803 103.491 487.803
201712 693.877 102.991 825.922
201803 741.084 104.101 872.707
201806 370.713 104.130 436.431
201809 334.632 105.651 388.285
201812 304.889 104.351 358.180
201903 308.704 104.491 362.175
201906 141.518 104.881 165.413
201909 1,341.599 105.200 1,563.366
201912 1,655.629 105.121 1,930.756
202003 1,069.291 105.354 1,244.226
202006 1,484.399 105.112 1,731.228
202009 871.671 106.198 1,006.220
202012 453.282 105.765 525.388
202103 447.728 107.357 511.256
202106 424.327 107.579 483.537
202109 339.931 108.759 383.160
202112 333.456 109.676 372.718
202203 306.116 111.848 335.516
202206 424.073 114.072 455.738
202209 760.510 114.715 812.716
202212 227.475 115.179 242.111
202303 237.410 116.507 249.805
202306 553.895 117.182 579.457
202309 1,141.973 118.964 1,176.784
202312 1,550.504 118.837 1,599.469
202403 1,450.502 120.123 1,480.289
202406 691.115 120.007 705.989
202409 538.007 120.861 545.703
202412 1,005.957 121.135 1,018.038
202503 858.483 122.590 858.483

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.


Playwith Korea  (XKRX:023770) Cyclically Adjusted Revenue per Share Explanation

If a company grows much fast than inflation, Cyclically Adjusted Revenue per Share may underestimate the company's revenue. Cyclically Adjusted PS Ratio can seem to be too high even the actual PS Ratio is low.

For the Cyclically Adjusted PS Ratio, the revenue per share of the past 10 years are inflation-adjusted and averaged. The result is used for P/S calculation. Since it looks at the average over the last 10 years, the Cyclically Adjusted PS Ratio is also called CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

Playwith Korea's Cyclically Adjusted PS Ratio of today is calculated as

Cyclically Adjusted PS Ratio=Share Price/Cyclically Adjusted Revenue per Share
=3290.00/2850.79
=1.15

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Playwith Korea was 6.38. The lowest was 0.36. And the median was 2.35.


Be Aware

Cyclically Adjusted PS Ratio works better for cyclical companies. It gives you a better idea on the company's real revenue value.


Playwith Korea Cyclically Adjusted Revenue per Share Related Terms

Thank you for viewing the detailed overview of Playwith Korea's Cyclically Adjusted Revenue per Share provided by GuruFocus.com. Please click on the following links to see related term pages.


Playwith Korea Business Description

Traded in Other Exchanges
N/A
Address
25, Pangyo-ro 256beon-gil, Bundang-gu, Gyeonggy-do, Seongnam-si, KOR
Playwith Korea Inc is a South Korean company operating in the electronic gaming and multimedia industry. The company is engaged as a fame developer and publisher.

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