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Gameone Holdings (HKSE:08282) Tangible Book per Share : HK$0.36 (As of Dec. 2024)


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What is Gameone Holdings Tangible Book per Share?

Tangible book value per share is calculated as the total tangible equity divided by Shares Outstanding (EOP). Total tangible equity is calculated as the Total Stockholders Equity minus Preferred Stock minus Intangible Assets. Gameone Holdings's tangible book value per share for the quarter that ended in Dec. 2024 was HK$0.36.

Since intangibles such as goodwill cannot be sold when the company liquidates, tangible book value per share is considered more accurate in reflecting how much shareholders will receive when the company liquidates.


Gameone Holdings Tangible Book per Share Historical Data

The historical data trend for Gameone Holdings's Tangible Book per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Gameone Holdings Tangible Book per Share Chart

Gameone Holdings Annual Data
Trend Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24
Tangible Book per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only 1.83 1.65 1.21 0.12 0.36

Gameone Holdings Quarterly Data
Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Jun24 Dec24
Tangible Book per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.85 - 0.12 0.50 0.36

Competitive Comparison of Gameone Holdings's Tangible Book per Share

For the Electronic Gaming & Multimedia subindustry, Gameone Holdings's Price-to-Tangible-Book, along with its competitors' market caps and Price-to-Tangible-Book data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Gameone Holdings's Price-to-Tangible-Book Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Gameone Holdings's Price-to-Tangible-Book distribution charts can be found below:

* The bar in red indicates where Gameone Holdings's Price-to-Tangible-Book falls into.


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Gameone Holdings Tangible Book per Share Calculation

Gameone Holdings's Tangible Book Value Per Share for the fiscal year that ended in Dec. 2024 is calculated as

Tangible Book Value per Share=(Total Stockholders Equity-Preferred Stock-Intangible Assets)/Shares Outstanding (EOP)
=(23.662-0-10.168)/38.000
=0.36

Gameone Holdings's Tangible Book Value Per Share for the quarter that ended in Dec. 2024 is calculated as

Tangible Book Value per Share=(Total Stockholders Equity-Preferred Stock-Intangible Assets)/Shares Outstanding (EOP)
=(23.662-0-10.168)/38.000
=0.36

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Theoretically it is what the shareholders will receive if the company is liquidated. Total equity is a balance sheet item and equal to total assets less total liabilities of the company. Since intangibles such as goodwill cannot be sold when the company liquidates, tangible book value per share is considered more accurate in reflecting how much shareholders will receive when the company liquidates.


Gameone Holdings  (HKSE:08282) Tangible Book per Share Explanation

Usually a company's book value and Tangible Book per Share may not reflect its true value. The assets may be carried on the balance sheets at the original cost minus depreciation. This may underestimate the true economic values of the assets. It also may over-estimate their true economic value because the assets can become obsolete.

For financial companies such as banks and insurance companies, their assets may be reported in current market value of the assets owned. Book values of financial companies are more accurate indicator of the economic value of the company.


Gameone Holdings Tangible Book per Share Related Terms

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Gameone Holdings Business Description

Traded in Other Exchanges
N/A
Address
Nos.41-47 Marble Road, 5th Floor, Workingberg Commercial Building, Office Unit No.07, Hong Kong, HKG
Gameone Holdings Ltd is an investment holding company, which develops, operates, publishes, and distributes mobile, online PC, and web games in Hong Kong, Taiwan, and internationally. It operates and publishes its self-developed or co-developed games and licensed games through its own game distribution platforms and other third-party platforms. The firm's games include mobile games, personal computer games, and web games. The company focuses on the development of games based on popular literature, comics, and animations. It serves game players. Principally its revenue is derived from Hong Kong.
Executives
Topliu Limited 2101 Beneficial owner
Liu Yi 2201 Interest of corporation controlled by you
Huang Jianying 2101 Beneficial owner
Sun Li 2202 Interest of your spouse
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Zhang Yeyuan 2101 Beneficial owner

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