Digital Hollywood Interactive (HKSE:02022) EPS (Basic): HK$-0.02 (TTM As of Dec. 2025)


What is Digital Hollywood Interactive EPS (Basic)?

Digital Hollywood Interactive HKSE:02022 +1.82% EPS (Basic) is HK$-0.02 as of Dec. 2025. The stock has 4 warning signs investors should review.

Digital Hollywood Interactive's basic earnings per share (Basic EPS) for the six months ended in Dec. 2025 was HK$-0.01. Its basic earnings per share (Basic EPS) for the trailing twelve months (TTM) ended in Dec. 2025 was HK$-0.02.

Digital Hollywood Interactive's EPS (Diluted) for the six months ended in Dec. 2025 was HK$-0.01. Its EPS (Diluted) for the trailing twelve months (TTM) ended in Dec. 2025 was HK$-0.02.

Digital Hollywood Interactive's EPS without NRI for the six months ended in Dec. 2025 was HK$-0.01. Its EPS without NRIearnings per share without non-recurring items for the trailing twelve months (TTM) ended in Dec. 2025 was -0.02.

During the past 3 years, the average EPS without NRI Growth Rate was 18.50% per year. During the past 5 years, the average EPS without NRI Growth Rate was 1.10% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the EPS without NRI Growth Rate using EPS without NRI data.

During the past 12 years, Digital Hollywood Interactive's highest 3-Year average EPS without NRI Growth Rate was 18.50% per year. The lowest was -39.40% per year. And the median was -14.90% per year.


Digital Hollywood Interactive  (HKSE:02022) EPS (Basic) Explanation

EPS is the single most important variable used by Wall Street in determining the earnings power of a company. But investors need to be aware that Earnings per Share can be easily manipulated by adjusting depreciation and amortization rate or non-recurring items. That's why GuruFocus lists EPS without NRI, which better reflects the company's underlying performance.


Be Aware

Compared with Earnings per share, a company's cash flow is better indicator of the company's earnings power.

If a company's earnings per share is less than cash flow per share over long term, investors need to be cautious and find out why.


Digital Hollywood Interactive EPS (Basic) Related Terms


Digital Hollywood Interactive EPS (Basic) Historical Data

* Premium members only.

The historical data trend for Digital Hollywood Interactive's EPS (Basic) can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Digital Hollywood Interactive EPS (Basic) Chart

Digital Hollywood Interactive Annual Data
Trend Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24 Dec25
EPS (Basic)
Get a 7-Day Free Trial Premium Member Only Premium Member Only -0.01 -0.03 -0.02 -0.01 -0.02

Digital Hollywood Interactive Semi-Annual Data
Jun16 Dec16 Jun17 Dec17 Jun18 Dec18 Jun19 Dec19 Jun20 Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23 Jun24 Dec24 Jun25 Dec25
EPS (Basic) Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -0.01 -0.01 -0.01 -0.00 -0.01

Digital Hollywood Interactive EPS (Basic) Calculation

EPS (Basic) is a rough measurement of the amount of a company's profit that can be allocated to one share of its stock. Basic earnings per share (EPS) do not factor in the dilutive effects on convertible securities.

Digital Hollywood Interactive's Basic EPS for the fiscal year that ended in Dec. 2025 is calculated as

Basic EPS (A: Dec. 2025 )=(Net Income-Preferred Dividends)/Shares Outstanding (Basic Average)
=(-28.929-0)/1861.022
=-0.02

Digital Hollywood Interactive's Basic EPS for the quarter that ended in Dec. 2025 is calculated as

Basic EPS (Q: Dec. 2025 )=(Net Income-Preferred Dividends)/Shares Outstanding (Basic Average)
=(-23.459-0)/1861.022
=-0.01

EPS (Basic) for the trailing twelve months (TTM) ended in Dec. 2025 adds up the semi-annually data reported by the company within the most recent 12 months, which was HK$-0.02

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about EPS (Basic) →
What does a EPS (Basic) of HK$-0.02 mean?
Digital Hollywood Interactive (HKSE:02022) has a EPS (Basic) of HK$-0.02 as of Dec. 2025. Earnings per share (basic) equals net income divided by the standard, non-diluted average shares outstanding. View historical data on Digital Hollywood Interactive and its competitors.
Is Digital Hollywood Interactive's EPS (Basic) too high?
Digital Hollywood Interactive's current EPS (Basic) is HK$-0.02.
How does Digital Hollywood Interactive's EPS (Basic) compare to NTES and EA?
Digital Hollywood Interactive's EPS (Basic) of HK$-0.02 can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good EPS (Basic) for an Interactive Media company?
A good EPS (Basic) depends on the Interactive Media industry context. However, EPS (Basic) should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high EPS (Basic) mean?
A high EPS (Basic) can signal that a stock is expensive relative to its fundamentals. Earnings per share (basic) equals net income divided by the standard, non-diluted average shares outstanding. View historical data on Digital Hollywood Interactive and its competitors. Digital Hollywood Interactive's current EPS (Basic) is HK$-0.02. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Digital Hollywood Interactive stock overvalued right now?
Based on GuruFocus' analysis, Digital Hollywood Interactive (HKSE:02022) is currently considered Modestly Overvalued. The stock's GF Value™ is HK$0.05, compared to a current price of HK$0.06 — trading 12% above its estimated fair value. The current EPS (Basic) is HK$-0.02. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is EPS (Basic) calculated?
EPS (Basic) is calculated from a company's financial statements. For Digital Hollywood Interactive (HKSE:02022), the current EPS (Basic) is HK$-0.02 as of Dec. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Digital Hollywood Interactive Business Description

Address No. 368 Jiang Nan Da Dao - South, 2nd Floor, Haizhu District, Guangzhou, CHN
Digital Hollywood Interactive Ltd is an online game publisher for China-based game developers, with fast-growing in-house development capabilities for mobile games. The group licenses online games from game developers and earns game publishing service revenue by making a localised version of the licensed games and publishing them to the game players through distribution platforms, include social networking websites, online application stores (such as Apple Inc.'s App Store and Google Play installed in mobile telecommunications devices), web-based and mobile game portals in certain countries and regions, including the group's websites. The segments of the company includes Online games and Advertising, out of which company derives maximum revenue from Online Games.