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GREE (TSE:3632) Debt-to-Revenue : 0.30 (As of Jun. 2024)


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What is GREE Debt-to-Revenue?

Debt-to-Revenue measures a company's ability to pay off its debt.

GREE's Short-Term Debt & Capital Lease Obligation for the quarter that ended in Jun. 2024 was 円0 Mil. GREE's Long-Term Debt & Capital Lease Obligation for the quarter that ended in Jun. 2024 was 円16,700 Mil. GREE's annualized Revenue for the quarter that ended in Jun. 2024 was 円56,440 Mil. GREE's annualized Debt-to-Revenue for the quarter that ended in Jun. 2024 was 0.30.


GREE Debt-to-Revenue Historical Data

The historical data trend for GREE's Debt-to-Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

GREE Debt-to-Revenue Chart

GREE Annual Data
Trend Jun15 Jun16 Jun17 Jun18 Jun19 Jun20 Jun21 Jun22 Jun23 Jun24
Debt-to-Revenue
Get a 7-Day Free Trial Premium Member Only Premium Member Only - 0.13 0.11 0.21 0.27

GREE Quarterly Data
Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24
Debt-to-Revenue Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.25 0.29 0.24 0.30 -

Competitive Comparison of GREE's Debt-to-Revenue

For the Electronic Gaming & Multimedia subindustry, GREE's Debt-to-Revenue, along with its competitors' market caps and Debt-to-Revenue data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


GREE's Debt-to-Revenue Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, GREE's Debt-to-Revenue distribution charts can be found below:

* The bar in red indicates where GREE's Debt-to-Revenue falls into.



GREE Debt-to-Revenue Calculation

Debt-to-Revenue measures a company's ability to pay off its debt.

GREE's Debt-to-Revenue for the fiscal year that ended in Jun. 2024 is calculated as

Debt-to-Revenue=Total Debt / Revenue
=(Short-Term Debt & Capital Lease Obligation + Long-Term Debt & Capital Lease Obligation) / Revenue
=(0 + 16700) / 61309
=0.27

GREE's annualized Debt-to-Revenue for the quarter that ended in Jun. 2024 is calculated as

Debt-to-Revenue=Total Debt / Revenue
=(Short-Term Debt & Capital Lease Obligation + Long-Term Debt & Capital Lease Obligation) / Revenue
=(0 + 16700) / 56440
=0.30

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

In the calculation of annual Debt-to-Revenue, the Revenue of the last fiscal year is used. In calculating the annualized quarterly data, the Revenue data used here is four times the quarterly (Jun. 2024) Revenue data.


GREE Debt-to-Revenue Related Terms

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GREE Business Description

Traded in Other Exchanges
Address
10-1, Roppongi 6-Chome, Roppongi Hills Mori Tower, Minato-ku, Tokyo, JPN
GREE Inc is a Japanese internet media company headquartered in Tokyo. Its business is divided into games, media, advertising, and investment. The games division provides games internationally via the App Store and Google Play from the company's studios in Japan and North America. The media segment is engaged in a variety of IT businesses, including services and media. The advertising segment targets mainly the smartphone advertising market. The company has investments in Internet technology services companies in Japan, North America, and Southeast Asia.

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