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Winking Studios (SGX:WKS) Debt-to-Revenue : 0.09 (As of Dec. 2024)


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What is Winking Studios Debt-to-Revenue?

Debt-to-Revenue measures a company's ability to pay off its debt.

Winking Studios's Short-Term Debt & Capital Lease Obligation for the quarter that ended in Dec. 2024 was S$1.59 Mil. Winking Studios's Long-Term Debt & Capital Lease Obligation for the quarter that ended in Dec. 2024 was S$2.55 Mil. Winking Studios's annualized Revenue for the quarter that ended in Dec. 2024 was S$45.03 Mil. Winking Studios's annualized Debt-to-Revenue for the quarter that ended in Dec. 2024 was 0.09.


Winking Studios Debt-to-Revenue Historical Data

The historical data trend for Winking Studios's Debt-to-Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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Winking Studios Debt-to-Revenue Chart

Winking Studios Annual Data
Trend Dec20 Dec21 Dec22 Dec23 Dec24
Debt-to-Revenue
0.04 0.09 0.11 0.09 0.10

Winking Studios Semi-Annual Data
Dec20 Dec21 Dec22 Jun23 Dec23 Jun24 Dec24
Debt-to-Revenue Get a 7-Day Free Trial N/A - 0.09 0.07 0.09

Competitive Comparison of Winking Studios's Debt-to-Revenue

For the Electronic Gaming & Multimedia subindustry, Winking Studios's Debt-to-Revenue, along with its competitors' market caps and Debt-to-Revenue data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Winking Studios's Debt-to-Revenue Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Winking Studios's Debt-to-Revenue distribution charts can be found below:

* The bar in red indicates where Winking Studios's Debt-to-Revenue falls into.


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Winking Studios Debt-to-Revenue Calculation

Debt-to-Revenue measures a company's ability to pay off its debt.

Winking Studios's Debt-to-Revenue for the fiscal year that ended in Dec. 2024 is calculated as

Debt-to-Revenue=Total Debt / Revenue
=(Short-Term Debt & Capital Lease Obligation + Long-Term Debt & Capital Lease Obligation) / Revenue
=(1.587 + 2.547) / 43.076
=0.10

Winking Studios's annualized Debt-to-Revenue for the quarter that ended in Dec. 2024 is calculated as

Debt-to-Revenue=Total Debt / Revenue
=(Short-Term Debt & Capital Lease Obligation + Long-Term Debt & Capital Lease Obligation) / Revenue
=(1.587 + 2.547) / 45.034
=0.09

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

In the calculation of annual Debt-to-Revenue, the Revenue of the last fiscal year is used. In calculating the annualized quarterly data, the Revenue data used here is two times the quarterly (Dec. 2024) Revenue data.


Winking Studios Debt-to-Revenue Related Terms

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Winking Studios Business Description

Traded in Other Exchanges
Address
6 Raffles Quay, No. 14-06, Singapore, SGP, 048580
Winking Studios Ltd is an art outsourcing and game development studio providing complete end-to-end art outsourcing and game development services across various platforms. The three primary business segments of the company are the Art Outsourcing Segment, Game Development Segment, and Global Publishing and Other Services Segment. The company derives maximum revenue from the Art Outsourcing Segment which creates and develops digital art assets as part of its provision of art outsourcing services. The Group can provide a wide gamut of design services that include 2D concept art, 3D modeling, 2D animation, 3D animation, and visual effects. This art includes environment design and game character design.

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