Digital Hollywood Interactive (HKSE:02022) Piotroski F-Score: 4 (As of Jul. 09, 2026) — Near Median


What is Digital Hollywood Interactive Piotroski F-Score?

Digital Hollywood Interactive HKSE:02022 Piotroski F-Score is 4 as of Jul. 09, 2026, which is at its 10-year median of 4.00. The stock has 4 warning signs investors should review. Among 550 Interactive Media companies, Digital Hollywood Interactive ranks worse than 61.64% on this metric.

The zones of discrimination were as such:

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

Digital Hollywood Interactive has an F-score of 4 indicating the company's financial situation is typical for a stable company.

The historical rank and industry rank for Digital Hollywood Interactive's Piotroski F-Score or its related term are showing as below:

HKSE:02022' s Piotroski F-Score Range Over the Past 10 Years
Min: 1   Med: 4   Max: 7
Current: 4

During the past 12 years, the highest Piotroski F-Score of Digital Hollywood Interactive was 7. The lowest was 1. And the median was 4.

Digital Hollywood Interactive  (HKSE:02022) Piotroski F-Score Explanation

The developer of the system is Joseph D. Piotroski is relatively unknown accounting professor who shuns publicity and rarely gives interviews.

He graduated from the University of Illinois with a B.S. in accounting in 1989, received an M.B.A. from Indiana University in 1994. Five years later, in 1999, after earning a Ph.D. in accounting from the University of Michigan, he became an associate professor of accounting at the University of Chicago.

In 2000, he wrote a research paper called "Value Investing: The Use of Historical Financial Statement Information to Separate Winners from Losers" (pdf).

He wanted to see if he can develop a system (using a simple nine-point scoring system) that can increase the returns of a strategy of investing in low price to book (referred to in the paper as high book to market) value companies.

What he found was something that exceeded his most optimistic expectations.

Buying only those companies that scored highest (8 or 9) on his nine-point scale, or F-Score as he called it, over the 20 year period from 1976 to 1996 led to an average out-performance over the market of 13.4%.

Even more impressive were the results of a strategy of investing in the highest F-Score companies (8 or 9) and shorting companies with the lowest F-Score (0 or 1).

Over the same period from 1976 to 1996 (20 years) this strategy led to an average yearly return of 23%, substantially outperforming the average S&P 500 index return of 15.83% over the same period.


Digital Hollywood Interactive Piotroski F-Score Related Terms


Digital Hollywood Interactive Piotroski F-Score Historical Data

* Premium members only.

The historical data trend for Digital Hollywood Interactive's Piotroski F-Score can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Digital Hollywood Interactive Piotroski F-Score Chart

Digital Hollywood Interactive Annual Data
Trend Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24 Dec25
Piotroski F-Score
Get a 7-Day Free Trial Premium Member Only Premium Member Only 4.00 2.00 4.00 6.00 4.00

Digital Hollywood Interactive Semi-Annual Data
Jun16 Dec16 Jun17 Dec17 Jun18 Dec18 Jun19 Dec19 Jun20 Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23 Jun24 Dec24 Jun25 Dec25
Piotroski F-Score Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 4.00 0.00 6.00 0.00 4.00

HKSE:02022 vs NTES, EA, TTWO: Piotroski F-Score Comparison

For the Electronic Gaming & Multimedia subindustry, Digital Hollywood Interactive's Piotroski F-Score, along with its competitors' market caps and Piotroski F-Score data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Digital Hollywood Interactive Piotroski F-Score vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Digital Hollywood Interactive's Piotroski F-Score distribution charts can be found below:

* The bar in red indicates where Digital Hollywood Interactive's Piotroski F-Score falls into.


How is the Piotroski F-Score calculated?

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

This Year (Dec25) TTM:Last Year (Dec24) TTM:
Net Income was HK$-28.93 Mil.
Cash Flow from Operations was HK$-44.09 Mil.
Revenue was HK$73.43 Mil.
Gross Profit was HK$33.82 Mil.
Average Total Assets from the begining of this year (Dec24)
to the end of this year (Dec25) was (255.014 + 228.444) / 2 = HK$241.729 Mil.
Total Assets at the begining of this year (Dec24) was HK$255.01 Mil.
Long-Term Debt & Capital Lease Obligation was HK$0.24 Mil.
Total Current Assets was HK$192.63 Mil.
Total Current Liabilities was HK$60.22 Mil.
Net Income was HK$-24.94 Mil.

Revenue was HK$70.42 Mil.
Gross Profit was HK$32.21 Mil.
Average Total Assets from the begining of last year (Dec23)
to the end of last year (Dec24) was (296.468 + 255.014) / 2 = HK$275.741 Mil.
Total Assets at the begining of last year (Dec23) was HK$296.47 Mil.
Long-Term Debt & Capital Lease Obligation was HK$2.08 Mil.
Total Current Assets was HK$196.85 Mil.
Total Current Liabilities was HK$58.29 Mil.

*Note: If the latest quarterly/semi-annual/annual total assets data is 0, then we will use previous quarterly/semi-annual/annual data for all the items in the balance sheet.

Profitability

Question 1. Return on Assets (ROA)

Net income before extraordinary items for the year divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

Digital Hollywood Interactive's current Net Income (TTM) was -28.93. ==> Negative ==> Score 0.

Question 2. Cash Flow Return on Assets (CFROA)

Net cash flow from operating activities (operating cash flow) divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

Digital Hollywood Interactive's current Cash Flow from Operations (TTM) was -44.09. ==> Negative ==> Score 0.

Question 3. Change in Return on Assets

Compare this year's return on assets (1) to last year's return on assets.

Score 1 if it's higher, 0 if it's lower.

ROA (This Year)=Net Income/Total Assets (Dec24)
=-28.929/255.014
=-0.11344083

ROA (Last Year)=Net Income/Total Assets (Dec23)
=-24.937/296.468
=-0.08411363

Digital Hollywood Interactive's return on assets of this year was -0.11344083. Digital Hollywood Interactive's return on assets of last year was -0.08411363. ==> Last year is higher ==> Score 0.

Question 4. Quality of Earnings (Accrual)

Compare Cash flow return on assets (2) to return on assets (1)

Score 1 if CFROA > ROA, 0 if CFROA <= ROA.

Digital Hollywood Interactive's current Net Income (TTM) was -28.93. Digital Hollywood Interactive's current Cash Flow from Operations (TTM) was -44.09. ==> -44.09 <= -28.93 ==> CFROA <= ROA ==> Score 0.

Funding

Question 5. Change in Gearing or Leverage

Compare this year's gearing (long-term debt divided by average total assets) to last year's gearing.

Score 0 if this year's gearing is higher, 1 otherwise.

Gearing (This Year: Dec25)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Dec24 to Dec25
=0.241/241.729
=0.00099698

Gearing (Last Year: Dec24)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from Dec23 to Dec24
=2.075/275.741
=0.00752518

Digital Hollywood Interactive's gearing of this year was 0.00099698. Digital Hollywood Interactive's gearing of last year was 0.00752518. ==> This year is lower or equal to last year. ==> Score 1.

Question 6. Change in Working Capital (Liquidity)

Compare this year's current ratio (current assets divided by current liabilities) to last year's current ratio.

Score 1 if this year's current ratio is higher, 0 if it's lower

Current Ratio (This Year: Dec25)=Total Current Assets/Total Current Liabilities
=192.629/60.223
=3.19859522

Current Ratio (Last Year: Dec24)=Total Current Assets/Total Current Liabilities
=196.854/58.285
=3.37743845

Digital Hollywood Interactive's current ratio of this year was 3.19859522. Digital Hollywood Interactive's current ratio of last year was 3.37743845. ==> Last year's current ratio is higher ==> Score 0.

Question 7. Change in Shares in Issue

Compare the number of shares in issue this year, to the number in issue last year.

Score 0 if there is larger number of shares in issue this year, 1 otherwise.

Digital Hollywood Interactive's number of shares in issue this year was 1861.022. Digital Hollywood Interactive's number of shares in issue last year was 1861.022. ==> There is smaller number of shares in issue this year, or the same. ==> Score 1.

Efficiency

Question 8. Change in Gross Margin

Compare this year's gross margin (Gross Profit divided by sales) to last year's.

Score 1 if this year's gross margin is higher, 0 if it's lower.

Gross Margin (This Year: TTM)=Gross Profit/Revenue
=33.823/73.427
=0.46063437

Gross Margin (Last Year: TTM)=Gross Profit/Revenue
=32.205/70.419
=0.45733396

Digital Hollywood Interactive's gross margin of this year was 0.46063437. Digital Hollywood Interactive's gross margin of last year was 0.45733396. ==> This year's gross margin is higher. ==> Score 1.

Question 9. Change in asset turnover

Compare this year's asset turnover (total sales for the year divided by total assets at the beginning of the year) to last year's asset turnover ratio.

Score 1 if this year's asset turnover ratio is higher, 0 if it's lower

Asset Turnover (This Year)=Revenue/Total Assets at the Beginning of This Year (Dec24)
=73.427/255.014
=0.28793321

Asset Turnover (Last Year)=Revenue/Total Assets at the Beginning of Last Year (Dec23)
=70.419/296.468
=0.23752648

Digital Hollywood Interactive's asset turnover of this year was 0.28793321. Digital Hollywood Interactive's asset turnover of last year was 0.23752648. ==> This year's asset turnover is higher. ==> Score 1.

Evaluation

Piotroski F-Score= Que. 1+ Que. 2+ Que. 3+Que. 4+Que. 5+Que. 6+Que. 7+Que. 8+Que. 9
=0+0+0+0+1+0+1+1+1
=4

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

Digital Hollywood Interactive has an F-score of 4 indicating the company's financial situation is typical for a stable company.

Frequently Asked Questions Learn more about Piotroski F-Score →
What does a Piotroski F-Score of 4 mean?
Digital Hollywood Interactive (HKSE:02022) has a Piotroski F-Score of 4 as of Jul. 09, 2026. The Piotroski F-score grades a company's business operating strength from 0-9. View historical data on Digital Hollywood Interactive and its competitors. This is near median its historical median of 4.00. Over the past decade, Digital Hollywood Interactive's Piotroski F-Score has ranged from 1.00 to 7.00. According to the industry distribution chart, Digital Hollywood Interactive ranks #339 out of 550 companies in the Interactive Media industry, placing it in the top 61.6%.
Is Digital Hollywood Interactive's Piotroski F-Score too high?
Digital Hollywood Interactive's current Piotroski F-Score of 4 is near median its 10-year median of 4.00. Over the past 10 years, this metric has ranged from a low of 1.00 to a high of 7.00. The Interactive Media industry median Piotroski F-Score is 5.00. Digital Hollywood Interactive's value of 4 is 20% below this industry median. Based on the distribution chart, Digital Hollywood Interactive ranks #339 out of 550 companies in the Interactive Media industry, which is below the industry midpoint.
How does Digital Hollywood Interactive's Piotroski F-Score compare to NTES and EA?
According to the Interactive Media industry distribution chart, Digital Hollywood Interactive ranks #339 out of 550 companies for Piotroski F-Score. This places Digital Hollywood Interactive in the lower half of its industry. The industry median Piotroski F-Score is 5.00. Digital Hollywood Interactive's value of 4 is 20% below this benchmark. Historically, Digital Hollywood Interactive's own Piotroski F-Score has ranged from 1.00 to 7.00 over the past decade. While the company's 10-year median is 4.00 vs. the industry median of 5.00, Digital Hollywood Interactive has consistently been below the industry average. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Piotroski F-Score for an Interactive Media company?
The median Piotroski F-Score among Interactive Media companies is 5.00, based on 550 companies in the industry. Companies in the top quartile (top 25%) have a Piotroski F-Score significantly above this median, while those in the bottom quartile fall well below. However, Piotroski F-Score should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Digital Hollywood Interactive's current Piotroski F-Score of 4 is 20% below the industry median. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Piotroski F-Score mean?
A high Piotroski F-Score can signal that a stock is expensive relative to its fundamentals. The Piotroski F-score grades a company's business operating strength from 0-9. View historical data on Digital Hollywood Interactive and its competitors. For the Interactive Media industry, the median Piotroski F-Score is 5.00 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Digital Hollywood Interactive's current Piotroski F-Score is 4, which is near median its own 10-year median of 4.00. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Digital Hollywood Interactive stock overvalued right now?
Based on GuruFocus' analysis, Digital Hollywood Interactive (HKSE:02022) is currently considered Fairly Valued. The stock's GF Value™ is HK$0.05, compared to a current price of HK$0.05 — trading 4% below its estimated fair value. The current Piotroski F-Score is 4, which is near median its 10-year median of 4.00 and 20% below the Interactive Media industry median of 5.00. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Piotroski F-Score calculated?
Piotroski F-Score is calculated from a company's financial statements. For Digital Hollywood Interactive (HKSE:02022), the current Piotroski F-Score is 4 as of Jul. 09, 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Digital Hollywood Interactive Business Description

Address No. 368 Jiang Nan Da Dao - South, 2nd Floor, Haizhu District, Guangzhou, CHN
Digital Hollywood Interactive Ltd is an online game publisher for China-based game developers, with fast-growing in-house development capabilities for mobile games. The group licenses online games from game developers and earns game publishing service revenue by making a localised version of the licensed games and publishing them to the game players through distribution platforms, include social networking websites, online application stores (such as Apple Inc.'s App Store and Google Play installed in mobile telecommunications devices), web-based and mobile game portals in certain countries and regions, including the group's websites. The segments of the company includes Online games and Advertising, out of which company derives maximum revenue from Online Games.