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Ubisoft Entertainment (CHIX:UBIP) Return-on-Tangible-Asset : 7.36% (As of Mar. 2025)


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What is Ubisoft Entertainment Return-on-Tangible-Asset?

Return-on-Tangible-Asset is calculated as Net Income divided by its average total tangible assets. Total tangible assets equals to Total Assets minus Intangible Assets. Ubisoft Entertainment's annualized Net Income for the quarter that ended in Mar. 2025 was €175 Mil. Ubisoft Entertainment's average total tangible assets for the quarter that ended in Mar. 2025 was €2,382 Mil. Therefore, Ubisoft Entertainment's annualized Return-on-Tangible-Asset for the quarter that ended in Mar. 2025 was 7.36%.

The historical rank and industry rank for Ubisoft Entertainment's Return-on-Tangible-Asset or its related term are showing as below:

CHIX:UBIp' s Return-on-Tangible-Asset Range Over the Past 10 Years
Min: -19.04   Med: 4.61   Max: 8.14
Current: -6.39

During the past 13 years, Ubisoft Entertainment's highest Return-on-Tangible-Asset was 8.14%. The lowest was -19.04%. And the median was 4.61%.

CHIX:UBIp's Return-on-Tangible-Asset is ranked worse than
60.85% of 585 companies
in the Interactive Media industry
Industry Median: -1.03 vs CHIX:UBIp: -6.39

Ubisoft Entertainment Return-on-Tangible-Asset Historical Data

The historical data trend for Ubisoft Entertainment's Return-on-Tangible-Asset can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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Ubisoft Entertainment Return-on-Tangible-Asset Chart

Ubisoft Entertainment Annual Data
Trend Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24 Mar25
Return-on-Tangible-Asset
Get a 7-Day Free Trial Premium Member Only Premium Member Only 4.06 2.84 -19.04 6.02 -6.27

Ubisoft Entertainment Semi-Annual Data
Sep15 Mar16 Sep16 Mar17 Sep17 Mar18 Sep18 Mar19 Sep19 Mar20 Sep20 Mar21 Sep21 Mar22 Sep22 Mar23 Sep23 Mar24 Sep24 Mar25
Return-on-Tangible-Asset Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -22.48 -2.63 14.31 -19.42 7.36

Competitive Comparison of Ubisoft Entertainment's Return-on-Tangible-Asset

For the Electronic Gaming & Multimedia subindustry, Ubisoft Entertainment's Return-on-Tangible-Asset, along with its competitors' market caps and Return-on-Tangible-Asset data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Ubisoft Entertainment's Return-on-Tangible-Asset Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Ubisoft Entertainment's Return-on-Tangible-Asset distribution charts can be found below:

* The bar in red indicates where Ubisoft Entertainment's Return-on-Tangible-Asset falls into.


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Ubisoft Entertainment Return-on-Tangible-Asset Calculation

Ubisoft Entertainment's annualized Return-on-Tangible-Asset for the fiscal year that ended in Mar. 2025 is calculated as:

Return-on-Tangible-Asset=Net Income/( (Total Tangible Assets+Total Tangible Assets)/ count )
(A: Mar. 2025 )  (A: Mar. 2024 )(A: Mar. 2025 )
=Net Income/( (Total Assets - Intangible Assets+Total Assets - Intangible Assets)/ count )
(A: Mar. 2025 )  (A: Mar. 2024 )(A: Mar. 2025 )
=-159/( (2694.6+2376.9)/ 2 )
=-159/2535.75
=-6.27 %

Ubisoft Entertainment's annualized Return-on-Tangible-Asset for the quarter that ended in Mar. 2025 is calculated as:

Return-on-Tangible-Asset=Net Income/( (Total Tangible Assets+Total Tangible Assets)/ count )
(Q: Mar. 2025 )  (Q: Sep. 2024 )(Q: Mar. 2025 )
=Net Income/( (Total Assets - Intangible Assets+Total Assets - Intangible Assets)/ count )
(Q: Mar. 2025 )  (Q: Sep. 2024 )(Q: Mar. 2025 )
=175.4/( (2387.5+2376.9)/ 2 )
=175.4/2382.2
=7.36 %

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

In the calculation of annual Return-on-Tangible-Asset, the net income of the last fiscal year and the average total tangible assets over the fiscal year are used. In calculating the quarterly data, the Net Income data used here is two times the semi-annual (Mar. 2025) net income data.


Ubisoft Entertainment  (CHIX:UBIp) Return-on-Tangible-Asset Explanation

Return-on-Tangible-Asset measures the rate of return on the average total tangible assets (total assets minus intangible assets). Tangible means physical in nature. Intangible Assets are assets that are not physical in nature, and typically "derive their value from legal or intellectual rights." Return-on-Tangible-Asset measures a firm's efficiency at generating profits from its tangible assets. It shows how well a company uses what it has to generate earnings. Return-on-Tangible-Assets can vary drastically across industries. Therefore, Return-on-Tangible-Asset should not be used to compare companies in different industries.


Be Aware

Like ROE and ROA, Return-on-Tangible-Asset is calculated with only 12 months data. Fluctuations in the company’s earnings or business cycles can affect the ratio drastically. It is important to look at the ratio from a long term perspective. Return-on-Tangible-Asset can be affected by events such as stock buyback or issuance, and by a company’s tax rate and its interest payment. Return-on-Tangible-Asset may not reflect the true earning power of the assets. A more accurate measurement is ROC % (ROC).

Many analysts argue the higher return the better. Buffett states that really high Return-on-Tangible-Asset may indicate vulnerability in the durability of the competitive advantage.


Ubisoft Entertainment Return-on-Tangible-Asset Related Terms

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Ubisoft Entertainment Business Description

Address
2, Avenue Pasteur, Saint-Mande, FRA, 94160
Ubisoft develops and publishes top-quality video games for play on gaming consoles, PCs, and mobile devices. Its major franchises include Assassin's Creed, Rainbow Six, Far Cry, Just Dance, The Crew, and Skull & Bones. It also has a license to release games under the Star Wars and Avatar banners, as well as use the Tom Clancy name. The firm also holds the game streaming rights to Activision's existing catalog and any games it develops through 2038. Typically, about half of the firm's sales come from North America, and 35% from Europe. Furthermore, about 40% of sales are classified as recurring—from in-game purchases—while about 60% are nonrecurring, from the initial game sales.

Ubisoft Entertainment Headlines

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