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Gameone Holdings (HKSE:08282) EV-to-EBITDA : -0.39 (As of May. 24, 2025)


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What is Gameone Holdings EV-to-EBITDA?

EV-to-EBITDA is calculated as enterprise value divided by its EBITDA. As of today, Gameone Holdings's enterprise value is HK$9.04 Mil. Gameone Holdings's EBITDA for the trailing twelve months (TTM) ended in Dec. 2024 was HK$-23.04 Mil. Therefore, Gameone Holdings's EV-to-EBITDA for today is -0.39.

The historical rank and industry rank for Gameone Holdings's EV-to-EBITDA or its related term are showing as below:

HKSE:08282' s EV-to-EBITDA Range Over the Past 10 Years
Min: -124.51   Med: -3.58   Max: 336.2
Current: -0.39

During the past 11 years, the highest EV-to-EBITDA of Gameone Holdings was 336.20. The lowest was -124.51. And the median was -3.58.

HKSE:08282's EV-to-EBITDA is ranked worse than
100% of 371 companies
in the Interactive Media industry
Industry Median: 9.16 vs HKSE:08282: -0.39

EV-to-EBITDA is a valuation multiple used in finance and investment to measure the value of a company. This important multiple is often used in conjunction with, or as an alternative to, the PE Ratio to determine the fair market value of a company.

As of today (2025-05-24), Gameone Holdings's stock price is HK$0.40. Gameone Holdings's Earnings per Share (Diluted) for the trailing twelve months (TTM) ended in Dec. 2024 was HK$-0.874. Therefore, Gameone Holdings's PE Ratio (TTM) for today is At Loss.

The "classic" EV-to-EBITDA is much better in capturing debt and net cash than the PE Ratio (TTM).


Gameone Holdings EV-to-EBITDA Historical Data

The historical data trend for Gameone Holdings's EV-to-EBITDA can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Gameone Holdings EV-to-EBITDA Chart

Gameone Holdings Annual Data
Trend Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24
EV-to-EBITDA
Get a 7-Day Free Trial Premium Member Only Premium Member Only -2.06 9.16 -3.63 -1.16 7.71

Gameone Holdings Quarterly Data
Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Jun24 Dec24
EV-to-EBITDA Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -1.92 -1.58 -1.16 -0.60 7.71

Competitive Comparison of Gameone Holdings's EV-to-EBITDA

For the Electronic Gaming & Multimedia subindustry, Gameone Holdings's EV-to-EBITDA, along with its competitors' market caps and EV-to-EBITDA data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Gameone Holdings's EV-to-EBITDA Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Gameone Holdings's EV-to-EBITDA distribution charts can be found below:

* The bar in red indicates where Gameone Holdings's EV-to-EBITDA falls into.


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Gameone Holdings EV-to-EBITDA Calculation

Gameone Holdings's EV-to-EBITDA for today is calculated as:

EV-to-EBITDA=Enterprise Value (Today)/EBITDA (TTM)
=9.038/-23.04
=-0.39

Gameone Holdings's current Enterprise Value is HK$9.04 Mil.
Gameone Holdings's EBITDA for the trailing twelve months (TTM) ended in Dec. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was HK$-23.04 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Gameone Holdings  (HKSE:08282) EV-to-EBITDA Explanation

EV-to-EBITDA is a valuation multiple used in finance and investment to measure the value of a company. This important multiple is often used in conjunction with, or as an alternative to, the PE Ratio (TTM) to determine the fair market value of a company.

Gameone Holdings's PE Ratio (TTM) for today is calculated as:

PE Ratio (TTM)=Share Price (Today)/Earnings per Share (Diluted) (TTM)
=0.40/-0.874
=At Loss

Gameone Holdings's share price for today is HK$0.40.
Gameone Holdings's Earnings per Share (Diluted) for the trailing twelve months (TTM) ended in Dec. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was HK$-0.874.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Study has found that the companies with the lowest EV-to-EBITDA outperforms companies measured as cheap by other ratios such as PE Ratio (TTM).

Please read Which price ratio outperforms the enterprise multiple?


Gameone Holdings EV-to-EBITDA Related Terms

Thank you for viewing the detailed overview of Gameone Holdings's EV-to-EBITDA provided by GuruFocus.com. Please click on the following links to see related term pages.


Gameone Holdings Business Description

Traded in Other Exchanges
N/A
Address
Nos.41-47 Marble Road, 5th Floor, Workingberg Commercial Building, Office Unit No.07, Hong Kong, HKG
Gameone Holdings Ltd is an investment holding company, which develops, operates, publishes, and distributes mobile, online PC, and web games in Hong Kong, Taiwan, and internationally. It operates and publishes its self-developed or co-developed games and licensed games through its own game distribution platforms and other third-party platforms. The firm's games include mobile games, personal computer games, and web games. The company focuses on the development of games based on popular literature, comics, and animations. It serves game players. Principally its revenue is derived from Hong Kong.
Executives
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Huang Jianying 2101 Beneficial owner
Sun Li 2202 Interest of your spouse
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Zhang Yeyuan 2101 Beneficial owner

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