XReality Group (ASX:XRG) ROA %: 3.02% (As of Dec. 2025)


What is XReality Group ROA %?

XReality Group ASX:XRG +2.99% ROA % is 3.02% as of Dec. 2025. The stock has 7 warning signs investors should review. Among 858 Travel & Leisure companies, XReality Group ranks worse than 77.74% on this metric.

ROA % is calculated as Net Income divided by its average Total Assets over a certain period of time. XReality Group's annualized Net Income for the quarter that ended in Dec. 2025 was A$1.47 Mil. XReality Group's average Total Assets over the quarter that ended in Dec. 2025 was A$48.47 Mil. Therefore, XReality Group's annualized ROA % for the quarter that ended in Dec. 2025 was 3.02%.

The historical rank and industry rank for XReality Group's ROA % or its related term are showing as below:

ASX:XRG' s ROA % Range Over the Past 10 Years
Min: -21.3   Med: -7.15   Max: 10.61
Current: -3.05

During the past 13 years, XReality Group's highest ROA % was 10.61%. The lowest was -21.30%. And the median was -7.15%.

ASX:XRG's ROA % is ranked worse than
77.74% of 858 companies
in the Travel & Leisure industry
Industry Median: 2.345 vs ASX:XRG: -3.05

XReality Group  (ASX:XRG) ROA % Explanation

ROA % measures the rate of return on the total assets (shareholder equity plus liabilities). It measures a firm's efficiency at generating profits from shareholders' equity plus its liabilities. ROA % shows how well a company uses what it has to generate earnings. ROA %s can vary drastically across industries. Therefore, ROA % should not be used to compare companies in different industries. For retailers, a ROA % of higher than 5% is expected. For example, Wal-Mart (WMT) has a ROA % of about 8% as of 2012. For banks, ROA % is close to their interest spread. A bank’s ROA % is typically well under 2%.

Similar to ROE, ROA % is affected by profit margins and asset turnover. This can be seen from the Du Pont Formula:

ROA %(Q: Dec. 2025 )
=Net Income/Total Assets
=1.466/48.4675
=(Net Income / Revenue)*(Revenue / Total Assets)
=(1.466 / 16.622)*(16.622 / 48.4675)
=Net Margin %*Asset Turnover
=8.82 %*0.343
=3.02 %

Note: The Net Income data used here is two times the semi-annual (Dec. 2025) net income data. The Revenue data used here is two times the semi-annual (Dec. 2025) revenue data.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Like ROE, ROA % is calculated with only 12 months data. Fluctuations in the company's earnings or business cycles can affect the ratio drastically. It is important to look at the ratio from a long term perspective. ROA % can be affected by events such as stock buyback or issuance, and by goodwill, a company's tax rate and its interest payment. ROA % may not reflect the true earning power of the assets. A more accurate measurement is ROC % (ROC).

Many analysts argue the higher return the better. Buffett states that really high ROA % may indicate vulnerability in the durability of the competitive advantage.

E.g. Raising $43b to take on KO is impossible, but $1.7b to take on Moody's is. Although Moody's ROA % and underlying economics is far superior to Coca Cola, the durability is far weaker because of lower entry cost.


XReality Group ROA % Related Terms


XReality Group ROA % Historical Data

* Premium members only.

The historical data trend for XReality Group's ROA % can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

XReality Group ROA % Chart

XReality Group Annual Data
Trend Jun16 Jun17 Jun18 Jun19 Jun20 Jun21 Jun22 Jun23 Jun24 Jun25
ROA %
Get a 7-Day Free Trial Premium Member Only Premium Member Only 10.61 -15.08 -3.61 -8.31 -5.99

XReality Group Semi-Annual Data
Jun16 Dec16 Jun17 Dec17 Jun18 Dec18 Jun19 Dec19 Jun20 Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23 Jun24 Dec24 Jun25 Dec25
ROA % Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -7.52 -10.43 -3.88 -9.79 3.02

ASX:XRG vs AS, HAS, LTH: ROA % Comparison

For the Leisure subindustry, XReality Group's ROA %, along with its competitors' market caps and ROA % data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


XReality Group ROA % vs Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, XReality Group's ROA % distribution charts can be found below:

* The bar in red indicates where XReality Group's ROA % falls into.



XReality Group ROA % Calculation

XReality Group's annualized ROA % for the fiscal year that ended in Jun. 2025 is calculated as:

ROA %=Net Income (A: Jun. 2025 )/( (Total Assets (A: Jun. 2024 )+Total Assets (A: Jun. 2025 ))/ count )
=-3.142/( (59.651+45.256)/ 2 )
=-3.142/52.4535
=-5.99 %

XReality Group's annualized ROA % for the quarter that ended in Dec. 2025 is calculated as:

ROA %=Net Income (Q: Dec. 2025 )/( (Total Assets (Q: Jun. 2025 )+Total Assets (Q: Dec. 2025 ))/ count )
=1.466/( (45.256+51.679)/ 2 )
=1.466/48.4675
=3.02 %

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

In the calculation of annual ROA %, the net income of the last fiscal year and the average total assets over the fiscal year are used. In calculating the quarterly data, the Net Income data used here is two times the semi-annual (Dec. 2025) net income data. ROA % is displayed in the 30-year financial page.

Frequently Asked Questions Learn more about ROA % →
What does a ROA % of 3.02% mean?
XReality Group (ASX:XRG) has a ROA % of 3.02% as of Dec. 2025. Return on assets is the ratio of current-period net income to average two-period total assets. View historical data on XReality Group and its competitors. According to the industry distribution chart, XReality Group ranks #667 out of 858 companies in the Travel & Leisure industry, placing it in the top 77.7%.
Is XReality Group's ROA % too high?
XReality Group's current ROA % is 3.02%. The Travel & Leisure industry median ROA % is 2.35. XReality Group's value of 3.02% is 28.8% above this industry median. Based on the distribution chart, XReality Group ranks #667 out of 858 companies in the Travel & Leisure industry, which is in the bottom quartile relative to peers.
How does XReality Group's ROA % compare to AS and HAS?
According to the Travel & Leisure industry distribution chart, XReality Group ranks #667 out of 858 companies for ROA %. This places XReality Group in the lower half of its industry. The industry median ROA % is 2.35. XReality Group's value of 3.02% is 28.8% above this benchmark. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good ROA % for a Travel & Leisure company?
The median ROA % among Travel & Leisure companies is 2.35, based on 858 companies in the industry. Companies in the top quartile (top 25%) have a ROA % significantly above this median, while those in the bottom quartile fall well below. However, ROA % should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. XReality Group's current ROA % of 3.02% is 28.8% above the industry median. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high ROA % mean?
A high ROA % can signal that a stock is expensive relative to its fundamentals. Return on assets is the ratio of current-period net income to average two-period total assets. View historical data on XReality Group and its competitors. For the Travel & Leisure industry, the median ROA % is 2.35 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. XReality Group's current ROA % is 3.02%. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is XReality Group stock overvalued right now?
Based on GuruFocus' analysis, XReality Group (ASX:XRG) is currently considered Significantly Overvalued. The stock's GF Value™ is A$0.04, compared to a current price of A$0.07 — trading 72.5% above its estimated fair value. The current ROA % is 3.02% and 28.8% above the Travel & Leisure industry median of 2.35. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is ROA % calculated?
ROA % is calculated from a company's financial statements. For XReality Group (ASX:XRG), the current ROA % is 3.02% as of Dec. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

XReality Group Business Description

Address 123 Mulgoa Road, Penrith, NSW, AUS, 2750
XReality Group Ltd is engaged in building immersive XR products and experiences. The company develops and operates physical and digital simulations. Its product portfolio includes physical and digital simulation used across the enterprise, defense, and consumer markets. The company has expanded its simulation portfolio from indoor skydiving to include out-of-home virtual reality entertainment, augmented reality, defense XR training, and XR software development. The three segments are Entertainment, Enterprise, and Corporate. The company generates maximum revenue from the entertainment segment.