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Gala Technology Holding (HKSE:02458) ROCE % : 14.87% (As of Jun. 2024)


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What is Gala Technology Holding ROCE %?

ROCE % measures how well a company generates profits from its capital. It is calculated as EBIT divided by Capital Employed, where Capital Employed is calculated as Total Assets minus Total Current Liabilities. Gala Technology Holding's annualized ROCE % for the quarter that ended in Jun. 2024 was 14.87%.


Gala Technology Holding ROCE % Historical Data

The historical data trend for Gala Technology Holding's ROCE % can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Gala Technology Holding ROCE % Chart

Gala Technology Holding Annual Data
Trend Dec19 Dec20 Dec21 Dec22 Dec23
ROCE %
36.83 32.54 32.61 17.01 29.56

Gala Technology Holding Semi-Annual Data
Dec19 Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23 Jun24
ROCE % Get a 7-Day Free Trial Premium Member Only 36.23 -0.36 36.10 17.14 14.87

Gala Technology Holding ROCE % Calculation

Gala Technology Holding's annualized ROCE % for the fiscal year that ended in Dec. 2023 is calculated as:

ROCE %=EBIT/( (Capital Employed+Capital Employed)/ count )
(A: Dec. 2023 )  (A: Dec. 2022 )(A: Dec. 2023 )
=EBIT/( ( (Total Assets - Total Current Liabilities)+(Total Assets - Total Current Liabilities) )/ count )
(A: Dec. 2023 )  (A: Dec. 2022 )(A: Dec. 2023 )
=84.603/( ( (413.475 - 254.189) + (576.879 - 163.71) )/ 2 )
=84.603/( (159.286+413.169)/ 2 )
=84.603/286.2275
=29.56 %

Gala Technology Holding's ROCE % of for the quarter that ended in Jun. 2024 is calculated as:

ROCE %=EBIT (1)/( (Capital Employed+Capital Employed)/ count )
(Q: Jun. 2024 )  (Q: Dec. 2023 )(Q: Jun. 2024 )
=EBIT/( ( (Total Assets - Total Current Liabilities)+(Total Assets - Total Current Liabilities) )/ count )
(Q: Jun. 2024 )  (Q: Dec. 2023 )(Q: Jun. 2024 )
=58.996/( ( (576.879 - 163.71) + (567.234 - 186.752) )/ 2 )
=58.996/( ( 413.169 + 380.482 )/ 2 )
=58.996/396.8255
=14.87 %

(1) Note: The EBIT data used here is two times the semi-annual (Jun. 2024) EBIT data.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Gala Technology Holding  (HKSE:02458) ROCE % Explanation

ROCE % can be especially useful when comparing the performance of capital-intensive companies. Unlike ROE %, which indicates the profitability of Shareholders Equity, ROCE % also considers long-term debt in Capital Employed. This can be helpful when analyzing companies with significant debt, as the result is neutralized by taking debt into consideration.

Generally speaking, a higher ROCE % indicates a stonger profitability for a company. Moreover, it is important to look at the ratio from a long term perspective. Investors tend to favor companies with stable and rising ROCE % trend over those with volatile ones.


Gala Technology Holding ROCE % Related Terms

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Gala Technology Holding Business Description

Traded in Other Exchanges
N/A
Address
No. 3040, Aohai Avenue, Nanshan Street, 4203–4204, Qianhai Shimao Finance Centre II, Qianhai Shenzhen-Hong Kong Cooperation Zone, Shenzhen, CHN
Gala Technology Holding Ltd is a mobile game developer, publisher and operator in China with a focus on mobile sports simulation games for world-wide markets. The overall online sports game market includes all sports-themed games accessible to users on the internet, whereas, mobile sports simulation games refer specifically to online sports simulation games that are available on portable devices, such as tablets and smartphones. The Group's operations are operated and managed as a single segment, which is mobile sports game development, publishing and operation mainly in the PRC. The majority of revenue is from Web-based and mobile online game revenue.
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