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INSEW (Inspired Entertainment) Retained Earnings : $-441.50 Mil (As of Dec. 2024)


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What is Inspired Entertainment Retained Earnings?

Retained earnings is the accumulated portion of net income that is not distributed to shareholders. Inspired Entertainment's retained earnings for the quarter that ended in Dec. 2024 was $-441.50 Mil.

Inspired Entertainment's quarterly retained earnings increased from Jun. 2024 ($-512.30 Mil) to Sep. 2024 ($-508.90 Mil) and increased from Sep. 2024 ($-508.90 Mil) to Dec. 2024 ($-441.50 Mil).

Inspired Entertainment's annual retained earnings increased from Dec. 2022 ($-514.60 Mil) to Dec. 2023 ($-506.30 Mil) and increased from Dec. 2023 ($-506.30 Mil) to Dec. 2024 ($-441.50 Mil).


Inspired Entertainment Retained Earnings Historical Data

The historical data trend for Inspired Entertainment's Retained Earnings can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Inspired Entertainment Retained Earnings Chart

Inspired Entertainment Annual Data
Trend Dec14 Dec15 Sep17 Sep18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24
Retained Earnings
Get a 7-Day Free Trial Premium Member Only Premium Member Only -457.40 -524.80 -514.60 -506.30 -441.50

Inspired Entertainment Quarterly Data
Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24
Retained Earnings Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -506.30 -514.30 -512.30 -508.90 -441.50

Inspired Entertainment Retained Earnings Calculation

Retained Earnings is the accumulated portion of net income that is not distributed to shareholders. Because the net income was not distributed to shareholders, shareholders' equity is increased by the same amount.

Of course, if a company loses, it is called retained losses, or accumulated losses.


Inspired Entertainment  (OTCPK:INSEW) Retained Earnings Explanation

Historically profitable companies sometimes have negative retained earnings. This is because they have cumulatively paid out more to shareholders than they reported in profits.

For example, in 2011, Microsoft had negative retained earnings. This does not mean the company lost more money than it made over the years. It just means it paid out more money than it earned.

If a company has negative retained earnings, investors should check the 10-year financial results. They should not assume that negative retained earnings prove a company has generally lost money in the past.

Of course, many companies with negative retained earnings have indeed lost money in the past.

Retained Earnings: Warren Buffett's Secret.

One of the most important indicators of durable competitive advantage. Net earnings can be paid out as dividends, used to buy back shares or retained for growth.

If the company loses more than it has accumulated, retained earnings is negative.

If a company isn't adding to its retained earnings, it isn't growing its net worth.

Rate of growth of retained earnings is good indicator whether it's benefiting from a competitive advantage.

Microsoft is negative because it chose to buyback stock and pay dividends.

The more earnings retained, the faster it grows and increases growth rate for future earnings.


Inspired Entertainment Business Description

Traded in Other Exchanges
Address
250 West 57th Street, Suite 415, New York, NY, USA, 10107
Inspired Entertainment Inc is a gaming technology company based in the United States. Its core business involves the development of Virtual Sports and Server-Based Gaming systems with associated terminals and digital content to regulate betting, gaming, and lottery operators around the world. It operates through four segments, namely Gaming, Virtual Sports, Interactive, and Leisure. The company generates maximum revenue from the Gaming segment. Its Gaming segment supplies gaming terminals as well as gaming software and games for the terminals provided to betting offices, casinos, gaming halls, and high street adult gaming centers. Geographically, it derives a majority of revenue from the UK.