XReality Group (ASX:XRG) OCF Margin %: 36.87% (As of Dec. 2025) — 668% Above Median


What is XReality Group OCF Margin %?

XReality Group ASX:XRG +2.99% OCF Margin % is 36.87% as of Dec. 2025, which is 668% above its 10-year median of 4.80. The stock has 7 warning signs investors should review. Among 843 Travel & Leisure companies, XReality Group ranks better than 84.82% on this metric.

OCF Margin % is calculated as Cash Flow from Operations divided by its Revenue. XReality Group's Cash Flow from Operations for the six months ended in Dec. 2025 was A$3.06 Mil. XReality Group's Revenue for the six months ended in Dec. 2025 was A$8.31 Mil. Therefore, XReality Group's OCF Margin % for the quarter that ended in Dec. 2025 was 36.87%.

As of today, XReality Group's current OCF Yield % is 10.06%.

The historical rank and industry rank for XReality Group's OCF Margin % or its related term are showing as below:

ASX:XRG' s OCF Margin % Range Over the Past 10 Years
Min: -23.91   Med: 4.8   Max: 26.15
Current: 33.59


During the past 13 years, the highest OCF Margin % of XReality Group was 26.15%. The lowest was -23.91%. And the median was 4.80%.

ASX:XRG's OCF Margin % is ranked better than
84.82% of 843 companies
in the Travel & Leisure industry
Industry Median: 14.09 vs ASX:XRG: 33.59


XReality Group OCF Margin % Related Terms


XReality Group OCF Margin % Historical Data

* Premium members only.

The historical data trend for XReality Group's OCF Margin % can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

XReality Group OCF Margin % Chart

XReality Group Annual Data
Trend Jun16 Jun17 Jun18 Jun19 Jun20 Jun21 Jun22 Jun23 Jun24 Jun25
OCF Margin %
Get a 7-Day Free Trial Premium Member Only Premium Member Only 17.49 -4.68 21.27 0.66 26.15

XReality Group Semi-Annual Data
Jun16 Dec16 Jun17 Dec17 Jun18 Dec18 Jun19 Dec19 Jun20 Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23 Jun24 Dec24 Jun25 Dec25
OCF Margin % Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 17.01 -15.42 22.22 29.57 36.87

ASX:XRG vs AS, HAS, LTH: OCF Margin % Comparison

For the Leisure subindustry, XReality Group's OCF Margin %, along with its competitors' market caps and OCF Margin % data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


XReality Group OCF Margin % vs Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, XReality Group's OCF Margin % distribution charts can be found below:

* The bar in red indicates where XReality Group's OCF Margin % falls into.



XReality Group OCF Margin % Calculation

OCF Margin % is the ratio of Cash Flow from Operations divided by net sales or Revenue, usually presented in percent.

XReality Group's OCF Margin for the fiscal year that ended in Jun. 2025 is calculated as

OCF Margin=Cash Flow from Operations (A: Jun. 2025 )/Revenue (A: Jun. 2025 )
=3.322/12.706
=26.15 %

XReality Group's OCF Margin for the quarter that ended in Dec. 2025 is calculated as

OCF Margin=Cash Flow from Operations (Q: Dec. 2025 )/Revenue (Q: Dec. 2025 )
=3.064/8.311
=36.87 %

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about OCF Margin % →
What does a OCF Margin % of 36.87% mean?
XReality Group (ASX:XRG) has a OCF Margin % of 36.87% as of Dec. 2025. OCF Margin is the ratio of Cash Flow from Operations to Total Revenue. View historical data on XReality Group and its competitors. This is 668% above median its historical median of 4.80. According to the industry distribution chart, XReality Group ranks #128 out of 843 companies in the Travel & Leisure industry, placing it in the top 15.2%.
Is XReality Group's OCF Margin % too high?
XReality Group's current OCF Margin % of 36.87% is 668% above median its 10-year median of 4.80. The Travel & Leisure industry median OCF Margin % is 14.09. XReality Group's value of 36.87% is 161.7% above this industry median. Based on the distribution chart, XReality Group ranks #128 out of 843 companies in the Travel & Leisure industry, which is in the top quartile — a strong position relative to peers.
How does XReality Group's OCF Margin % compare to AS and HAS?
According to the Travel & Leisure industry distribution chart, XReality Group ranks #128 out of 843 companies for OCF Margin %. This places XReality Group in the top 15% of its industry — outperforming the majority of peers. The industry median OCF Margin % is 14.09. XReality Group's value of 36.87% is 161.7% above this benchmark. While the company's 10-year median is 4.80 vs. the industry median of 14.09, XReality Group has consistently been above the industry average. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good OCF Margin % for a Travel & Leisure company?
The median OCF Margin % among Travel & Leisure companies is 14.09, based on 843 companies in the industry. Companies in the top quartile (top 25%) have a OCF Margin % significantly above this median, while those in the bottom quartile fall well below. However, OCF Margin % should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. XReality Group's current OCF Margin % of 36.87% is 161.7% above the industry median. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high OCF Margin % mean?
A high OCF Margin % can signal that a stock is expensive relative to its fundamentals. OCF Margin is the ratio of Cash Flow from Operations to Total Revenue. View historical data on XReality Group and its competitors. For the Travel & Leisure industry, the median OCF Margin % is 14.09 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. XReality Group's current OCF Margin % is 36.87%, which is 668% above median its own 10-year median of 4.80. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is XReality Group stock overvalued right now?
Based on GuruFocus' analysis, XReality Group (ASX:XRG) is currently considered Significantly Overvalued. The stock's GF Value™ is A$0.04, compared to a current price of A$0.07 — trading 72.5% above its estimated fair value. The current OCF Margin % is 36.87%, which is 668% above median its 10-year median of 4.80 and 161.7% above the Travel & Leisure industry median of 14.09. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is OCF Margin % calculated?
OCF Margin % is calculated from a company's financial statements. For XReality Group (ASX:XRG), the current OCF Margin % is 36.87% as of Dec. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

XReality Group Business Description

Address 123 Mulgoa Road, Penrith, NSW, AUS, 2750
XReality Group Ltd is engaged in building immersive XR products and experiences. The company develops and operates physical and digital simulations. Its product portfolio includes physical and digital simulation used across the enterprise, defense, and consumer markets. The company has expanded its simulation portfolio from indoor skydiving to include out-of-home virtual reality entertainment, augmented reality, defense XR training, and XR software development. The three segments are Entertainment, Enterprise, and Corporate. The company generates maximum revenue from the entertainment segment.