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Live Motion Games (WAR:LMG) EBITDA Margin % : -6,833.33% (As of Mar. 2025)


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What is Live Motion Games EBITDA Margin %?

EBITDA Margin % is calculated as EBITDA divided by its Revenue. Live Motion Games's EBITDA for the three months ended in Mar. 2025 was zł-0.21 Mil. Live Motion Games's Revenue for the three months ended in Mar. 2025 was zł0.00 Mil. Therefore, Live Motion Games's EBITDA margin for the quarter that ended in Mar. 2025 was -6,833.33%.


Live Motion Games EBITDA Margin % Historical Data

The historical data trend for Live Motion Games's EBITDA Margin % can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Live Motion Games EBITDA Margin % Chart

Live Motion Games Annual Data
Trend Dec19 Dec20 Dec21 Dec22 Dec23 Dec24
EBITDA Margin %
Get a 7-Day Free Trial -11.36 -46.21 -58.38 -33.66 -7,091.11

Live Motion Games Quarterly Data
Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25
EBITDA Margin % Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -1,250.00 -5,135.71 -10,900.00 -33,800.00 -6,833.33

Competitive Comparison of Live Motion Games's EBITDA Margin %

For the Electronic Gaming & Multimedia subindustry, Live Motion Games's EBITDA Margin %, along with its competitors' market caps and EBITDA Margin % data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Live Motion Games's EBITDA Margin % Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Live Motion Games's EBITDA Margin % distribution charts can be found below:

* The bar in red indicates where Live Motion Games's EBITDA Margin % falls into.


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Live Motion Games EBITDA Margin % Calculation

EBITDA margin is the ratio of EBITDA divided by net sales or Revenue, usually presented in percent.

Live Motion Games's EBITDA Margin % for the fiscal year that ended in Dec. 2024 is calculated as

EBITDA Margin %=EBITDA (A: Dec. 2024 )/Revenue (A: Dec. 2024 )
=-3.191/0.045
=-7,091.11 %

Live Motion Games's EBITDA Margin % for the quarter that ended in Mar. 2025 is calculated as

EBITDA Margin %=EBITDA (Q: Mar. 2025 )/Revenue (Q: Mar. 2025 )
=-0.205/0.003
=-6,833.33 %

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Live Motion Games  (WAR:LMG) EBITDA Margin % Explanation

EBITDA Margin % is the ratio of EBITDA divided by net sales or Revenue. It is an performance metric measuring company's operating profitability. EBITDA Margin takes depreciation and amortization, interest expense and tax into account, which makes it easy to compare the relative profitability of companies of different sizes in the same industry.


Live Motion Games EBITDA Margin % Related Terms

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Live Motion Games Business Description

Traded in Other Exchanges
N/A
Address
ul. Indiry Gandhi 23, Warsaw, POL, 02-776
Live Motion Games SA is engaged in the production and publishing of games for personal computers sold via the Steam platform to global markets. It focuses on the production of simulators, city-builder, survival, and other games.

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