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Ubisoft Entertainment (CHIX:UBIP) Inventory-to-Revenue : 0.02 (As of Sep. 2024)


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What is Ubisoft Entertainment Inventory-to-Revenue?

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. Ubisoft Entertainment's Average Total Inventories for the quarter that ended in Sep. 2024 was €15 Mil. Ubisoft Entertainment's Revenue for the six months ended in Sep. 2024 was €672 Mil. Ubisoft Entertainment's Inventory-to-Revenue for the quarter that ended in Sep. 2024 was 0.02.

Ubisoft Entertainment's Inventory-to-Revenue for the quarter that ended in Sep. 2024 increased from Mar. 2024 (0.01) to Mar. 2024 (0.02)

An increase in Inventory-to-Revenue from one quarter to the next indicates that one of the following is happening:

1. investment in inventory is growing more rapidly than revenue
2. revenue are dropping
No matter which situation is causing the problem, an increase in the Inventory-to-Revenue may signal an oncoming cash flow problem.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. Ubisoft Entertainment's Days Inventory for the six months ended in Sep. 2024 was 30.25.

Inventory Turnover measures how fast the company turns over its inventory within a year. Ubisoft Entertainment's Inventory Turnover for the quarter that ended in Sep. 2024 was 6.03.


Ubisoft Entertainment Inventory-to-Revenue Historical Data

The historical data trend for Ubisoft Entertainment's Inventory-to-Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Ubisoft Entertainment Inventory-to-Revenue Chart

Ubisoft Entertainment Annual Data
Trend Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24
Inventory-to-Revenue
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.01 0.01 0.01 0.01 0.01

Ubisoft Entertainment Semi-Annual Data
Mar15 Sep15 Mar16 Sep16 Mar17 Sep17 Mar18 Sep18 Mar19 Sep19 Mar20 Sep20 Mar21 Sep21 Mar22 Sep22 Mar23 Sep23 Mar24 Sep24
Inventory-to-Revenue Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.05 0.03 0.02 0.01 0.02

Competitive Comparison of Ubisoft Entertainment's Inventory-to-Revenue

For the Electronic Gaming & Multimedia subindustry, Ubisoft Entertainment's Inventory-to-Revenue, along with its competitors' market caps and Inventory-to-Revenue data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Ubisoft Entertainment's Inventory-to-Revenue Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Ubisoft Entertainment's Inventory-to-Revenue distribution charts can be found below:

* The bar in red indicates where Ubisoft Entertainment's Inventory-to-Revenue falls into.



Ubisoft Entertainment Inventory-to-Revenue Calculation

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

Ubisoft Entertainment's Inventory-to-Revenue for the fiscal year that ended in Mar. 2024 is calculated as

Inventory-to-Revenue (A: Mar. 2024 )
=Average Total Inventories / Revenue
=( (Total Inventories (A: Mar. 2023 ) + Total Inventories (A: Mar. 2024 )) / count ) / Revenue (A: Mar. 2024 )
=( (18.5 + 8.8) / 2 ) / 2300.9
=13.65 / 2300.9
=0.01

Ubisoft Entertainment's Inventory-to-Revenue for the quarter that ended in Sep. 2024 is calculated as

Inventory-to-Revenue (Q: Sep. 2024 )
=Average Total Inventories / Revenue
=( (Total Inventories (Q: Mar. 2024 ) + Total Inventories (Q: Sep. 2024 )) / count ) / Revenue (Q: Sep. 2024 )
=( (8.8 + 21.1) / 2 ) / 671.9
=14.95 / 671.9
=0.02

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Ubisoft Entertainment  (CHIX:UBIp) Inventory-to-Revenue Explanation

An increase in Inventory-to-Revenue from one quarter to the next indicates that one of the following is happening:

1. investment in inventory is growing more rapidly than revenue
2. revenue are dropping
No matter which situation is causing the problem, an increase in the Inventory-to-Revenue may signal an oncoming cash flow problem.

Likewise, a decrease in the Inventory-to-Revenue from one quarter to next indicates that one of these is occurring:

1. investment in inventory is shrinking in relation to revenue
2. revenue are increasing
No matter which situation is causing the reduction in the Inventory-to-Revenue, either one suggests that business's inventory levels and its cash flow are effectively managed.

More Related Terms:

1. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Ubisoft Entertainment's Days Inventory for the six months ended in Sep. 2024 is calculated as:

Days Inventory=Average Total Inventories (Q: Sep. 2024 )/Cost of Goods Sold (Q: Sep. 2024 )*Days in Period
=14.95/90.2*365 / 2
=30.25

2. Inventory Turnover measures how fast the company turns over its inventory within a year.

Ubisoft Entertainment's Inventory Turnover for the quarter that ended in Sep. 2024 is calculated as

Inventory Turnover=Cost of Goods Sold (Q: Sep. 2024 ) / Average Total Inventories (Q: Sep. 2024 )
=90.2 / 14.95
=6.03

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Ubisoft Entertainment Inventory-to-Revenue Related Terms

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Ubisoft Entertainment Business Description

Address
2, Avenue Pasteur, Saint-Mande, FRA, 94160
Founded in 1986 in France by five brothers of the Guillemot family, Ubisoft is one of the largest independent video game publishers. Ubisoft employs a deep pool of developers at studios across the world. The firm owns a number of well-known franchises, including Assassin's Creed, Far Cry, Tom Clancy's Rainbow Six and Ghost Recon, Rayman, Trials, and Just Dance. Ubisoft recently launched several new big-budget titles, including Skull and Bones, XDefiant, Avatar: Frontiers of Pandora, and Star Wars Outlaws. The firm also holds the game streaming rights to Activision's existing catalog and any games it develops through 2038.

Ubisoft Entertainment Headlines

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