Live Motion Games (WAR:LMG) Piotroski F-Score: 5 (As of Jun. 30, 2026) — 25% Above Median


WAR:LMG Live Motion Games SA WAR:LMG
54 GF Score
Price zł0.65
GF Value zł2.74
Valuation Possible Value Trap
! 4 Warning Signs
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What is Live Motion Games Piotroski F-Score?

Live Motion Games WAR:LMG +0.78% 54 Piotroski F-Score is 5 as of Jun. 30, 2026, which is 25% above its 10-year median of 4.00. GuruFocus rates WAR:LMG with a GF Score™ of 54/100 and a GF Value™ of zł2.74 (Possible Value Trap). The stock has 4 warning signs investors should review. Among 550 Interactive Media companies, Live Motion Games ranks better than 59.82% on this metric.

The zones of discrimination were as such:

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

Live Motion Games has an F-score of 5 indicating the company's financial situation is typical for a stable company.

The historical rank and industry rank for Live Motion Games's Piotroski F-Score or its related term are showing as below:

WAR:LMG' s Piotroski F-Score Range Over the Past 10 Years
Min: 2   Med: 4   Max: 6
Current: 5

During the past 7 years, the highest Piotroski F-Score of Live Motion Games was 6. The lowest was 2. And the median was 4.

Live Motion Games  (WAR:LMG) Piotroski F-Score Explanation

The developer of the system is Joseph D. Piotroski is relatively unknown accounting professor who shuns publicity and rarely gives interviews.

He graduated from the University of Illinois with a B.S. in accounting in 1989, received an M.B.A. from Indiana University in 1994. Five years later, in 1999, after earning a Ph.D. in accounting from the University of Michigan, he became an associate professor of accounting at the University of Chicago.

In 2000, he wrote a research paper called "Value Investing: The Use of Historical Financial Statement Information to Separate Winners from Losers" (pdf).

He wanted to see if he can develop a system (using a simple nine-point scoring system) that can increase the returns of a strategy of investing in low price to book (referred to in the paper as high book to market) value companies.

What he found was something that exceeded his most optimistic expectations.

Buying only those companies that scored highest (8 or 9) on his nine-point scale, or F-Score as he called it, over the 20 year period from 1976 to 1996 led to an average out-performance over the market of 13.4%.

Even more impressive were the results of a strategy of investing in the highest F-Score companies (8 or 9) and shorting companies with the lowest F-Score (0 or 1).

Over the same period from 1976 to 1996 (20 years) this strategy led to an average yearly return of 23%, substantially outperforming the average S&P 500 index return of 15.83% over the same period.


Live Motion Games Piotroski F-Score Related Terms


Live Motion Games Piotroski F-Score Historical Data

* Premium members only.

The historical data trend for Live Motion Games's Piotroski F-Score can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Live Motion Games Piotroski F-Score Chart

Live Motion Games Annual Data
Trend Dec19 Dec20 Dec21 Dec22 Dec23 Dec24 Dec25
Piotroski F-Score
Get a 7-Day Free Trial 3.00 4.00 6.00 2.00 5.00

Live Motion Games Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
Piotroski F-Score Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 4.00 4.00 5.00 5.00 5.00

WAR:LMG vs NTES, EA, TTWO: Piotroski F-Score Comparison

For the Electronic Gaming & Multimedia subindustry, Live Motion Games's Piotroski F-Score, along with its competitors' market caps and Piotroski F-Score data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Live Motion Games Piotroski F-Score vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Live Motion Games's Piotroski F-Score distribution charts can be found below:

* The bar in red indicates where Live Motion Games's Piotroski F-Score falls into.


WAR:LMG
54GF Score
Live Motion Games SA WAR:LMG
Piotroski F-Score is just one metric. See GF Score™, valuation, warning signs, and more.
View Full Analysis

How is the Piotroski F-Score calculated?

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

This Year (Mar26) TTM:Last Year (Mar25) TTM:
Net Income was -0.144 + 0.097 + -0.14 + 0.089 = zł-0.10 Mil.
Cash Flow from Operations was -0.226 + 0.279 + 0.257 + 0.117 = zł0.43 Mil.
Revenue was 0.006 + 0.199 + 0.935 + 0.438 = zł1.58 Mil.
Gross Profit was 0.204 + 0.458 + 0.789 + 0.639 = zł2.09 Mil.
Average Total Assets from the begining of this year (Mar25)
to the end of this year (Mar26) was
(3.027 + 3.041 + 3.948 + 3.742 + 4.069) / 5 = zł3.5654 Mil.
Total Assets at the begining of this year (Mar25) was zł3.03 Mil.
Long-Term Debt & Capital Lease Obligation was zł0.00 Mil.
Total Current Assets was zł2.77 Mil.
Total Current Liabilities was zł3.43 Mil.
Net Income was -0.719 + -0.454 + -1.476 + -0.211 = zł-2.86 Mil.

Revenue was 0.014 + 0.004 + 0.005 + 0.003 = zł0.03 Mil.
Gross Profit was 0.561 + 0.023 + 0.066 + 0.043 = zł0.69 Mil.
Average Total Assets from the begining of last year (Mar24)
to the end of last year (Mar25) was
(9.811 + 4.158 + 4.255 + 2.697 + 3.027) / 5 = zł4.7896 Mil.
Total Assets at the begining of last year (Mar24) was zł9.81 Mil.
Long-Term Debt & Capital Lease Obligation was zł0.00 Mil.
Total Current Assets was zł3.00 Mil.
Total Current Liabilities was zł2.86 Mil.

*Note: If the latest quarterly/semi-annual/annual total assets data is 0, then we will use previous quarterly/semi-annual/annual data for all the items in the balance sheet.

Profitability

Question 1. Return on Assets (ROA)

Net income before extraordinary items for the year divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

Live Motion Games's current Net Income (TTM) was -0.10. ==> Negative ==> Score 0.

Question 2. Cash Flow Return on Assets (CFROA)

Net cash flow from operating activities (operating cash flow) divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

Live Motion Games's current Cash Flow from Operations (TTM) was 0.43. ==> Positive ==> Score 1.

Question 3. Change in Return on Assets

Compare this year's return on assets (1) to last year's return on assets.

Score 1 if it's higher, 0 if it's lower.

ROA (This Year)=Net Income/Total Assets (Mar25)
=-0.098/3.027
=-0.03237529

ROA (Last Year)=Net Income/Total Assets (Mar24)
=-2.86/9.811
=-0.29150953

Live Motion Games's return on assets of this year was -0.03237529. Live Motion Games's return on assets of last year was -0.29150953. ==> This year is higher. ==> Score 1.

Question 4. Quality of Earnings (Accrual)

Compare Cash flow return on assets (2) to return on assets (1)

Score 1 if CFROA > ROA, 0 if CFROA <= ROA.

Live Motion Games's current Net Income (TTM) was -0.10. Live Motion Games's current Cash Flow from Operations (TTM) was 0.43. ==> 0.43 > -0.10 ==> CFROA > ROA ==> Score 1.

Funding

Question 5. Change in Gearing or Leverage

Compare this year's gearing (long-term debt divided by average total assets) to last year's gearing.

Score 0 if this year's gearing is higher, 1 otherwise.

Gearing (This Year: Mar26)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Mar25 to Mar26
=0/3.5654
=0

Gearing (Last Year: Mar25)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Mar24 to Mar25
=0/4.7896
=0

Live Motion Games's gearing of this year was 0. Live Motion Games's gearing of last year was 0. ==> This year is lower or equal to last year. ==> Score 1.

Question 6. Change in Working Capital (Liquidity)

Compare this year's current ratio (current assets divided by current liabilities) to last year's current ratio.

Score 1 if this year's current ratio is higher, 0 if it's lower

Current Ratio (This Year: Mar26)=Total Current Assets/Total Current Liabilities
=2.769/3.426
=0.80823117

Current Ratio (Last Year: Mar25)=Total Current Assets/Total Current Liabilities
=2.996/2.857
=1.04865243

Live Motion Games's current ratio of this year was 0.80823117. Live Motion Games's current ratio of last year was 1.04865243. ==> Last year's current ratio is higher ==> Score 0.

Question 7. Change in Shares in Issue

Compare the number of shares in issue this year, to the number in issue last year.

Score 0 if there is larger number of shares in issue this year, 1 otherwise.

Live Motion Games's number of shares in issue this year was 2.168. Live Motion Games's number of shares in issue last year was 1.728. ==> There is larger number of shares in issue this year. ==> Score 0.

Efficiency

Question 8. Change in Gross Margin

Compare this year's gross margin (Gross Profit divided by sales) to last year's.

Score 1 if this year's gross margin is higher, 0 if it's lower.

Gross Margin (This Year: TTM)=Gross Profit/Revenue
=2.09/1.578
=1.32446134

Gross Margin (Last Year: TTM)=Gross Profit/Revenue
=0.693/0.026
=26.65384615

Live Motion Games's gross margin of this year was 1.32446134. Live Motion Games's gross margin of last year was 26.65384615. ==> Last year's gross margin is higher ==> Score 0.

Question 9. Change in asset turnover

Compare this year's asset turnover (total sales for the year divided by total assets at the beginning of the year) to last year's asset turnover ratio.

Score 1 if this year's asset turnover ratio is higher, 0 if it's lower

Asset Turnover (This Year)=Revenue/Total Assets at the Beginning of This Year (Mar25)
=1.578/3.027
=0.52130823

Asset Turnover (Last Year)=Revenue/Total Assets at the Beginning of Last Year (Mar24)
=0.026/9.811
=0.00265009

Live Motion Games's asset turnover of this year was 0.52130823. Live Motion Games's asset turnover of last year was 0.00265009. ==> This year's asset turnover is higher. ==> Score 1.

Evaluation

Piotroski F-Score= Que. 1+ Que. 2+ Que. 3+Que. 4+Que. 5+Que. 6+Que. 7+Que. 8+Que. 9
=0+1+1+1+1+0+0+0+1
=5

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

Live Motion Games has an F-score of 5 indicating the company's financial situation is typical for a stable company.

Frequently Asked Questions Learn more about Piotroski F-Score →
What does a Piotroski F-Score of 5 mean?
Live Motion Games (WAR:LMG) has a Piotroski F-Score of 5 as of Jun. 30, 2026. The Piotroski F-score grades a company's business operating strength from 0-9. View historical data on Live Motion Games and its competitors. This is 25% above median its historical median of 4.00. Over the past decade, Live Motion Games' Piotroski F-Score has ranged from 2.00 to 6.00. According to the industry distribution chart, Live Motion Games ranks #221 out of 550 companies in the Interactive Media industry, placing it in the top 40.2%.
Is Live Motion Games' Piotroski F-Score too high?
Live Motion Games' current Piotroski F-Score of 5 is 25% above median its 10-year median of 4.00. Over the past 10 years, this metric has ranged from a low of 2.00 to a high of 6.00. The Interactive Media industry median Piotroski F-Score is 5.00. Live Motion Games' value of 5 is 0% at this industry median. Based on the distribution chart, Live Motion Games ranks #221 out of 550 companies in the Interactive Media industry, which is above the industry midpoint. Overall, Live Motion Games has a GF Score™ of 54/100 and is considered Possible Value Trap, reflecting its overall financial health beyond just this single metric.
How does Live Motion Games' Piotroski F-Score compare to NTES and EA?
According to the Interactive Media industry distribution chart, Live Motion Games ranks #221 out of 550 companies for Piotroski F-Score. This puts Live Motion Games in the upper half of its industry. The industry median Piotroski F-Score is 5.00. Live Motion Games' value of 5 is 0% at this benchmark. Historically, Live Motion Games' own Piotroski F-Score has ranged from 2.00 to 6.00 over the past decade. While the company's 10-year median is 4.00 vs. the industry median of 5.00, Live Motion Games has consistently been at the industry average. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Piotroski F-Score for an Interactive Media company?
The median Piotroski F-Score among Interactive Media companies is 5.00, based on 550 companies in the industry. Companies in the top quartile (top 25%) have a Piotroski F-Score significantly above this median, while those in the bottom quartile fall well below. However, Piotroski F-Score should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Live Motion Games's current Piotroski F-Score of 5 is 0% at the industry median. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Piotroski F-Score mean?
A high Piotroski F-Score can signal that a stock is expensive relative to its fundamentals. The Piotroski F-score grades a company's business operating strength from 0-9. View historical data on Live Motion Games and its competitors. For the Interactive Media industry, the median Piotroski F-Score is 5.00 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Live Motion Games's current Piotroski F-Score is 5, which is 25% above median its own 10-year median of 4.00. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Live Motion Games stock overvalued right now?
Based on GuruFocus' analysis, Live Motion Games (WAR:LMG) is currently considered Possible Value Trap. The stock's GF Value™ is zł2.74, compared to a current price of zł0.65 — trading 76.3% below its estimated fair value. The current Piotroski F-Score is 5, which is 25% above median its 10-year median of 4.00 and 0% at the Interactive Media industry median of 5.00. Live Motion Games' overall GF Score™ is 54/100 with 4 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Piotroski F-Score calculated?
Piotroski F-Score is calculated from a company's financial statements. For Live Motion Games (WAR:LMG), the current Piotroski F-Score is 5 as of Jun. 30, 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is Live Motion Games (WAR:LMG) Overvalued in 2026?

Based on GuruFocus' analysis, Live Motion Games stock appears to be undervalued. The current stock price of zł0.65 is trading 76.3% below its estimated GF Value™ of zł2.74. GuruFocus considers Live Motion Games to be Possible Value Trap.

Key valuation signals for WAR:LMG:

  • Piotroski F-Score: 5 (25% above median its 10-year median of 4.00)
  • GF Value™: zł2.74 vs. price of zł0.65 (76.3% below fair value)
  • GF Score™: 54/100 with 4 warning signs
  • Industry Position: 0% at the Interactive Media median (#221 of 550)

No single metric tells the full story. See the WAR:LMG stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


Live Motion Games Business Description

Address ul. Indiry Gandhi 23, Warsaw, POL, 02-776
Live Motion Games SA is engaged in the production and publishing of games for personal computers sold via the Steam platform to markets. It focuses on the production of simulators, city-builder, survival, and other games.
54GF Score

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Piotroski F-Score is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

zł0.65
Price
zł2.74
GF Value