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Digital Hollywood Interactive (HKSE:02022) Quick Ratio : 3.53 (As of Dec. 2023)


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What is Digital Hollywood Interactive Quick Ratio?

The quick ratio measures a company's ability to meet its short-term obligations with its most liquid assets. It is calculated as a company's Total Current Assets excludes Total Inventories divides by its Total Current Liabilities. Digital Hollywood Interactive's quick ratio for the quarter that ended in Dec. 2023 was 3.53.

Digital Hollywood Interactive has a quick ratio of 3.53. It generally indicates good short-term financial strength.

The historical rank and industry rank for Digital Hollywood Interactive's Quick Ratio or its related term are showing as below:

HKSE:02022' s Quick Ratio Range Over the Past 10 Years
Min: 1.12   Med: 4.28   Max: 4.99
Current: 3.53

During the past 10 years, Digital Hollywood Interactive's highest Quick Ratio was 4.99. The lowest was 1.12. And the median was 4.28.

HKSE:02022's Quick Ratio is ranked better than
72.8% of 592 companies
in the Interactive Media industry
Industry Median: 1.915 vs HKSE:02022: 3.53

Digital Hollywood Interactive Quick Ratio Historical Data

The historical data trend for Digital Hollywood Interactive's Quick Ratio can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Digital Hollywood Interactive Quick Ratio Chart

Digital Hollywood Interactive Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23
Quick Ratio
Get a 7-Day Free Trial Premium Member Only Premium Member Only 4.76 4.99 4.76 4.03 3.53

Digital Hollywood Interactive Semi-Annual Data
Dec14 Dec15 Jun16 Dec16 Jun17 Dec17 Jun18 Dec18 Jun19 Dec19 Jun20 Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23
Quick Ratio Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 4.76 4.37 4.03 3.80 3.53

Competitive Comparison of Digital Hollywood Interactive's Quick Ratio

For the Electronic Gaming & Multimedia subindustry, Digital Hollywood Interactive's Quick Ratio, along with its competitors' market caps and Quick Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Digital Hollywood Interactive's Quick Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Digital Hollywood Interactive's Quick Ratio distribution charts can be found below:

* The bar in red indicates where Digital Hollywood Interactive's Quick Ratio falls into.



Digital Hollywood Interactive Quick Ratio Calculation

The quick ratio measures a company's ability to meet its short-term obligations with its most liquid assets. For this reason, the ratio excludes inventories from current assets.

Digital Hollywood Interactive's Quick Ratio for the fiscal year that ended in Dec. 2023 is calculated as

Quick Ratio (A: Dec. 2023 )=(Total Current Assets-Total Inventories)/Total Current Liabilities
=(251.593-0)/71.218
=3.53

Digital Hollywood Interactive's Quick Ratio for the quarter that ended in Dec. 2023 is calculated as

Quick Ratio (Q: Dec. 2023 )=(Total Current Assets-Total Inventories)/Total Current Liabilities
=(251.593-0)/71.218
=3.53

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Digital Hollywood Interactive  (HKSE:02022) Quick Ratio Explanation

The quick ratio is more conservative than the Current Ratio because it excludes inventories from current assets. The ratio derives its name presumably from the fact that assets such as cash and marketable securities are quick sources of cash. Inventories generally take time to be converted into cash, and if they have to be sold quickly, the company may have to accept a lower price than book value of these inventories. As a result, they are justifiably excluded from assets that are ready sources of immediate cash.

In general, low or decreasing quick ratios generally suggest that a company is over-leveraged, struggling to maintain or grow sales, paying bills too quickly or collecting receivables too slowly. On the other hand, a high or increasing quick ratio generally indicates that a company is experiencing solid top-line growth, quickly converting receivables into cash, and easily able to cover its financial obligations. Such companies often have faster inventory turnover and cash conversion cycles.

The higher the quick ratio, the better the company's liquidity position.


Digital Hollywood Interactive Quick Ratio Related Terms

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Digital Hollywood Interactive (HKSE:02022) Business Description

Traded in Other Exchanges
N/A
Address
No. 368 Jiang Nan Da Dao (South), 2nd Floor, Haizhu District, Guangzhou, CHN
Digital Hollywood Interactive Ltd is a publisher of online games developed by third party game developers or its own. The Group licenses online games from game developers and earns game publishing service revenue by making a localised version of the licensed games and publishing them to the game players through distribution platforms, including social networking websites, online application stores, webbased and mobile game portals in certain countries and regions, including the Group's websites. The games licensed to the Group are operated under a free-to-play model whereby game players can play the games free of charge and are charged for the purchase of Game Tokens or other virtual items via payment channels, such as the various mobile carriers and third-party internet payment systems.
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