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Live Motion Games (WAR:LMG) Cash Flow from Financing : zł-0.01 Mil (TTM As of Dec. 2024)


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What is Live Motion Games Cash Flow from Financing?

Cash from financing is the cash generated/spent from financial activities such as share issuance (buy back), debt issuance (repayment), and dividends paid to preferred and common stockholders.

For the three months ended in Dec. 2024, Live Motion Games paid zł0.00 Mil more to buy back shares than it received from issuing new shares. It spent zł0.01 Mil paying down its debt. It paid zł0.00 Mil more to buy back preferred shares than it received from issuing preferred shares. It received zł0.00 Mil from paying cash dividends to shareholders. It received zł0.00 Mil on other financial activities. In all, Live Motion Games spent zł0.01 Mil on financial activities for the three months ended in Dec. 2024.


Live Motion Games Cash Flow from Financing Historical Data

The historical data trend for Live Motion Games's Cash Flow from Financing can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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Live Motion Games Cash Flow from Financing Chart

Live Motion Games Annual Data
Trend Dec19 Dec20 Dec21 Dec22 Dec23 Dec24
Cash Flow from Financing
Get a 7-Day Free Trial 1.84 3.61 0.48 -0.42 0.61

Live Motion Games Quarterly Data
Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24
Cash Flow from Financing Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only - - - -0.01 -0.01

Live Motion Games Cash Flow from Financing Calculation

This is the cash generated/spent from financial activities such as share issuance (buy back), debt issuance (repayment), and dividends paid to preferred and common stockholders. In the calculation of free cash flow, cash from financing is not calculated because it is not related to operating activities.

Live Motion Games's Cash from Financing for the fiscal year that ended in Dec. 2024 is calculated as:

Live Motion Games's Cash from Financing for the quarter that ended in Dec. 2024 is:


Cash Flow from Financing for the trailing twelve months (TTM) ended in Dec. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was zł-0.01 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Live Motion Games  (WAR:LMG) Cash Flow from Financing Explanation

Cash from financing contains six items:

1. Issuance of Stock:
A company may raise cash from issuing new shares. Issuance of stock represents the cash inflow from offering common stock, which is the additional capital contribution to the entity during the period.

Live Motion Games's issuance of stock for the three months ended in Dec. 2024 was zł0.00 Mil.

2. Repurchase of Stock:
A company may raise cash from issuing new shares. It can also use cash to buy back shares. Repurchase of stock represents the cash outflow to reacquire common stock during the period.

Live Motion Games's repurchase of stock for the three months ended in Dec. 2024 was zł0.00 Mil.

3. Net Issuance of Debt:
Net issuance of debt is the cash a company received or spent through debt related activities such as debt issuance or debt repayment. If a company pays down its debt during the period, this number will be negative. If a company issued more debt, it receives cash and this number is positive.

Live Motion Games's net issuance of debt for the three months ended in Dec. 2024 was zł-0.01 Mil. Live Motion Games spent zł0.01 Mil paying down its debt.

4. Net Issuance of Preferred Stock:
A company may raise cash from issuing new preferred shares. It can also use cash to buy back preferred shares. If this number is positive, it means that the company has received more cash from issuing preferred shares than it has paid to buy back preferred shares. If this number is negative, it means that company has paid more cash to buy back preferred shares than it has received for issuing preferred shares.

Live Motion Games's net issuance of preferred for the three months ended in Dec. 2024 was zł0.00 Mil. Live Motion Games paid zł0.00 Mil more to buy back preferred shares than it received from issuing preferred shares.

5. Cash Flow for Dividends:
Cash flow for dividends refers to the payment of cash to shareholders as dividends when the company generates income.

Live Motion Games's cash flow for dividends for the three months ended in Dec. 2024 was zł0.00 Mil. Live Motion Games received zł0.00 Mil from paying cash dividends to shareholders.

6. Other Financing:
Money spent or earned by company from other financial activities.

Live Motion Games's other financing for the three months ended in Dec. 2024 was zł0.00 Mil. Live Motion Games received zł0.00 Mil on other financial activities.


Live Motion Games Cash Flow from Financing Related Terms

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Live Motion Games Business Description

Traded in Other Exchanges
Address
ul. Indiry Gandhi 23, Warsaw, POL, 02-776
Live Motion Games SA is engaged in the production and publishing of games for personal computers sold via the Steam platform to global markets. It focuses on the production of simulators, city-builder, survival, and other games.

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